8 research outputs found

    Neural oscillations underlying gait and decision making

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    Neuroimaging of human motor control in real world scenarios: from lab to urban environment

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    The main goal of this research programme was to explore the neurophysiological correlates of human motor control in real-world scenarios and define mechanism-specific markers that could eventually be employed as targets of novel neurorehabilitation practice. As a result of recent developments in mobile technologies it is now possible to observe subjects' behaviour and monitor neurophysiological activity whilst they perform natural activities freely. Investigations in real-world scenarios would shed new light on mechanisms of human motor control previously not observed in laboratory settings and how they could be exploited to improve rehabilitative interventions for the neurologically impaired. This research programme was focussed on identifying cortical mechanisms involved in both upper- (i.e. reaching) and lower-limb (i.e. locomotion) motor control. Complementary results were obtained by the simultaneous recordings of kinematic, electromyographic and electrocorticographic signals. To study motor control of the upper-limb, a lab­based setup was developed, and the reaching movement of healthy young individuals was observed in both stable and unstable (i.e. external perturbation) situations. Robot-mediated force-field adaptation has the potential to be employed in rehabilitation practice to promote new skills learning and motor recovery. The muscular (i.e. intermuscular couplings) and neural (i.e. spontaneous oscillations and cortico­muscular couplings) indicators of the undergoing adaptation process were all symbolic of adaptive strategies employed during early stages of adaptation. The medial frontal, premotor and supplementary motor regions appeared to be the principal cortical regions promoting adaptive control and force modulation. To study locomotion control, a mobile setup was developed and daily life human activities (i.e. walking while conversing, walking while texting with a smartphone) were investigated outside the lab. Walking in hazardous environments or when simultaneously performing a secondary task has been demonstrated to be challenging for the neurologically impaired. Healthy young adults showed a reduced motor performance when walking in multitasking conditions, during which whole-brain and task-specific neural correlates were observed. Interestingly, the activity of the left posterior parietal cortex was predictive of the level of gait stability across individuals, suggesting a crucial role of this area in gait control and determination of subject specific motor capabilities. In summary, this research programme provided evidence on different cortical mechanisms operative during two specific scenarios for "real­world" motor behaviour in and outside the laboratory-setting in healthy subjects. The results suggested that identification of neuro-muscular indicators of specific motor control mechanisms could be exploited in future "real-world" rehabilitative practice

    Mobile Brain and Body Imaging during Walking Motor Tasks

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    Mobile brain and body imaging (MoBI) presents new and promising methods for moving traditional research studies out of a controlled laboratory and into the real world. Most current neuroimaging techniques require subjects to be stationary in laboratory settings because of both hardware and software limitations. Recent developments in mobile brain imaging have utilized Electroencephalography (EEG) in conjunction with advanced signal processing techniques such as Independent Component Analysis (ICA) to overcome these obstacles and study humans doing complex tasks in non-traditional environments. In my first study, I used high density EEG to examine the cortical dynamics of subjects walking on a split-belt treadmill with legs moving independently of each other at different speeds to investigate how humans adapt to novel perturbations. I found significantly increased low and high frequency spectral power across all sensorimotor and parietal neural sources during split-belt adaptation compared to normal walking, which provides insight into the brain areas and patterns used to accommodate locomotor adaptation. In my second study I combined multi-modal sensing and biometric devices including EEG, eye tracking, heart rate, accelerometers, and salivary cortisol into a portable setup that subjects wore indoors on a treadmill using virtual reality as well as outdoors in a public arboretum. Subjects walked for 1 hour each indoors and outdoors while completing a free viewing visual search oddball task in virtual reality and in real life. I reported on the methods for how to set this experiment up, synchronize all data, and standardize the data in order to make it usable as an open access dataset that has been made available to the public online. My third study used this data set to examine the P300 event-related potential response during both indoors in virtual reality and outdoors in the arboretum. I found a significantly increased amplitude response between 250 to 400 ms across the centro-parietal electrodes that distinguished target flags from distractor flags during visual search for both indoor and outdoor environments. And finally, for my fourth study I used the same data set to look at the behavioral and neural correlates associated with gait dynamics when subjects walked indoors on a treadmill vs outdoors in variable terrain while also doing the visual search task. I found significant EEG power differences across multiple neural sources that showed increased spectral fluctuations throughout the gait cycle when subjects walked outdoors compared to indoors on a treadmill. The collective studies in this dissertation present new ways of using mobile brain and body imaging devices to expand our knowledge of the neural dynamics involved in humans moving in complex ways and in variable environments outside of traditional laboratories.PHDBiomedical EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/147691/1/ghanada_1.pd

    Decoupling User Interface Design Using Libraries of Reusable Components

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    The integration of electronic and mechanical hardware, software and interaction design presents a challenging design space for researchers developing physical user interfaces and interactive artifacts. Currently in the academic research community, physical user interfaces and interactive artifacts are predominantly designed and prototyped either as one-off instances from the ground up, or using functionally rich hardware toolkits and prototyping systems. During this prototyping phase, undertaking an integral design of the interface or interactive artifact’s electronic hardware is frequently constraining due to the tight couplings between the different design realms and the typical need for iterations as the design matures. Several current toolkit designs have consequently embraced component-sharing and component-swapping modular designs with a view to extending flexibility and improving researcher freedom by disentangling and softening the cause-effect couplings. Encouraged by early successes of these toolkits, this research work strives to further enhance these freedoms by pursuing an alternative style and dimension of hardware modularity. Another motivation is our goal to facilitate the design and development of certain classes of interfaces and interactive artifacts for which current electronic design approaches are argued to be restrictively constraining (e.g., relating to scale and complexity). Unfortunately, this goal of a new platform architecture is met with conceptual and technical challenges on the embedded system networking front. In response, this research investigates and extends a growing field of multi-module distributed embedded systems. We identify and characterize a sub-class of these systems, calling them embedded aggregates. We then outline and develop a framework for realizing the embedded aggregate class of systems. Toward this end, this thesis examines several architectures, topologies and communication protocols, making the case for and substantial steps toward the development of a suite of networking protocols and control algorithms to support embedded aggregates. We define a set of protocols, mechanisms and communication packets that collectively form the underlying framework for the aggregates. Following the aggregates design, we develop blades and tiles to support user interface researchers

    Proceedings of the 19th Sound and Music Computing Conference

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    Proceedings of the 19th Sound and Music Computing Conference - June 5-12, 2022 - Saint-Étienne (France). https://smc22.grame.f

    WiFi-Based Human Activity Recognition Using Attention-Based BiLSTM

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    Recently, significant efforts have been made to explore human activity recognition (HAR) techniques that use information gathered by existing indoor wireless infrastructures through WiFi signals without demanding the monitored subject to carry a dedicated device. The key intuition is that different activities introduce different multi-paths in WiFi signals and generate different patterns in the time series of channel state information (CSI). In this paper, we propose and evaluate a full pipeline for a CSI-based human activity recognition framework for 12 activities in three different spatial environments using two deep learning models: ABiLSTM and CNN-ABiLSTM. Evaluation experiments have demonstrated that the proposed models outperform state-of-the-art models. Also, the experiments show that the proposed models can be applied to other environments with different configurations, albeit with some caveats. The proposed ABiLSTM model achieves an overall accuracy of 94.03%, 91.96%, and 92.59% across the 3 target environments. While the proposed CNN-ABiLSTM model reaches an accuracy of 98.54%, 94.25% and 95.09% across those same environments
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