3,032 research outputs found

    Parallel Continuous Double Auction for Service Allocation in Cloud Computing

    Get PDF
    Cloud Computing is a service oriented architecture in which every computing resources is delivered to users as a service. Nowadays market-oriented approach has attracted a lot of researchers because of its great ability to manage Cloud services efficiently and dynamically. Each service consists of various resources which all should be allocated to utilize the service. In this paper a parallel continuous double auction method for efficient service allocation in cloud computing is presented in which by using a novel parallel sorting algorithm at auctioneer, enables consumers to order various resources as workflow for utilizing requested services efficiently. Also in the presented method consumers and providers make bid and offer prices based on time factor. Experimental results show that proposed method is efficient in success rate, resource utilization and average connection time and also overall performance of system is improved by parallel approach

    A distributed auctioneer for resource allocation in decentralized systems

    Get PDF
    In decentralized systems, nodes often need to coordinate to access shared resources in a fair manner. One approach to perform such arbitration is to rely on auction mechanisms. Although there is an extensive literature that studies auctions, most of these works assume the existence of a central, trusted auctioneer. Unfortunately, in fully decentralized systems, where the nodes that need to cooperate operate under separate spheres of control, such central trusted entity may not exist. Notable examples of such decentralized systems include community networks, clouds of clouds, cooperative nano data centres, among others. In this paper, we make theoretical and practical contributions to distribute the role of the auctioneer. From the theoretical perspective, we propose a framework of distributed simulations of the auctioneer that are Nash equilibria resilient to coalitions and asynchrony. From the practical perspective, our protocols leverage the distributed nature of the simulations to parallelise the execution. We have implemented a prototype that instantiates the framework for bandwidth allocation in community networks, and evaluated it in a real distributed setting.Peer ReviewedPostprint (author's final draft

    POEM: Pricing Longer for Edge Computing in the Device Cloud

    Full text link
    Multiple access mobile edge computing has been proposed as a promising technology to bring computation services close to end users, by making good use of edge cloud servers. In mobile device clouds (MDC), idle end devices may act as edge servers to offer computation services for busy end devices. Most existing auction based incentive mechanisms in MDC focus on only one round auction without considering the time correlation. Moreover, although existing single round auctions can also be used for multiple times, users should trade with higher bids to get more resources in the cascading rounds of auctions, then their budgets will run out too early to participate in the next auction, leading to auction failures and the whole benefit may suffer. In this paper, we formulate the computation offloading problem as a social welfare optimization problem with given budgets of mobile devices, and consider pricing longer of mobile devices. This problem is a multiple-choice multi-dimensional 0-1 knapsack problem, which is a NP-hard problem. We propose an auction framework named MAFL for long-term benefits that runs a single round resource auction in each round. Extensive simulation results show that the proposed auction mechanism outperforms the single round by about 55.6% on the revenue on average and MAFL outperforms existing double auction by about 68.6% in terms of the revenue.Comment: 8 pages, 1 figure, Accepted by the 18th International Conference on Algorithms and Architectures for Parallel Processing (ICA3PP
    • …
    corecore