33,620 research outputs found

    A Phase Transition in a Quenched Amorphous Ferromagnet

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    Quenched thermodynamic states of an amorphous ferromagnet are studied. The magnet is a countable collection of point particles chaotically distributed over Rd\mathbb{R}^d, d2d\geq 2. Each particle bears a real-valued spin with symmetric a priori distribution; the spin-spin interaction is pair-wise and attractive. Two spins are supposed to interact if they are neighbors in the graph defined by a homogeneous Poisson point process. For this model, we prove that with probability one: (a) quenched thermodynamic states exist; (b) they are multiple if the particle density (i.e., the intensity of the underlying point process) and the inverse temperature are big enough; (c) there exist multiple quenched thermodynamic states which depend on the realizations of the underlying point process in a measurable way

    Graph rigidity and distributed formation stabilization of multi-vehicle systems

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    We provide a graph theoretical framework that allows us to formally define formations of multiple vehicles and the issues arising in uniqueness of graph realizations and its connection to stability of formations. The notion of graph rigidity is crucial in identifying the shape variables of a formation and an appropriate potential function associated with the formation. This allows formulation of meaningful optimization or nonlinear control problems for formation stabilization/tacking, in addition to formal representation of split, rejoin, and reconfiguration maneuvers for multi-vehicle formations. We introduce an algebra that consists of performing some basic operations on graphs which allow creation of larger rigid-by-construction graphs by combining smaller rigid subgraphs. This is particularly useful in performing and representing rejoin/split maneuvers of multiple formations in a distributed fashion

    Repeat-Until-Success quantum computing using stationary and flying qubits

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    We introduce an architecture for robust and scalable quantum computation using both stationary qubits (e.g. single photon sources made out of trapped atoms, molecules, ions, quantum dots, or defect centers in solids) and flying qubits (e.g. photons). Our scheme solves some of the most pressing problems in existing non-hybrid proposals, which include the difficulty of scaling conventional stationary qubit approaches, and the lack of practical means for storing single photons in linear optics setups. We combine elements of two previous proposals for distributed quantum computing, namely the efficient photon-loss tolerant build up of cluster states by Barrett and Kok [Phys. Rev. A 71, 060310(R) (2005)] with the idea of Repeat-Until-Success (RUS) quantum computing by Lim et al. [Phys. Rev. Lett. 95, 030505 (2005)]. This idea can be used to perform eventually deterministic two-qubit logic gates on spatially separated stationary qubits via photon pair measurements. Under non-ideal conditions, where photon loss is a possibility, the resulting gates can still be used to build graph states for one-way quantum computing. In this paper, we describe the RUS method, present possible experimental realizations, and analyse the generation of graph states.Comment: 14 pages, 7 figures, minor changes, references and a discussion on the effect of photon dark counts adde

    Filtering Random Graph Processes Over Random Time-Varying Graphs

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    Graph filters play a key role in processing the graph spectra of signals supported on the vertices of a graph. However, despite their widespread use, graph filters have been analyzed only in the deterministic setting, ignoring the impact of stochastic- ity in both the graph topology as well as the signal itself. To bridge this gap, we examine the statistical behavior of the two key filter types, finite impulse response (FIR) and autoregressive moving average (ARMA) graph filters, when operating on random time- varying graph signals (or random graph processes) over random time-varying graphs. Our analysis shows that (i) in expectation, the filters behave as the same deterministic filters operating on a deterministic graph, being the expected graph, having as input signal a deterministic signal, being the expected signal, and (ii) there are meaningful upper bounds for the variance of the filter output. We conclude the paper by proposing two novel ways of exploiting randomness to improve (joint graph-time) noise cancellation, as well as to reduce the computational complexity of graph filtering. As demonstrated by numerical results, these methods outperform the disjoint average and denoise algorithm, and yield a (up to) four times complexity redution, with very little difference from the optimal solution

    Consensus and Products of Random Stochastic Matrices: Exact Rate for Convergence in Probability

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    Distributed consensus and other linear systems with system stochastic matrices WkW_k emerge in various settings, like opinion formation in social networks, rendezvous of robots, and distributed inference in sensor networks. The matrices WkW_k are often random, due to, e.g., random packet dropouts in wireless sensor networks. Key in analyzing the performance of such systems is studying convergence of matrix products WkWk1...W1W_kW_{k-1}... W_1. In this paper, we find the exact exponential rate II for the convergence in probability of the product of such matrices when time kk grows large, under the assumption that the WkW_k's are symmetric and independent identically distributed in time. Further, for commonly used random models like with gossip and link failure, we show that the rate II is found by solving a min-cut problem and, hence, easily computable. Finally, we apply our results to optimally allocate the sensors' transmission power in consensus+innovations distributed detection

    Distributed Random Convex Programming via Constraints Consensus

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    This paper discusses distributed approaches for the solution of random convex programs (RCP). RCPs are convex optimization problems with a (usually large) number N of randomly extracted constraints; they arise in several applicative areas, especially in the context of decision under uncertainty, see [2],[3]. We here consider a setup in which instances of the random constraints (the scenario) are not held by a single centralized processing unit, but are distributed among different nodes of a network. Each node "sees" only a small subset of the constraints, and may communicate with neighbors. The objective is to make all nodes converge to the same solution as the centralized RCP problem. To this end, we develop two distributed algorithms that are variants of the constraints consensus algorithm [4],[5]: the active constraints consensus (ACC) algorithm, and the vertex constraints consensus (VCC) algorithm. We show that the ACC algorithm computes the overall optimal solution in finite time, and with almost surely bounded communication at each iteration. The VCC algorithm is instead tailored for the special case in which the constraint functions are convex also w.r.t. the uncertain parameters, and it computes the solution in a number of iterations bounded by the diameter of the communication graph. We further devise a variant of the VCC algorithm, namely quantized vertex constraints consensus (qVCC), to cope with the case in which communication bandwidth among processors is bounded. We discuss several applications of the proposed distributed techniques, including estimation, classification, and random model predictive control, and we present a numerical analysis of the performance of the proposed methods. As a complementary numerical result, we show that the parallel computation of the scenario solution using ACC algorithm significantly outperforms its centralized equivalent
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