28,130 research outputs found
Managing nonuniformities and uncertainties in vehicle-oriented sensor data over next generation networks
Detailed and accurate vehicle-oriented sensor data is considered fundamental for efficient vehicle-to-everything V2X communication applications, especially in the upcoming highly heterogeneous, brisk and agile 5G networking era. Information retrieval, transfer and manipulation in real-time offers a small margin for erratic behavior, regardless of its root cause. This paper presents a method for managing nonuniformities and uncertainties found on datasets, based on an elaborate Matrix Completion technique, with superior performance in three distinct cases of vehicle-related sensor data, collected under real driving conditions. Our approach appears capable of handling sensing and communication irregularities, minimizing at the same time the storage and transmission requirements of Multi-access Edge Computing applications
Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age
Simultaneous Localization and Mapping (SLAM)consists in the concurrent
construction of a model of the environment (the map), and the estimation of the
state of the robot moving within it. The SLAM community has made astonishing
progress over the last 30 years, enabling large-scale real-world applications,
and witnessing a steady transition of this technology to industry. We survey
the current state of SLAM. We start by presenting what is now the de-facto
standard formulation for SLAM. We then review related work, covering a broad
set of topics including robustness and scalability in long-term mapping, metric
and semantic representations for mapping, theoretical performance guarantees,
active SLAM and exploration, and other new frontiers. This paper simultaneously
serves as a position paper and tutorial to those who are users of SLAM. By
looking at the published research with a critical eye, we delineate open
challenges and new research issues, that still deserve careful scientific
investigation. The paper also contains the authors' take on two questions that
often animate discussions during robotics conferences: Do robots need SLAM? and
Is SLAM solved
Mesh-based 3D Textured Urban Mapping
In the era of autonomous driving, urban mapping represents a core step to let
vehicles interact with the urban context. Successful mapping algorithms have
been proposed in the last decade building the map leveraging on data from a
single sensor. The focus of the system presented in this paper is twofold: the
joint estimation of a 3D map from lidar data and images, based on a 3D mesh,
and its texturing. Indeed, even if most surveying vehicles for mapping are
endowed by cameras and lidar, existing mapping algorithms usually rely on
either images or lidar data; moreover both image-based and lidar-based systems
often represent the map as a point cloud, while a continuous textured mesh
representation would be useful for visualization and navigation purposes. In
the proposed framework, we join the accuracy of the 3D lidar data, and the
dense information and appearance carried by the images, in estimating a
visibility consistent map upon the lidar measurements, and refining it
photometrically through the acquired images. We evaluate the proposed framework
against the KITTI dataset and we show the performance improvement with respect
to two state of the art urban mapping algorithms, and two widely used surface
reconstruction algorithms in Computer Graphics.Comment: accepted at iros 201
LabelFusion: A Pipeline for Generating Ground Truth Labels for Real RGBD Data of Cluttered Scenes
Deep neural network (DNN) architectures have been shown to outperform
traditional pipelines for object segmentation and pose estimation using RGBD
data, but the performance of these DNN pipelines is directly tied to how
representative the training data is of the true data. Hence a key requirement
for employing these methods in practice is to have a large set of labeled data
for your specific robotic manipulation task, a requirement that is not
generally satisfied by existing datasets. In this paper we develop a pipeline
to rapidly generate high quality RGBD data with pixelwise labels and object
poses. We use an RGBD camera to collect video of a scene from multiple
viewpoints and leverage existing reconstruction techniques to produce a 3D
dense reconstruction. We label the 3D reconstruction using a human assisted
ICP-fitting of object meshes. By reprojecting the results of labeling the 3D
scene we can produce labels for each RGBD image of the scene. This pipeline
enabled us to collect over 1,000,000 labeled object instances in just a few
days. We use this dataset to answer questions related to how much training data
is required, and of what quality the data must be, to achieve high performance
from a DNN architecture
Sparse-to-Dense: Depth Prediction from Sparse Depth Samples and a Single Image
We consider the problem of dense depth prediction from a sparse set of depth
measurements and a single RGB image. Since depth estimation from monocular
images alone is inherently ambiguous and unreliable, to attain a higher level
of robustness and accuracy, we introduce additional sparse depth samples, which
are either acquired with a low-resolution depth sensor or computed via visual
Simultaneous Localization and Mapping (SLAM) algorithms. We propose the use of
a single deep regression network to learn directly from the RGB-D raw data, and
explore the impact of number of depth samples on prediction accuracy. Our
experiments show that, compared to using only RGB images, the addition of 100
spatially random depth samples reduces the prediction root-mean-square error by
50% on the NYU-Depth-v2 indoor dataset. It also boosts the percentage of
reliable prediction from 59% to 92% on the KITTI dataset. We demonstrate two
applications of the proposed algorithm: a plug-in module in SLAM to convert
sparse maps to dense maps, and super-resolution for LiDARs. Software and video
demonstration are publicly available.Comment: accepted to ICRA 2018. 8 pages, 8 figures, 3 tables. Video at
https://www.youtube.com/watch?v=vNIIT_M7x7Y. Code at
https://github.com/fangchangma/sparse-to-dens
- …