1,106 research outputs found

    A Switch Architecture for Real-Time Multimedia Communications

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    In this paper we present a switch that can be used to transfer multimedia type of trafJic. The switch provides a guaranteed throughput and a bounded latency. We focus on the design of a prototype Switching Element using the new technology opportunities being offered today. The architecture meets the multimedia requirements but still has a low complexity and needs a minimum amount of hardware. A main item of this paper will be the background of the architectural design decisions made. These include the interconnection topology, buffer organization, routing and scheduling. The implementation of the switching fabric with FPGAs, allows us to experiment with switching mode, routing strategy and scheduling policy in a multimedia environment. The witching elements are interconnected in a Kautz topology. Kautz graphs have interesting properties such as: a small diametec the degree is independent of the network size, the network is fault-tolerant and has a simple routing algorithm

    The STRESS Method for Boundary-point Performance Analysis of End-to-end Multicast Timer-Suppression Mechanisms

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    Evaluation of Internet protocols usually uses random scenarios or scenarios based on designers' intuition. Such approach may be useful for average-case analysis but does not cover boundary-point (worst or best-case) scenarios. To synthesize boundary-point scenarios a more systematic approach is needed.In this paper, we present a method for automatic synthesis of worst and best case scenarios for protocol boundary-point evaluation. Our method uses a fault-oriented test generation (FOTG) algorithm for searching the protocol and system state space to synthesize these scenarios. The algorithm is based on a global finite state machine (FSM) model. We extend the algorithm with timing semantics to handle end-to-end delays and address performance criteria. We introduce the notion of a virtual LAN to represent delays of the underlying multicast distribution tree. The algorithms used in our method utilize implicit backward search using branch and bound techniques and start from given target events. This aims to reduce the search complexity drastically. As a case study, we use our method to evaluate variants of the timer suppression mechanism, used in various multicast protocols, with respect to two performance criteria: overhead of response messages and response time. Simulation results for reliable multicast protocols show that our method provides a scalable way for synthesizing worst-case scenarios automatically. Results obtained using stress scenarios differ dramatically from those obtained through average-case analyses. We hope for our method to serve as a model for applying systematic scenario generation to other multicast protocols.Comment: 24 pages, 10 figures, IEEE/ACM Transactions on Networking (ToN) [To appear

    On-board processing architectures for satellite B-ISDN services

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    Onboard baseband processing architectures for future satellite broadband integrated services digital networks (B-ISDN's) are addressed. To assess the feasibility of implementing satellite B-ISDN services, critical design issues, such as B-ISDN traffic characteristics, transmission link design, and a trade-off between onboard circuit and fast packet switching, are analyzed. Examples of the two types of switching mechanisms and potential onboard network control functions are presented. A sample network architecture is also included to illustrate a potential onboard processing system

    A performance model of multicast communication in wormhole-routed networks on-chip

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    Collective communication operations form a part of overall traffic in most applications running on platforms employing direct interconnection networks. This paper presents a novel analytical model to compute communication latency of multicast as a widely used collective communication operation. The novelty of the model lies in its ability to predict the latency of the multicast communication in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    MorphIC: A 65-nm 738k-Synapse/mm2^2 Quad-Core Binary-Weight Digital Neuromorphic Processor with Stochastic Spike-Driven Online Learning

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    Recent trends in the field of neural network accelerators investigate weight quantization as a means to increase the resource- and power-efficiency of hardware devices. As full on-chip weight storage is necessary to avoid the high energy cost of off-chip memory accesses, memory reduction requirements for weight storage pushed toward the use of binary weights, which were demonstrated to have a limited accuracy reduction on many applications when quantization-aware training techniques are used. In parallel, spiking neural network (SNN) architectures are explored to further reduce power when processing sparse event-based data streams, while on-chip spike-based online learning appears as a key feature for applications constrained in power and resources during the training phase. However, designing power- and area-efficient spiking neural networks still requires the development of specific techniques in order to leverage on-chip online learning on binary weights without compromising the synapse density. In this work, we demonstrate MorphIC, a quad-core binary-weight digital neuromorphic processor embedding a stochastic version of the spike-driven synaptic plasticity (S-SDSP) learning rule and a hierarchical routing fabric for large-scale chip interconnection. The MorphIC SNN processor embeds a total of 2k leaky integrate-and-fire (LIF) neurons and more than two million plastic synapses for an active silicon area of 2.86mm2^2 in 65nm CMOS, achieving a high density of 738k synapses/mm2^2. MorphIC demonstrates an order-of-magnitude improvement in the area-accuracy tradeoff on the MNIST classification task compared to previously-proposed SNNs, while having no penalty in the energy-accuracy tradeoff.Comment: This document is the paper as accepted for publication in the IEEE Transactions on Biomedical Circuits and Systems journal (2019), the fully-edited paper is available at https://ieeexplore.ieee.org/document/876400

    A communication model of broadcast in wormhole-routed networks on-chip

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    This paper presents a novel analytical model to compute communication latency of broadcast as the most fundamental collective communication operation. The novelty of the model lies in its ability to predict the broadcast communication latency in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    Exploring Adaptive Implementation of On-Chip Networks

