204,921 research outputs found

    REBA: A Refinement-Based Architecture for Knowledge Representation and Reasoning in Robotics

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    This paper describes an architecture for robots that combines the complementary strengths of probabilistic graphical models and declarative programming to represent and reason with logic-based and probabilistic descriptions of uncertainty and domain knowledge. An action language is extended to support non-boolean fluents and non-deterministic causal laws. This action language is used to describe tightly-coupled transition diagrams at two levels of granularity, with a fine-resolution transition diagram defined as a refinement of a coarse-resolution transition diagram of the domain. The coarse-resolution system description, and a history that includes (prioritized) defaults, are translated into an Answer Set Prolog (ASP) program. For any given goal, inference in the ASP program provides a plan of abstract actions. To implement each such abstract action, the robot automatically zooms to the part of the fine-resolution transition diagram relevant to this action. A probabilistic representation of the uncertainty in sensing and actuation is then included in this zoomed fine-resolution system description, and used to construct a partially observable Markov decision process (POMDP). The policy obtained by solving the POMDP is invoked repeatedly to implement the abstract action as a sequence of concrete actions, with the corresponding observations being recorded in the coarse-resolution history and used for subsequent reasoning. The architecture is evaluated in simulation and on a mobile robot moving objects in an indoor domain, to show that it supports reasoning with violation of defaults, noisy observations and unreliable actions, in complex domains.Comment: 72 pages, 14 figure

    Enhancing Mobile Object Classification Using Geo-referenced Maps and Evidential Grids

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    Evidential grids have recently shown interesting properties for mobile object perception. Evidential grids are a generalisation of Bayesian occupancy grids using Dempster- Shafer theory. In particular, these grids can handle efficiently partial information. The novelty of this article is to propose a perception scheme enhanced by geo-referenced maps used as an additional source of information, which is fused with a sensor grid. The paper presents the key stages of such a data fusion process. An adaptation of conjunctive combination rule is presented to refine the analysis of the conflicting information. The method uses temporal accumulation to make the distinction between stationary and mobile objects, and applies contextual discounting for modelling information obsolescence. As a result, the method is able to better characterise the occupied cells by differentiating, for instance, moving objects, parked cars, urban infrastructure and buildings. Experiments carried out on real- world data illustrate the benefits of such an approach.Comment: 6 pp. arXiv admin note: substantial text overlap with arXiv:1207.101

    DISTANCE: a framework for software measure construction.

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    In this paper we present a framework for software measurement that is specifically suited to satisfy the measurement needs of empirical software engineering research. The framework offers an approach to measurement that builds upon the easily imagined, detected and visualised concepts of similarity and dissimilarity between software entities. These concepts are used both to model the software attributes of interest and to define the corresponding software measures. Central to the framework is a process model that embeds constructive procedures for attribute modelling and measure construction into a goal-oriented approach to empirical software engineering studies. The underlying measurement theoretic principles of our approach ensure the construct validity of the resulting measures. The approach was tested on a popular suite of object-oriented design measures. We further show that our measure construction method compares favourably to related work.Software;

    Modeling of Phenomena and Dynamic Logic of Phenomena

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    Modeling of complex phenomena such as the mind presents tremendous computational complexity challenges. Modeling field theory (MFT) addresses these challenges in a non-traditional way. The main idea behind MFT is to match levels of uncertainty of the model (also, problem or theory) with levels of uncertainty of the evaluation criterion used to identify that model. When a model becomes more certain, then the evaluation criterion is adjusted dynamically to match that change to the model. This process is called the Dynamic Logic of Phenomena (DLP) for model construction and it mimics processes of the mind and natural evolution. This paper provides a formal description of DLP by specifying its syntax, semantics, and reasoning system. We also outline links between DLP and other logical approaches. Computational complexity issues that motivate this work are presented using an example of polynomial models
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