41,447 research outputs found
Distributed Rate Allocation in Inter-Session Network Coding
In this work, we propose a distributed rate allocation algorithm that minimizes the average decoding delay for multimedia clients in inter-session network coding systems. We consider a scenario where the users are organized in a mesh network and each user requests the content of one of the available sources. We propose a novel distributed algorithm where network users determine the coding operations and the packet rates to be requested from the parent nodes, such that the decoding delay is minimized for all clients. A rate allocation problem is solved by every user, which seeks the rates that minimize the average decoding delay for its children and for itself. Since this optimization problem is a priori non-convex, we introduce the concept of equivalent packet flows, which permits to estimate the expected number of packets that every user needs to collect for decoding. We then decompose our original rate allocation problem into a set of convex subproblems, which are eventually combined to obtain an effective approximate solution to the delay minimization problem. The results demonstrate that the proposed scheme eliminates the bottlenecks and reduces the decoding delay experienced by users with limited bandwidth resources. We validate the performance of our distributed rate allocation algorithm in different video streaming scenarios using the NS-3 network simulator. We show that our system is able to take benefit of inter-session network coding for simultaneous delivery of video sessions in networks with path diversity
Dynamic algorithms for multicast with intra-session network coding
The problem of multiple multicast sessions with
intra-session network coding in time-varying networks is considered.
The network-layer capacity region of input rates that can be
stably supported is established. Dynamic algorithms for multicast
routing, network coding, power allocation, session scheduling, and
rate allocation across correlated sources, which achieve stability
for rates within the capacity region, are presented. This work
builds on the back-pressure approach introduced by Tassiulas
et al., extending it to network coding and correlated sources. In
the proposed algorithms, decisions on routing, network coding,
and scheduling between different sessions at a node are made
locally at each node based on virtual queues for different sinks.
For correlated sources, the sinks locally determine and control
transmission rates across the sources. The proposed approach
yields a completely distributed algorithm for wired networks.
In the wireless case, power control among different transmitters
is centralized while routing, network coding, and scheduling
between different sessions at a given node are distributed
Distributed Algorithms for Spectrum Allocation, Power Control, Routing, and Congestion Control in Wireless Networks
We develop distributed algorithms to allocate resources in multi-hop wireless
networks with the aim of minimizing total cost. In order to observe the
fundamental duplexing constraint that co-located transmitters and receivers
cannot operate simultaneously on the same frequency band, we first devise a
spectrum allocation scheme that divides the whole spectrum into multiple
sub-bands and activates conflict-free links on each sub-band. We show that the
minimum number of required sub-bands grows asymptotically at a logarithmic rate
with the chromatic number of network connectivity graph. A simple distributed
and asynchronous algorithm is developed to feasibly activate links on the
available sub-bands. Given a feasible spectrum allocation, we then design
node-based distributed algorithms for optimally controlling the transmission
powers on active links for each sub-band, jointly with traffic routes and user
input rates in response to channel states and traffic demands. We show that
under specified conditions, the algorithms asymptotically converge to the
optimal operating point.Comment: 14 pages, 5 figures, submitted to IEEE/ACM Transactions on Networkin
Decentralized Constraint Satisfaction
We show that several important resource allocation problems in wireless
networks fit within the common framework of Constraint Satisfaction Problems
(CSPs). Inspired by the requirements of these applications, where variables are
located at distinct network devices that may not be able to communicate but may
interfere, we define natural criteria that a CSP solver must possess in order
to be practical. We term these algorithms decentralized CSP solvers. The best
known CSP solvers were designed for centralized problems and do not meet these
criteria. We introduce a stochastic decentralized CSP solver and prove that it
will find a solution in almost surely finite time, should one exist, also
showing it has many practically desirable properties. We benchmark the
algorithm's performance on a well-studied class of CSPs, random k-SAT,