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    As technology geometries have shrunk to the deep submicron regime, the communication delay and power consumption of global interconnections in high performance Multi- Processor Systems-on-Chip (MPSoCs) are becoming a major bottleneck. The Network-on- Chip (NoC) architecture paradigm, based on a modular packet-switched mechanism, can address many of the on-chip communication issues such as performance limitations of long interconnects and integration of large number of Processing Elements (PEs) on a chip. The choice of routing protocol and NoC structure can have a significant impact on performance and power consumption in on-chip networks. In addition, building a high performance, area and energy efficient on-chip network for multicore architectures requires a novel on-chip router allowing a larger network to be integrated on a single die with reduced power consumption. On top of that, network interfaces are employed to decouple computation resources from communication resources, to provide the synchronization between them, and to achieve backward compatibility with existing IP cores. Three adaptive routing algorithms are presented as a part of this thesis. The first presented routing protocol is a congestion-aware adaptive routing algorithm for 2D mesh NoCs which does not support multicast (one-to-many) traffic while the other two protocols are adaptive routing models supporting both unicast (one-to-one) and multicast traffic. A streamlined on-chip router architecture is also presented for avoiding congested areas in 2D mesh NoCs via employing efficient input and output selection. The output selection utilizes an adaptive routing algorithm based on the congestion condition of neighboring routers while the input selection allows packets to be serviced from each input port according to its congestion level. Moreover, in order to increase memory parallelism and bring compatibility with existing IP cores in network-based multiprocessor architectures, adaptive network interface architectures are presented to use multiple SDRAMs which can be accessed simultaneously. In addition, a smart memory controller is integrated in the adaptive network interface to improve the memory utilization and reduce both memory and network latencies. Three Dimensional Integrated Circuits (3D ICs) have been emerging as a viable candidate to achieve better performance and package density as compared to traditional 2D ICs. In addition, combining the benefits of 3D IC and NoC schemes provides a significant performance gain for 3D architectures. In recent years, inter-layer communication across multiple stacked layers (vertical channel) has attracted a lot of interest. In this thesis, a novel adaptive pipeline bus structure is proposed for inter-layer communication to improve the performance by reducing the delay and complexity of traditional bus arbitration. In addition, two mesh-based topologies for 3D architectures are also introduced to mitigate the inter-layer footprint and power dissipation on each layer with a small performance penalty.Siirretty Doriast

    Eyeriss v2: A Flexible Accelerator for Emerging Deep Neural Networks on Mobile Devices

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    A recent trend in DNN development is to extend the reach of deep learning applications to platforms that are more resource and energy constrained, e.g., mobile devices. These endeavors aim to reduce the DNN model size and improve the hardware processing efficiency, and have resulted in DNNs that are much more compact in their structures and/or have high data sparsity. These compact or sparse models are different from the traditional large ones in that there is much more variation in their layer shapes and sizes, and often require specialized hardware to exploit sparsity for performance improvement. Thus, many DNN accelerators designed for large DNNs do not perform well on these models. In this work, we present Eyeriss v2, a DNN accelerator architecture designed for running compact and sparse DNNs. To deal with the widely varying layer shapes and sizes, it introduces a highly flexible on-chip network, called hierarchical mesh, that can adapt to the different amounts of data reuse and bandwidth requirements of different data types, which improves the utilization of the computation resources. Furthermore, Eyeriss v2 can process sparse data directly in the compressed domain for both weights and activations, and therefore is able to improve both processing speed and energy efficiency with sparse models. Overall, with sparse MobileNet, Eyeriss v2 in a 65nm CMOS process achieves a throughput of 1470.6 inferences/sec and 2560.3 inferences/J at a batch size of 1, which is 12.6x faster and 2.5x more energy efficient than the original Eyeriss running MobileNet. We also present an analysis methodology called Eyexam that provides a systematic way of understanding the performance limits for DNN processors as a function of specific characteristics of the DNN model and accelerator design; it applies these characteristics as sequential steps to increasingly tighten the bound on the performance limits.Comment: accepted for publication in IEEE Journal on Emerging and Selected Topics in Circuits and Systems. This extended version on arXiv also includes Eyexam in the appendi

    Issues in designing transport layer multicast facilities

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    Multicasting denotes a facility in a communications system for providing efficient delivery from a message's source to some well-defined set of locations using a single logical address. While modem network hardware supports multidestination delivery, first generation Transport Layer protocols (e.g., the DoD Transmission Control Protocol (TCP) (15) and ISO TP-4 (41)) did not anticipate the changes over the past decade in underlying network hardware, transmission speeds, and communication patterns that have enabled and driven the interest in reliable multicast. Much recent research has focused on integrating the underlying hardware multicast capability with the reliable services of Transport Layer protocols. Here, we explore the communication issues surrounding the design of such a reliable multicast mechanism. Approaches and solutions from the literature are discussed, and four experimental Transport Layer protocols that incorporate reliable multicast are examined
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