31,067 research outputs found

    A Review of Interference Reduction in Wireless Networks Using Graph Coloring Methods

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    The interference imposes a significant negative impact on the performance of wireless networks. With the continuous deployment of larger and more sophisticated wireless networks, reducing interference in such networks is quickly being focused upon as a problem in today's world. In this paper we analyze the interference reduction problem from a graph theoretical viewpoint. A graph coloring methods are exploited to model the interference reduction problem. However, additional constraints to graph coloring scenarios that account for various networking conditions result in additional complexity to standard graph coloring. This paper reviews a variety of algorithmic solutions for specific network topologies.Comment: 10 pages, 5 figure

    A survey of performance enhancement of transmission control protocol (TCP) in wireless ad hoc networks

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    This Article is provided by the Brunel Open Access Publishing Fund - Copyright @ 2011 Springer OpenTransmission control protocol (TCP), which provides reliable end-to-end data delivery, performs well in traditional wired network environments, while in wireless ad hoc networks, it does not perform well. Compared to wired networks, wireless ad hoc networks have some specific characteristics such as node mobility and a shared medium. Owing to these specific characteristics of wireless ad hoc networks, TCP faces particular problems with, for example, route failure, channel contention and high bit error rates. These factors are responsible for the performance degradation of TCP in wireless ad hoc networks. The research community has produced a wide range of proposals to improve the performance of TCP in wireless ad hoc networks. This article presents a survey of these proposals (approaches). A classification of TCP improvement proposals for wireless ad hoc networks is presented, which makes it easy to compare the proposals falling under the same category. Tables which summarize the approaches for quick overview are provided. Possible directions for further improvements in this area are suggested in the conclusions. The aim of the article is to enable the reader to quickly acquire an overview of the state of TCP in wireless ad hoc networks.This study is partly funded by Kohat University of Science & Technology (KUST), Pakistan, and the Higher Education Commission, Pakistan

    Wireless Broadcast with Network Coding in Mobile Ad-Hoc Networks: DRAGONCAST

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    Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network coding, a method to adjust the network coding transmission rates, and a method for ensuring the termination of the broadcast. The performance and behavior of the method are explored experimentally by simulations; they illustrate the excellent performance of the protocol

    DIP: Disruption-Tolerance for IP

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    Disruption Tolerant Networks (DTN) have been a popular subject of recent research and development. These networks are characterized by frequent, lengthy outages and a lack of contemporaneous end-to-end paths. In this work we discuss techniques for extending IP to operate more effectively in DTN scenarios. Our scheme, Disruption Tolerant IP (DIP) uses existing IP packet headers, uses the existing socket API for applications, is compatible with IPsec, and uses familiar Policy-Based Routing techniques for network management

    Joint multicast routing and channel assignment in multiradio multichannel wireless mesh networks using simulated annealing

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    This is the post-print version of the article - Copyright @ 2008 Springer-VerlagThis paper proposes a simulated annealing (SA) algorithm based optimization approach to search a minimum-interference multicast tree which satisfies the end-to-end delay constraint and optimizes the usage of the scarce radio network resource in wireless mesh networks. In the proposed SA multicast algorithm, the path-oriented encoding method is adopted and each candidate solution is represented by a tree data structure (i.e., a set of paths). Since we anticipate the multicast trees on which the minimum-interference channel assignment can be produced, a fitness function that returns the total channel conflict is devised. The techniques for controlling the annealing process are well developed. A simple yet effective channel assignment algorithm is proposed to reduce the channel conflict. Simulation results show that the proposed SA based multicast algorithm can produce the multicast trees which have better performance in terms of both the total channel conflict and the tree cost than that of a well known multicast algorithm in wireless mesh networks.This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1

    The Dynamics of Vehicular Networks in Urban Environments

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    Vehicular Ad hoc NETworks (VANETs) have emerged as a platform to support intelligent inter-vehicle communication and improve traffic safety and performance. The road-constrained, high mobility of vehicles, their unbounded power source, and the emergence of roadside wireless infrastructures make VANETs a challenging research topic. A key to the development of protocols for inter-vehicle communication and services lies in the knowledge of the topological characteristics of the VANET communication graph. This paper explores the dynamics of VANETs in urban environments and investigates the impact of these findings in the design of VANET routing protocols. Using both real and realistic mobility traces, we study the networking shape of VANETs under different transmission and market penetration ranges. Given that a number of RSUs have to be deployed for disseminating information to vehicles in an urban area, we also study their impact on vehicular connectivity. Through extensive simulations we investigate the performance of VANET routing protocols by exploiting the knowledge of VANET graphs analysis.Comment: Revised our testbed with even more realistic mobility traces. Used the location of real Wi-Fi hotspots to simulate RSUs in our study. Used a larger, real mobility trace set, from taxis in Shanghai. Examine the implications of our findings in the design of VANET routing protocols by implementing in ns-3 two routing protocols (GPCR & VADD). Updated the bibliography section with new research work
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