3,724 research outputs found
A mosaic of eyes
Autonomous navigation is a traditional research topic in intelligent robotics and vehicles, which requires a robot to perceive its environment through onboard sensors such as cameras or laser scanners, to enable it to drive to its goal. Most research to date has focused on the development of a large and smart brain to gain autonomous capability for robots. There are three fundamental questions to be answered by an autonomous mobile robot: 1) Where am I going? 2) Where am I? and 3) How do I get there? To answer these basic questions, a robot requires a massive spatial memory and considerable computational resources to accomplish perception, localization, path planning, and control. It is not yet possible to deliver the centralized intelligence required for our real-life applications, such as autonomous ground vehicles and wheelchairs in care centers. In fact, most autonomous robots try to mimic how humans navigate, interpreting images taken by cameras and then taking decisions accordingly. They may encounter the following difficulties
Grounded Decoding: Guiding Text Generation with Grounded Models for Embodied Agents
Recent progress in large language models (LLMs) has demonstrated the ability
to learn and leverage Internet-scale knowledge through pre-training with
autoregressive models. Unfortunately, applying such models to settings with
embodied agents, such as robots, is challenging due to their lack of experience
with the physical world, inability to parse non-language observations, and
ignorance of rewards or safety constraints that robots may require. On the
other hand, language-conditioned robotic policies that learn from interaction
data can provide the necessary grounding that allows the agent to be correctly
situated in the real world, but such policies are limited by the lack of
high-level semantic understanding due to the limited breadth of the interaction
data available for training them. Thus, if we want to make use of the semantic
knowledge in a language model while still situating it in an embodied setting,
we must construct an action sequence that is both likely according to the
language model and also realizable according to grounded models of the
environment. We frame this as a problem similar to probabilistic filtering:
decode a sequence that both has high probability under the language model and
high probability under a set of grounded model objectives. We demonstrate how
such grounded models can be obtained across three simulation and real-world
domains, and that the proposed decoding strategy is able to solve complex,
long-horizon embodiment tasks in a robotic setting by leveraging the knowledge
of both models. The project's website can be found at
grounded-decoding.github.io
An Expressive Language and Efficient Execution System for Software Agents
Software agents can be used to automate many of the tedious, time-consuming
information processing tasks that humans currently have to complete manually.
However, to do so, agent plans must be capable of representing the myriad of
actions and control flows required to perform those tasks. In addition, since
these tasks can require integrating multiple sources of remote information ?
typically, a slow, I/O-bound process ? it is desirable to make execution as
efficient as possible. To address both of these needs, we present a flexible
software agent plan language and a highly parallel execution system that enable
the efficient execution of expressive agent plans. The plan language allows
complex tasks to be more easily expressed by providing a variety of operators
for flexibly processing the data as well as supporting subplans (for
modularity) and recursion (for indeterminate looping). The executor is based on
a streaming dataflow model of execution to maximize the amount of operator and
data parallelism possible at runtime. We have implemented both the language and
executor in a system called THESEUS. Our results from testing THESEUS show that
streaming dataflow execution can yield significant speedups over both
traditional serial (von Neumann) as well as non-streaming dataflow-style
execution that existing software and robot agent execution systems currently
support. In addition, we show how plans written in the language we present can
represent certain types of subtasks that cannot be accomplished using the
languages supported by network query engines. Finally, we demonstrate that the
increased expressivity of our plan language does not hamper performance;
specifically, we show how data can be integrated from multiple remote sources
just as efficiently using our architecture as is possible with a
state-of-the-art streaming-dataflow network query engine
The Mechanics of Embodiment: A Dialogue on Embodiment and Computational Modeling
Embodied theories are increasingly challenging traditional views of cognition by arguing that conceptual representations that constitute our knowledge are grounded in sensory and motor experiences, and processed at this sensorimotor level, rather than being represented and processed abstractly in an amodal conceptual system. Given the established empirical foundation, and the relatively underspecified theories to date, many researchers are extremely interested in embodied cognition but are clamouring for more mechanistic implementations. What is needed at this stage is a push toward explicit computational models that implement sensory-motor grounding as intrinsic to cognitive processes. In this article, six authors from varying backgrounds and approaches address issues concerning the construction of embodied computational models, and illustrate what they view as the critical current and next steps toward mechanistic theories of embodiment. The first part has the form of a dialogue between two fictional characters: Ernest, the �experimenter�, and Mary, the �computational modeller�. The dialogue consists of an interactive sequence of questions, requests for clarification, challenges, and (tentative) answers, and touches the most important aspects of grounded theories that should inform computational modeling and, conversely, the impact that computational modeling could have on embodied theories. The second part of the article discusses the most important open challenges for embodied computational modelling
- …