7,540 research outputs found

    Analysis of a biologically-inspired system for real-time object recognition

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    We present a biologically-inspired system for real-time, feed-forward object recognition in cluttered scenes. Our system utilizes a vocabulary of very sparse features that are shared between and within different object models. To detect objects in a novel scene, these features are located in the image, and each detected feature votes for all objects that are consistent with its presence. Due to the sharing of features between object models our approach is more scalable to large object databases than traditional methods. To demonstrate the utility of this approach, we train our system to recognize any of 50 objects in everyday cluttered scenes with substantial occlusion. Without further optimization we also demonstrate near-perfect recognition on a standard 3-D recognition problem. Our system has an interpretation as a sparsely connected feed-forward neural network, making it a viable model for fast, feed-forward object recognition in the primate visual system

    Graph matching with a dual-step EM algorithm

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    This paper describes a new approach to matching geometric structure in 2D point-sets. The novel feature is to unify the tasks of estimating transformation geometry and identifying point-correspondence matches. Unification is realized by constructing a mixture model over the bipartite graph representing the correspondence match and by affecting optimization using the EM algorithm. According to our EM framework, the probabilities of structural correspondence gate contributions to the expected likelihood function used to estimate maximum likelihood transformation parameters. These gating probabilities measure the consistency of the matched neighborhoods in the graphs. The recovery of transformational geometry and hard correspondence matches are interleaved and are realized by applying coupled update operations to the expected log-likelihood function. In this way, the two processes bootstrap one another. This provides a means of rejecting structural outliers. We evaluate the technique on two real-world problems. The first involves the matching of different perspective views of 3.5-inch floppy discs. The second example is furnished by the matching of a digital map against aerial images that are subject to severe barrel distortion due to a line-scan sampling process. We complement these experiments with a sensitivity study based on synthetic data

    The What-And-Where Filter: A Spatial Mapping Neural Network for Object Recognition and Image Understanding

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    The What-and-Where filter forms part of a neural network architecture for spatial mapping, object recognition, and image understanding. The Where fllter responds to an image figure that has been separated from its background. It generates a spatial map whose cell activations simultaneously represent the position, orientation, ancl size of all tbe figures in a scene (where they are). This spatial map may he used to direct spatially localized attention to these image features. A multiscale array of oriented detectors, followed by competitve and interpolative interactions between position, orientation, and size scales, is used to define the Where filter. This analysis discloses several issues that need to be dealt with by a spatial mapping system that is based upon oriented filters, such as the role of cliff filters with and without normalization, the double peak problem of maximum orientation across size scale, and the different self-similar interpolation properties across orientation than across size scale. Several computationally efficient Where filters are proposed. The Where filter rnay be used for parallel transformation of multiple image figures into invariant representations that are insensitive to the figures' original position, orientation, and size. These invariant figural representations form part of a system devoted to attentive object learning and recognition (what it is). Unlike some alternative models where serial search for a target occurs, a What and Where representation can he used to rapidly search in parallel for a desired target in a scene. Such a representation can also be used to learn multidimensional representations of objects and their spatial relationships for purposes of image understanding. The What-and-Where filter is inspired by neurobiological data showing that a Where processing stream in the cerebral cortex is used for attentive spatial localization and orientation, whereas a What processing stream is used for attentive object learning and recognition.Advanced Research Projects Agency (ONR-N00014-92-J-4015, AFOSR 90-0083); British Petroleum (89-A-1204); National Science Foundation (IRI-90-00530, Graduate Fellowship); Office of Naval Research (N00014-91-J-4100, N00014-95-1-0409, N00014-95-1-0657); Air Force Office of Scientific Research (F49620-92-J-0499, F49620-92-J-0334

    Multimodal decision-level fusion for person authentication

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    In this paper, the use of clustering algorithms for decision-level data fusion is proposed. Person authentication results coming from several modalities (e.g., still image, speech), are combined by using fuzzy k-means (FKM), fuzzy vector quantization (FVQ) algorithms, and median radial basis function (MRBF) network. The quality measure of the modalities data is used for fuzzification. Two modifications of the FKM and FVQ algorithms, based on a novel fuzzy vector distance definition, are proposed to handle the fuzzy data and utilize the quality measure. Simulations show that fuzzy clustering algorithms have better performance compared to the classical clustering algorithms and other known fusion algorithms. MRBF has better performance especially when two modalities are combined. Moreover, the use of the quality via the proposed modified algorithms increases the performance of the fusion system
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