14,513 research outputs found

    A survey of QoS-aware web service composition techniques

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    Web service composition can be briefly described as the process of aggregating services with disparate functionalities into a new composite service in order to meet increasingly complex needs of users. Service composition process has been accurate on dealing with services having disparate functionalities, however, over the years the number of web services in particular that exhibit similar functionalities and varying Quality of Service (QoS) has significantly increased. As such, the problem becomes how to select appropriate web services such that the QoS of the resulting composite service is maximized or, in some cases, minimized. This constitutes an NP-hard problem as it is complicated and difficult to solve. In this paper, a discussion of concepts of web service composition and a holistic review of current service composition techniques proposed in literature is presented. Our review spans several publications in the field that can serve as a road map for future research

    An Analysis on Selection for High-Resolution Approximations in Many-Objective Optimization

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    This work studies the behavior of three elitist multi- and many-objective evolutionary algorithms generating a high-resolution approximation of the Pareto optimal set. Several search-assessment indicators are defined to trace the dynamics of survival selection and measure the ability to simultaneously keep optimal solutions and discover new ones under different population sizes, set as a fraction of the size of the Pareto optimal set.Comment: apperas in Parallel Problem Solving from Nature - PPSN XIII, Ljubljana : Slovenia (2014

    On the evolutionary optimisation of many conflicting objectives

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    This inquiry explores the effectiveness of a class of modern evolutionary algorithms, represented by Non-dominated Sorting Genetic Algorithm (NSGA) components, for solving optimisation tasks with many conflicting objectives. Optimiser behaviour is assessed for a grid of mutation and recombination operator configurations. Performance maps are obtained for the dual aims of proximity to, and distribution across, the optimal trade-off surface. Performance sweet-spots for both variation operators are observed to contract as the number of objectives is increased. Classical settings for recombination are shown to be suitable for small numbers of objectives but correspond to very poor performance for higher numbers of objectives, even when large population sizes are used. Explanations for this behaviour are offered via the concepts of dominance resistance and active diversity promotion

    A multi-objective genetic algorithm for the design of pressure swing adsorption

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    Pressure Swing Adsorption (PSA) is a cyclic separation process, more advantageous over other separation options for middle scale processes. Automated tools for the design of PSA processes would be beneficial for the development of the technology, but their development is a difficult task due to the complexity of the simulation of PSA cycles and the computational effort needed to detect the performance at cyclic steady state. We present a preliminary investigation of the performance of a custom multi-objective genetic algorithm (MOGA) for the optimisation of a fast cycle PSA operation, the separation of air for N2 production. The simulation requires a detailed diffusion model, which involves coupled nonlinear partial differential and algebraic equations (PDAEs). The efficiency of MOGA to handle this complex problem has been assessed by comparison with direct search methods. An analysis of the effect of MOGA parameters on the performance is also presented

    Finding Any Nontrivial Coarse Correlated Equilibrium Is Hard

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    One of the most appealing aspects of the (coarse) correlated equilibrium concept is that natural dynamics quickly arrive at approximations of such equilibria, even in games with many players. In addition, there exist polynomial-time algorithms that compute exact (coarse) correlated equilibria. In light of these results, a natural question is how good are the (coarse) correlated equilibria that can arise from any efficient algorithm or dynamics. In this paper we address this question, and establish strong negative results. In particular, we show that in multiplayer games that have a succinct representation, it is NP-hard to compute any coarse correlated equilibrium (or approximate coarse correlated equilibrium) with welfare strictly better than the worst possible. The focus on succinct games ensures that the underlying complexity question is interesting; many multiplayer games of interest are in fact succinct. Our results imply that, while one can efficiently compute a coarse correlated equilibrium, one cannot provide any nontrivial welfare guarantee for the resulting equilibrium, unless P=NP. We show that analogous hardness results hold for correlated equilibria, and persist under the egalitarian objective or Pareto optimality. To complement the hardness results, we develop an algorithmic framework that identifies settings in which we can efficiently compute an approximate correlated equilibrium with near-optimal welfare. We use this framework to develop an efficient algorithm for computing an approximate correlated equilibrium with near-optimal welfare in aggregative games.Comment: 21 page

    A Pareto-metaheuristic for a bi-objective winner determination problem in a combinatorial reverse auction

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    The bi-objective winner determination problem (2WDP-SC) of a combinatorial procurement auction for transport contracts comes up to a multi-criteria set covering problem. We are given a set B of bundle bids. A bundle bid b in B consists of a bidding carrier c_b, a bid price p_b, and a set tau_b of transport contracts which is a subset of the set T of tendered transport contracts. Additionally, the transport quality q_t,c_b is given which is expected to be realized when a transport contract t is executed by a carrier c_b. The task of the auctioneer is to find a set X of winning bids (X is subset of B), such that each transport contract is part of at least one winning bid, the total procurement costs are minimized, and the total transport quality is maximized. This article presents a metaheuristic approach for the 2WDP-SC which integrates the greedy randomized adaptive search procedure, large neighborhood search, and self-adaptive parameter setting in order to find a competitive set of non-dominated solutions. The procedure outperforms existing heuristics. Computational experiments performed on a set of benchmark instances show that, for small instances, the presented procedure is the sole approach that succeeds to find all Pareto-optimal solutions. For each of the large benchmark instances, according to common multi-criteria quality indicators of the literature, it attains new best-known solution sets.Pareto optimization; multi-criteria winner determination; combinatorial auction; GRASP; LNS
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