6 research outputs found

    A framework for parametric design optimization using isogeometric analysis

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    Isogeometric analysis (IGA) fundamentally seeks to bridge the gap between engineering design and high-fidelity computational analysis by using spline functions as finite element bases. However, additional computational design paradigms must be taken into consideration to ensure that designers can take full advantage of IGA, especially within the context of design optimization. In this work, we propose a novel approach that employs IGA methodologies while still rigorously abiding by the paradigms of advanced design parameterization, analysis model validity, and interactivity. The entire design lifecycle utilizes a consistent geometry description and is contained within a single platform. Because of this unified workflow, iterative design optimization can be naturally integrated. The proposed methodology is demonstrated through an IGA-based parametric design optimization framework implemented using the Grasshopper algorithmic modeling interface for Rhinoceros 3D. The framework is capable of performing IGA-based design optimization of realistic engineering structures that are practically constructed through the use of complex geometric operations. We demonstrate the framework’s effectiveness on both an internally pressurized tube and a wind turbine blade, highlighting its applicability across a spectrum of design complexity. In addition to inherently featuring the advantageous characteristics of IGA, the seamless nature of the workflow instantiated in this framework diminishes the obstacles traditionally encountered when performing finite-element-analysis-based design optimization

    Direct Isosurface Visualization of Hex-Based High-Order Geometry and Attribute Representations

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    A framework for isogeometric-analysis-based design and optimization of wind turbine blades

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    Typical wind turbine blade design procedures employ reduced-order models almost exclusively for early-stage design; high-fidelity, finite-element-based procedures are reserved for later design stages because they entail complex workflows, large volumes of data, and significant computational expense. Yet, high-fidelity structural analyses often provide design-governing feedback such as buckling load factors. Mitigation of the issues of workflow complexity, data volume, and computational expense would allow designers to utilize high-fidelity structural analysis feedback earlier, more easily, and more often in the design process. Thus, this work presents a blade analysis framework which employs isogeometric analysis (IGA), a simulation method that overcomes many of the aforementioned drawbacks associated with traditional finite element analysis (FEA). IGA directly utilizes the mathematical models generated by computer-aided design (CAD) software, requires less user interaction and no conversion of CAD geometries to finite element meshes, and tends to have superior per-degree-of-freedom accuracy compared to traditional FEA. The presented framework employs the parametric capabilities of the Grasshopper algorithmic modeling interface developed for the CAD software Rhinoceros 3D. This Grasshopper-based framework enables seamless, iterative design and IGA of CAD-based geometries and is demonstrated through the optimization of both a pressurized tube and a simplified wind turbine blade design. Further, because engineering models, such as wind turbine blades, are typically composed of numerous surface patches, a novel patch coupling technique is presented. For the sake of straightforward implementation and flexibility, the coupling technique is based on a penalty energy approach. Formulations for the penalty parameters are proposed to eliminate the problem-dependent nature of the penalty method. This coupling methodology is successfully demonstrated using a number of multi-patch benchmark examples with both matching and non-matching interface discretizations. Together, these technologies enable practical and efficient design and analysis of wind turbine blade shell structures. The presented IGA approach is employed to perform vibration, buckling, and nonlinear deformation analysis of the NREL/SNL 5 MW wind turbine blade, validating the effectiveness of the proposed approach for realistic, composite wind turbine blade designs. Further, a blade design framework that combines reduced-order aeroelastic analysis with the presented IGA methodologies is outlined. Aeroelastic analysis is used to efficiently provide dynamic kinematic data for a wide range of wind load cases, while IGA is used to perform high-fidelity buckling analysis. Finally, the value and feasibility of incorporating high-fidelity IGA feedback into optimization is demonstrated through optimization of the NREL/SNL 5 MW wind turbine blade. Alternative structural designs that have improved blade mass and material cost characteristics are identified, and IGA-based buckling analysis is shown to provide design-governing constraint information

    Efficient and High-Quality Rendering of Higher-Order Geometric Data Representations

