11,525 research outputs found

    Dynamic reconfiguration methods for active camera networks

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    On cost-effective reuse of components in the design of complex reconfigurable systems

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    Design strategies that benefit from the reuse of system components can reduce costs while maintaining or increasing dependability—we use the term dependability to tie together reliability and availability. D3H2 (aDaptive Dependable Design for systems with Homogeneous and Heterogeneous redundancies) is a methodology that supports the design of complex systems with a focus on reconfiguration and component reuse. D3H2 systematizes the identification of heterogeneous redundancies and optimizes the design of fault detection and reconfiguration mechanisms, by enabling the analysis of design alternatives with respect to dependability and cost. In this paper, we extend D3H2 for application to repairable systems. The method is extended with analysis capabilities allowing dependability assessment of complex reconfigurable systems. Analysed scenarios include time-dependencies between failure events and the corresponding reconfiguration actions. We demonstrate how D3H2 can support decisions about fault detection and reconfiguration that seek to improve dependability while reducing costs via application to a realistic railway case study

    Dynamic Reconfiguration in Camera Networks: A Short Survey

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    There is a clear trend in camera networks towards enhanced functionality and flexibility, and a fixed static deployment is typically not sufficient to fulfill these increased requirements. Dynamic network reconfiguration helps to optimize the network performance to the currently required specific tasks while considering the available resources. Although several reconfiguration methods have been recently proposed, e.g., for maximizing the global scene coverage or maximizing the image quality of specific targets, there is a lack of a general framework highlighting the key components shared by all these systems. In this paper we propose a reference framework for network reconfiguration and present a short survey of some of the most relevant state-of-the-art works in this field, showing how they can be reformulated in our framework. Finally we discuss the main open research challenges in camera network reconfiguration

    Reconfigurable Mobile Multimedia Systems

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    This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile applications. A reconfigurable systems-architecture in combination with a QoS driven operating system is introduced that can deal with the inherent dynamics of a mobile system. We present the preliminary results of studies we have done on reconfiguration in hand-held mobile computers: by having reconfigurable media streams, by using reconfigurable processing modules and by migrating functions

    Neuronal assembly dynamics in supervised and unsupervised learning scenarios

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    The dynamic formation of groups of neurons—neuronal assemblies—is believed to mediate cognitive phenomena at many levels, but their detailed operation and mechanisms of interaction are still to be uncovered. One hypothesis suggests that synchronized oscillations underpin their formation and functioning, with a focus on the temporal structure of neuronal signals. In this context, we investigate neuronal assembly dynamics in two complementary scenarios: the first, a supervised spike pattern classification task, in which noisy variations of a collection of spikes have to be correctly labeled; the second, an unsupervised, minimally cognitive evolutionary robotics tasks, in which an evolved agent has to cope with multiple, possibly conflicting, objectives. In both cases, the more traditional dynamical analysis of the system’s variables is paired with information-theoretic techniques in order to get a broader picture of the ongoing interactions with and within the network. The neural network model is inspired by the Kuramoto model of coupled phase oscillators and allows one to fine-tune the network synchronization dynamics and assembly configuration. The experiments explore the computational power, redundancy, and generalization capability of neuronal circuits, demonstrating that performance depends nonlinearly on the number of assemblies and neurons in the network and showing that the framework can be exploited to generate minimally cognitive behaviors, with dynamic assembly formation accounting for varying degrees of stimuli modulation of the sensorimotor interactions

    Modeling and Analyzing Adaptive User-Centric Systems in Real-Time Maude

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    Pervasive user-centric applications are systems which are meant to sense the presence, mood, and intentions of users in order to optimize user comfort and performance. Building such applications requires not only state-of-the art techniques from artificial intelligence but also sound software engineering methods for facilitating modular design, runtime adaptation and verification of critical system requirements. In this paper we focus on high-level design and analysis, and use the algebraic rewriting language Real-Time Maude for specifying applications in a real-time setting. We propose a generic component-based approach for modeling pervasive user-centric systems and we show how to analyze and prove crucial properties of the system architecture through model checking and simulation. For proving time-dependent properties we use Metric Temporal Logic (MTL) and present analysis algorithms for model checking two subclasses of MTL formulas: time-bounded response and time-bounded safety MTL formulas. The underlying idea is to extend the Real-Time Maude model with suitable clocks, to transform the MTL formulas into LTL formulas over the extended specification, and then to use the LTL model checker of Maude. It is shown that these analyses are sound and complete for maximal time sampling. The approach is illustrated by a simple adaptive advertising scenario in which an adaptive advertisement display can react to actions of the users in front of the display.Comment: In Proceedings RTRTS 2010, arXiv:1009.398

    Predictive Duty Cycle Adaptation for Wireless Camera Networks

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    Wireless sensor networks (WSN) typically employ dynamic duty cycle schemes to efficiently handle different patterns of communication traffic in the network. However, existing duty cycling approaches are not suitable for event-driven WSN, in particular, camera-based networks designed to track humans and objects. A characteristic feature of such networks is the spatially-correlated bursty traffic that occurs in the vicinity of potentially highly mobile objects. In this paper, we propose a concept of indirect sensing in the MAC layer of a wireless camera network and an active duty cycle adaptation scheme based on Kalman filter that continuously predicts and updates the location of the object that triggers bursty communication traffic in the network. This prediction allows the camera nodes to alter their communication protocol parameters prior to the actual increase in the communication traffic. Our simulations demonstrate that our active adaptation strategy outperforms TMAC not only in terms of energy efficiency and communication latency, but also in terms of TIBPEA, a QoS metric for event-driven WSN

    Development of an Active Vision System for the Remote Identification of Multiple Targets

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    This thesis introduces a centralized active vision system for the remote identification of multiple targets in applications where the targets may outnumber the active system resources. Design and implementation details of a modular active vision system are presented, from which a prototype has been constructed. The system employs two different, yet complimentary, camera technologies. Omnidirectional cameras are used to detect and track targets at a low resolution, while perspective cameras mounted to pan-tilt stages are used to acquire high resolution images suitable for identification. Five greedy-based scheduling policies have been developed and implemented to manage the active system resources in an attempt to achieve optimal target-to-camera assignments. System performance has been evaluated using both simulated and real-world experiments under different target and system configurations for all five scheduling policies. Parameters affecting performance that were considered include: target entry conditions, congestion levels, target to camera speeds, target trajectories, and number of active cameras. An overall trend in the relative performance of the scheduling algorithms was observed. The Least System Reconfiguration and Future Least System Reconfiguration scheduling policies performed the best for the majority of conditions investigated, while the Load Sharing and First Come First Serve policies performed the poorest. The performance of the Earliest Deadline First policy was seen to be highly dependent on target predictability
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