illustrating that the time the algorithm takes to find a satisfying assignment
is competitive with stochastic centralized solvers on problems with order a
thousand variables despite its decentralized nature. We demonstrate the
solver's practical utility for the problems that motivated its introduction by
using it to find a non-interfering channel allocation for a network formed from
data from downtown Manhattan
Inter-session Network Coding for Transmitting Multiple Layered Streams over Single-hop Wireless Networks
This paper studies the problem of transmitting multiple independent layered
video streams over single-hop wireless networks using network coding (NC). We
combine feedback-free random linear NC (RLNC) with unequal error protection
(UEP) and our goal is to investigate the benefits of coding across streams,
i.e. inter session NC. To this end, we present a transmission scheme that in
addition to mixing packets of different layers of each stream (intra-session
NC), mixes packets of different streams as well. Then, we propose the
analytical formulation of the layer decoding probabilities for each user and
utilize it to define a theoretical performance metric. Assessing this
performance metric under various scenarios, it is observed that inter-session
NC improves the trade-off among the performances of users. Furthermore, the
analytical results show that the throughput gain of inter-session NC over
intra-session NC increases with the number of independent streams and also by
increasing packet error rate, but degrades as network becomes more
heterogeneous.Comment: Accepted to be presented at 2014 IEEE Information Theory Workshop
(ITW), 5 pages, 4 figure
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Effective video multicast over wireless internet
With the rapid growth of wireless networks and great success of Internet video, wireless video services are expected to be widely deployed in the near future. As different types of wireless networks are converging into all IP networks, i.e., the Internet, it is important to study video delivery over the wireless Internet. This paper proposes a novel end-system based adaptation protocol calledWireless Hybrid Adaptation Layered Multicast (WHALM) protocol for layered video multicast over wireless Internet. In WHALM the sender dynamically collects bandwidth distribution from the receivers and uses an optimal layer rate allocation mechanism to reduce the mismatches between the coarse-grained layer subscription levels and the heterogeneous and dynamic rate requirements from the receivers, thus maximizing the degree of satisfaction of all the receivers in a multicast session. Based on sampling theory and theory of probability, we reduce the required number of bandwidth feedbacks to a reasonable degree and use a scalable feedback mechanism to control the feedback process practically. WHALM is also tuned to perform well in wireless networks by integrating an end-to-end loss differentiation algorithm (LDA) to differentiate error losses from congestion losses at the receiver side. With a series of simulation experiments over NS platform, WHALM has been proved to be able to greatly improve the degree of satisfaction of all the receivers while avoiding congestion collapse on the wireless Internet
vSkyConf: Cloud-assisted Multi-party Mobile Video Conferencing
As an important application in the busy world today, mobile video
conferencing facilitates virtual face-to-face communication with friends,
families and colleagues, via their mobile devices on the move. However, how to
provision high-quality, multi-party video conferencing experiences over mobile
devices is still an open challenge. The fundamental reason behind is the lack
of computation and communication capacities on the mobile devices, to scale to
large conferencing sessions. In this paper, we present vSkyConf, a
cloud-assisted mobile video conferencing system to fundamentally improve the
quality and scale of multi-party mobile video conferencing. By novelly
employing a surrogate virtual machine in the cloud for each mobile user, we
allow fully scalable communication among the conference participants via their
surrogates, rather than directly. The surrogates exchange conferencing streams
among each other, transcode the streams to the most appropriate bit rates, and
buffer the streams for the most efficient delivery to the mobile recipients. A
fully decentralized, optimal algorithm is designed to decide the best paths of
streams and the most suitable surrogates for video transcoding along the paths,
such that the limited bandwidth is fully utilized to deliver streams of the
highest possible quality to the mobile recipients. We also carefully tailor a
buffering mechanism on each surrogate to cooperate with optimal stream
distribution. We have implemented vSkyConf based on Amazon EC2 and verified the
excellent performance of our design, as compared to the widely adopted unicast
solutions.Comment: 10 page
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