107,629 research outputs found

    Investigating the effectiveness of an efficient label placement method using eye movement data

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    This paper focuses on improving the efficiency and effectiveness of dynamic and interactive maps in relation to the user. A label placement method with an improved algorithmic efficiency is presented. Since this algorithm has an influence on the actual placement of the name labels on the map, it is tested if this efficient algorithms also creates more effective maps: how well is the information processed by the user. We tested 30 participants while they were working on a dynamic and interactive map display. Their task was to locate geographical names on each of the presented maps. Their eye movements were registered together with the time at which a given label was found. The gathered data reveal no difference in the user's response times, neither in the number and the duration of the fixations between both map designs. The results of this study show that the efficiency of label placement algorithms can be improved without disturbing the user's cognitive map. Consequently, we created a more efficient map without affecting its effectiveness towards the user

    An Algorithmic Framework for Labeling Road Maps

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    Given an unlabeled road map, we consider, from an algorithmic perspective, the cartographic problem to place non-overlapping road labels embedded in their roads. We first decompose the road network into logically coherent road sections, e.g., parts of roads between two junctions. Based on this decomposition, we present and implement a new and versatile framework for placing labels in road maps such that the number of labeled road sections is maximized. In an experimental evaluation with road maps of 11 major cities we show that our proposed labeling algorithm is both fast in practice and that it reaches near-optimal solution quality, where optimal solutions are obtained by mixed-integer linear programming. In comparison to the standard OpenStreetMap renderer Mapnik, our algorithm labels 31% more road sections in average.Comment: extended version of a paper to appear at GIScience 201

    Blazes: Coordination Analysis for Distributed Programs

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    Distributed consistency is perhaps the most discussed topic in distributed systems today. Coordination protocols can ensure consistency, but in practice they cause undesirable performance unless used judiciously. Scalable distributed architectures avoid coordination whenever possible, but under-coordinated systems can exhibit behavioral anomalies under fault, which are often extremely difficult to debug. This raises significant challenges for distributed system architects and developers. In this paper we present Blazes, a cross-platform program analysis framework that (a) identifies program locations that require coordination to ensure consistent executions, and (b) automatically synthesizes application-specific coordination code that can significantly outperform general-purpose techniques. We present two case studies, one using annotated programs in the Twitter Storm system, and another using the Bloom declarative language.Comment: Updated to include additional materials from the original technical report: derivation rules, output stream label

    SQPR: Stream Query Planning with Reuse

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    When users submit new queries to a distributed stream processing system (DSPS), a query planner must allocate physical resources, such as CPU cores, memory and network bandwidth, from a set of hosts to queries. Allocation decisions must provide the correct mix of resources required by queries, while achieving an efficient overall allocation to scale in the number of admitted queries. By exploiting overlap between queries and reusing partial results, a query planner can conserve resources but has to carry out more complex planning decisions. In this paper, we describe SQPR, a query planner that targets DSPSs in data centre environments with heterogeneous resources. SQPR models query admission, allocation and reuse as a single constrained optimisation problem and solves an approximate version to achieve scalability. It prevents individual resources from becoming bottlenecks by re-planning past allocation decisions and supports different allocation objectives. As our experimental evaluation in comparison with a state-of-the-art planner shows SQPR makes efficient resource allocation decisions, even with a high utilisation of resources, with acceptable overheads

    Trajectory-Based Dynamic Map Labeling

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    In this paper we introduce trajectory-based labeling, a new variant of dynamic map labeling, where a movement trajectory for the map viewport is given. We define a general labeling model and study the active range maximization problem in this model. The problem is NP-complete and W[1]-hard. In the restricted, yet practically relevant case that no more than k labels can be active at any time, we give polynomial-time algorithms. For the general case we present a practical ILP formulation with an experimental evaluation as well as approximation algorithms.Comment: 19 pages, 7 figures, extended version of a paper to appear at ISAAC 201
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