6,715 research outputs found
Low Power Processor Architectures and Contemporary Techniques for Power Optimization – A Review
The technological evolution has increased the number of transistors for a given die area significantly and increased the switching speed from few MHz to GHz range. Such inversely proportional decline in size and boost in performance consequently demands shrinking of supply voltage and effective power dissipation in chips with millions of transistors. This has triggered substantial amount of research in power reduction techniques into almost every aspect of the chip and particularly the processor cores contained in the chip. This paper presents an overview of techniques for achieving the power efficiency mainly at the processor core level but also visits related domains such as buses and memories. There are various processor parameters and features such as supply voltage, clock frequency, cache and pipelining which can be optimized to reduce the power consumption of the processor. This paper discusses various ways in which these parameters can be optimized. Also, emerging power efficient processor architectures are overviewed and research activities are discussed which should help reader identify how these factors in a processor contribute to power consumption. Some of these concepts have been already established whereas others are still active research areas. © 2009 ACADEMY PUBLISHER
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A customizable multi-agent system for distributed data mining
We present a general Multi-Agent System framework for
distributed data mining based on a Peer-to-Peer model. Agent
protocols are implemented through message-based asynchronous
communication. The framework adopts a dynamic load balancing
policy that is particularly suitable for irregular search algorithms. A modular design allows a separation of the general-purpose system protocols and software components from the specific data mining algorithm. The experimental evaluation has been carried out on a parallel frequent subgraph mining algorithm, which has shown good scalability performances
Gunrock: GPU Graph Analytics
For large-scale graph analytics on the GPU, the irregularity of data access
and control flow, and the complexity of programming GPUs, have presented two
significant challenges to developing a programmable high-performance graph
library. "Gunrock", our graph-processing system designed specifically for the
GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on
operations on a vertex or edge frontier. Gunrock achieves a balance between
performance and expressiveness by coupling high performance GPU computing
primitives and optimization strategies with a high-level programming model that
allows programmers to quickly develop new graph primitives with small code size
and minimal GPU programming knowledge. We characterize the performance of
various optimization strategies and evaluate Gunrock's overall performance on
different GPU architectures on a wide range of graph primitives that span from
traversal-based algorithms and ranking algorithms, to triangle counting and
bipartite-graph-based algorithms. The results show that on a single GPU,
Gunrock has on average at least an order of magnitude speedup over Boost and
PowerGraph, comparable performance to the fastest GPU hardwired primitives and
CPU shared-memory graph libraries such as Ligra and Galois, and better
performance than any other GPU high-level graph library.Comment: 52 pages, invited paper to ACM Transactions on Parallel Computing
(TOPC), an extended version of PPoPP'16 paper "Gunrock: A High-Performance
Graph Processing Library on the GPU
Parallel symbolic state-space exploration is difficult, but what is the alternative?
State-space exploration is an essential step in many modeling and analysis
problems. Its goal is to find the states reachable from the initial state of a
discrete-state model described. The state space can used to answer important
questions, e.g., "Is there a dead state?" and "Can N become negative?", or as a
starting point for sophisticated investigations expressed in temporal logic.
Unfortunately, the state space is often so large that ordinary explicit data
structures and sequential algorithms cannot cope, prompting the exploration of
(1) parallel approaches using multiple processors, from simple workstation
networks to shared-memory supercomputers, to satisfy large memory and runtime
requirements and (2) symbolic approaches using decision diagrams to encode the
large structured sets and relations manipulated during state-space generation.
Both approaches have merits and limitations. Parallel explicit state-space
generation is challenging, but almost linear speedup can be achieved; however,
the analysis is ultimately limited by the memory and processors available.
Symbolic methods are a heuristic that can efficiently encode many, but not all,
functions over a structured and exponentially large domain; here the pitfalls
are subtler: their performance varies widely depending on the class of decision
diagram chosen, the state variable order, and obscure algorithmic parameters.
As symbolic approaches are often much more efficient than explicit ones for
many practical models, we argue for the need to parallelize symbolic
state-space generation algorithms, so that we can realize the advantage of both
approaches. This is a challenging endeavor, as the most efficient symbolic
algorithm, Saturation, is inherently sequential. We conclude by discussing
challenges, efforts, and promising directions toward this goal
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