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    Computer-Aided Design (CAD) bezeichnet den Entwurf industrieller Produkte mit Hilfe von virtuellen 3D Modellen. Ein CAD-Modell besteht aus parametrischen Kurven und Flächen, in den meisten Fällen non-uniform rational B-Splines (NURBS). Diese mathematische Beschreibung wird ebenfalls zur Analyse, Optimierung und Präsentation des Modells verwendet. In jeder dieser Entwicklungsphasen wird eine unterschiedliche visuelle Darstellung benötigt, um den entsprechenden Nutzern ein geeignetes Feedback zu geben. Designer bevorzugen beispielsweise illustrative oder realistische Darstellungen, Ingenieure benötigen eine verständliche Visualisierung der Simulationsergebnisse, während eine immersive 3D Darstellung bei einer Benutzbarkeitsanalyse oder der Designauswahl hilfreich sein kann. Die interaktive Darstellung von NURBS-Modellen und -Simulationsdaten ist jedoch aufgrund des hohen Rechenaufwandes und der eingeschränkten Hardwareunterstützung eine große Herausforderung. Diese Arbeit stellt vier neuartige Verfahren vor, welche sich mit der interaktiven Darstellung von NURBS-Modellen und Simulationensdaten befassen. Die vorgestellten Algorithmen nutzen neue Fähigkeiten aktueller Grafikkarten aus, um den Stand der Technik bezüglich Qualität, Effizienz und Darstellungsgeschwindigkeit zu verbessern. Zwei dieser Verfahren befassen sich mit der direkten Darstellung der parametrischen Beschreibung ohne Approximationen oder zeitaufwändige Vorberechnungen. Die dabei vorgestellten Datenstrukturen und Algorithmen ermöglichen die effiziente Unterteilung, Klassifizierung, Tessellierung und Darstellung getrimmter NURBS-Flächen und einen interaktiven Ray-Casting-Algorithmus für die Isoflächenvisualisierung von NURBSbasierten isogeometrischen Analysen. Die weiteren zwei Verfahren beschreiben zum einen das vielseitige Konzept der programmierbaren Transparenz für illustrative und verständliche Visualisierungen tiefenkomplexer CAD-Modelle und zum anderen eine neue hybride Methode zur Reprojektion halbtransparenter und undurchsichtiger Bildinformation für die Beschleunigung der Erzeugung von stereoskopischen Bildpaaren. Die beiden letztgenannten Ansätze basieren auf rasterisierter Geometrie und sind somit ebenfalls für normale Dreiecksmodelle anwendbar, wodurch die Arbeiten auch einen wichtigen Beitrag in den Bereichen der Computergrafik und der virtuellen Realität darstellen. Die Auswertung der Arbeit wurde mit großen, realen NURBS-Datensätzen durchgeführt. Die Resultate zeigen, dass die direkte Darstellung auf Grundlage der parametrischen Beschreibung mit interaktiven Bildwiederholraten und in subpixelgenauer Qualität möglich ist. Die Einführung programmierbarer Transparenz ermöglicht zudem die Umsetzung kollaborativer 3D Interaktionstechniken für die Exploration der Modelle in virtuellenUmgebungen sowie illustrative und verständliche Visualisierungen tiefenkomplexer CAD-Modelle. Die Erzeugung stereoskopischer Bildpaare für die interaktive Visualisierung auf 3D Displays konnte beschleunigt werden. Diese messbare Verbesserung wurde zudem im Rahmen einer Nutzerstudie als wahrnehmbar und vorteilhaft befunden.In computer-aided design (CAD), industrial products are designed using a virtual 3D model. A CAD model typically consists of curves and surfaces in a parametric representation, in most cases, non-uniform rational B-splines (NURBS). The same representation is also used for the analysis, optimization and presentation of the model. In each phase of this process, different visualizations are required to provide an appropriate user feedback. Designers work with illustrative and realistic renderings, engineers need a comprehensible visualization of the simulation results, and usability studies or product presentations benefit from using a 3D display. However, the interactive visualization of NURBS models and corresponding physical simulations is a challenging task because of the computational complexity and the limited graphics hardware support. This thesis proposes four novel rendering approaches that improve the interactive visualization of CAD models and their analysis. The presented algorithms exploit latest graphics hardware capabilities to advance the state-of-the-art in terms of quality, efficiency and performance. In particular, two approaches describe the direct rendering of the parametric representation without precomputed approximations and timeconsuming pre-processing steps. New data structures and algorithms are presented for the efficient partition, classification, tessellation, and rendering of trimmed NURBS surfaces as well as the first direct isosurface ray-casting approach for NURBS-based isogeometric analysis. The other two approaches introduce the versatile concept of programmable order-independent semi-transparency for the illustrative and comprehensible visualization of depth-complex CAD models, and a novel method for the hybrid reprojection of opaque and semi-transparent image information to accelerate stereoscopic rendering. Both approaches are also applicable to standard polygonal geometry which contributes to the computer graphics and virtual reality research communities. The evaluation is based on real-world NURBS-based models and simulation data. The results show that rendering can be performed directly on the underlying parametric representation with interactive frame rates and subpixel-precise image results. The computational costs of additional visualization effects, such as semi-transparency and stereoscopic rendering, are reduced to maintain interactive frame rates. The benefit of this performance gain was confirmed by quantitative measurements and a pilot user study

    Doctor of Philosophy

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    dissertationWhile boundary representations, such as nonuniform rational B-spline (NURBS) surfaces, have traditionally well served the needs of the modeling community, they have not seen widespread adoption among the wider engineering discipline. There is a common perception that NURBS are slow to evaluate and complex to implement. Whereas computer-aided design commonly deals with surfaces, the engineering community must deal with materials that have thickness. Traditional visualization techniques have avoided NURBS, and there has been little cross-talk between the rich spline approximation community and the larger engineering field. Recently there has been a strong desire to marry the modeling and analysis phases of the iterative design cycle, be it in car design, turbulent flow simulation around an airfoil, or lighting design. Research has demonstrated that employing a single representation throughout the cycle has key advantages. Furthermore, novel manufacturing techniques employing heterogeneous materials require the introduction of volumetric modeling representations. There is little question that fields such as scientific visualization and mechanical engineering could benefit from the powerful approximation properties of splines. In this dissertation, we remove several hurdles to the application of NURBS to problems in engineering and demonstrate how their unique properties can be leveraged to solve problems of interest
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