3,125,568 research outputs found

    Practical Distributed Control Synthesis

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    Classic distributed control problems have an interesting dichotomy: they are either trivial or undecidable. If we allow the controllers to fully synchronize, then synthesis is trivial. In this case, controllers can effectively act as a single controller with complete information, resulting in a trivial control problem. But when we eliminate communication and restrict the supervisors to locally available information, the problem becomes undecidable. In this paper we argue in favor of a middle way. Communication is, in most applications, expensive, and should hence be minimized. We therefore study a solution that tries to communicate only scarcely and, while allowing communication in order to make joint decision, favors local decisions over joint decisions that require communication.Comment: In Proceedings INFINITY 2011, arXiv:1111.267

    Distributed environmental control

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    We present an architecture of distributed, independent control agents designed to work with the Computer Aided System Engineering and Analysis (CASE/A) simulation tool. CASE/A simulates behavior of Environmental Control and Life Support Systems (ECLSS). We describe a lattice of agents capable of distributed sensing and overcoming certain sensor and effector failures. We address how the architecture can achieve the coordinating functions of a hierarchical command structure while maintaining the robustness and flexibility of independent agents. These agents work between the time steps of the CASE/A simulation tool to arrive at command decisions based on the state variables maintained by CASE/A. Control is evaluated according to both effectiveness (e.g., how well temperature was maintained) and resource utilization (the amount of power and materials used)

    Distributed Access Control with Blockchain

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    The specification and enforcement of network-wide policies in a single administrative domain is common in today's networks and considered as already resolved. However, this is not the case for multi-administrative domains, e.g. among different enterprises. In such situation, new problems arise that challenge classical solutions such as PKIs, which suffer from scalability and granularity concerns. In this paper, we present an extension to Group-Based Policy -- a widely used network policy language -- for the aforementioned scenario. To do so, we take advantage of a permissioned blockchain implementation (Hyperledger Fabric) to distribute access control policies in a secure and auditable manner, preserving at the same time the independence of each organization. Network administrators specify polices that are rendered into blockchain transactions. A LISP control plane (RFC 6830) allows routers performing the access control to query the blockchain for authorizations. We have implemented an end-to-end experimental prototype and evaluated it in terms of scalability and network latency.Comment: 7 pages, 9 figures, 2 table

    Distributed control in virtualized networks

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    The increasing number of the Internet connected devices requires novel solutions to control the next generation network resources. The cooperation between the Software Defined Network (SDN) and the Network Function Virtualization (NFV) seems to be a promising technology paradigm. The bottleneck of current SDN/NFV implementations is the use of a centralized controller. In this paper, different scenarios to identify the pro and cons of a distributed control-plane were investigated. We implemented a prototypal framework to benchmark different centralized and distributed approaches. The test results have been critically analyzed and related considerations and recommendations have been reported. The outcome of our research influenced the control plane design of the following European R&D projects: PLATINO, FI-WARE and T-NOVA

    Distributed Control of Positive Systems

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    A system is called positive if the set of non-negative states is left invariant by the dynamics. Stability analysis and controller optimization are greatly simplified for such systems. For example, linear Lyapunov functions and storage functions can be used instead of quadratic ones. This paper shows how such methods can be used for synthesis of distributed controllers. It also shows that stability and performance of such control systems can be verified with a complexity that scales linearly with the number of interconnections. Several results regarding scalable synthesis and verfication are derived, including a new stronger version of the Kalman-Yakubovich-Popov lemma for positive systems. Some main results are stated for frequency domain models using the notion of positively dominated system. The analysis is illustrated with applications to transportation networks, vehicle formations and power systems

    Information embedding meets distributed control

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    We consider the problem of information embedding where the encoder modifies a white Gaussian host signal in a power-constrained manner to encode the message, and the decoder recovers both the embedded message and the modified host signal. This extends the recent work of Sumszyk and Steinberg to the continuous-alphabet Gaussian setting. We show that a dirty-paper-coding based strategy achieves the optimal rate for perfect recovery of the modified host and the message. We also provide bounds for the extension wherein the modified host signal is recovered only to within a specified distortion. When specialized to the zero-rate case, our results provide the tightest known lower bounds on the asymptotic costs for the vector version of a famous open problem in distributed control -- the Witsenhausen counterexample. Using this bound, we characterize the asymptotically optimal costs for the vector Witsenhausen problem numerically to within a factor of 1.3 for all problem parameters, improving on the earlier best known bound of 2.Comment: 19 pages, 7 figures. Presented at ITW'10. Submitted to IEEE Transactions on Information Theor

    Distributed control design for underwater vehicles

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    The vast majority of control applications are based on non-interacting decentralized control designs. Because of their single-loop structure, these controllers cannot suppress interactions of the system. It would be useful to tackle the undesirable effects of the interactions at the design stage. A novel model predictive control scheme based on Nash optimality is presented to achieve this goal. In this algorithm, the control problem is decomposed into that of several small-coupled mixed integer optimisation problems. The relevant computational convergence, closed-loop performance and the effect of communication failures on the closed-loop behaviour are analysed. Simulation results are presented to illustrate the effectiveness and practicality of the proposed control algorithm

    Distributed Bio-inspired Humanoid Posture Control

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    This paper presents an innovative distributed bio-inspired posture control strategy for a humanoid, employing a balance control system DEC (Disturbance Estimation and Compensation). Its inherently modular structure could potentially lead to conflicts among modules, as already shown in literature. A distributed control strategy is presented here, whose underlying idea is to let only one module at a time perform balancing, whilst the other joints are controlled to be at a fixed position. Modules agree, in a distributed fashion, on which module to enable, by iterating a max-consensus protocol. Simulations performed with a triple inverted pendulum model show that this approach limits the conflicts among modules while achieving the desired posture and allows for saving energy while performing the task. This comes at the cost of a higher rise time.Comment: 2019 41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC

    Distributed Control by Lagrangian Steepest Descent

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    Often adaptive, distributed control can be viewed as an iterated game between independent players. The coupling between the players' mixed strategies, arising as the system evolves from one instant to the next, is determined by the system designer. Information theory tells us that the most likely joint strategy of the players, given a value of the expectation of the overall control objective function, is the minimizer of a Lagrangian function of the joint strategy. So the goal of the system designer is to speed evolution of the joint strategy to that Lagrangian minimizing point, lower the expectated value of the control objective function, and repeat. Here we elaborate the theory of algorithms that do this using local descent procedures, and that thereby achieve efficient, adaptive, distributed control.Comment: 8 page
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