2,156 research outputs found

    Digital rights management: the four perspectives of developers, distributors, users and lawyers.

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    Digital Rights Management (DRM) refers to a collection of security mechanisms that are widely deployed on a number of copyright-protected digital assets. However, despite the existence of a number of studies of the technical architectures of rights management security systems, there is little scholarly/academic literature dedicated to the human aspects associated with circumvention of DRM security. Using videogames as a case study, this paper discusses how DRM is perceived differently depending on where one's stake in the use of DRM security lies. This paper concludes by proposing questions that could be used to aid content distributors and security practitioners in the creation of a fairer DRM framework

    Architectures of Control in Consumer Product Design

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    The idea of architectures of control is introduced through examples ranging from urban planning to digital rights management, and the intentions behind their use in consumer products are examined, with reference to case studies of printer cartridges and proposed ‘optimum lifetime products.’ The reactions of the technical community and consumers themselves are also explored, along with some wider implications.design, architectures of control, product design, engineering, technology, digital rights management, DRM, control, poka-yoke, code

    Performance Considerations for an Embedded Implementation of OMA DRM 2

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    As digital content services gain importance in the mobile world, Digital Rights Management (DRM) applications will become a key component of mobile terminals. This paper examines the effect dedicated hardware macros for specific cryptographic functions have on the performance of a mobile terminal that supports version 2 of the open standard for Digital Rights Management defined by the Open Mobile Alliance (OMA). Following a general description of the standard, the paper contains a detailed analysis of the cryptographic operations that have to be carried out before protected content can be accessed. The combination of this analysis with data on execution times for specific algorithms realized in hardware and software has made it possible to build a model which has allowed us to assert that hardware acceleration for specific cryptographic algorithms can significantly reduce the impact DRM has on a mobile terminal's processing performance and battery life.Comment: Submitted on behalf of EDAA (http://www.edaa.com/

    From OPIMA to MPEG IPMP-X: A standard's history across R&D projects

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    This paper describes the work performed by a number of companies and universities who have been working as a consortium under the umbrella of the European Union Framework Programme 5 (FP5), Information Society Technologies (IST) research program, in order to provide a set of Digital Rights Management (DRM) technologies and architectures, aiming at helping to reduce the copyright circumvention risks, that have been threatening the music and film industries in their transition from the “analogue” to “digital” age. The paper starts by addressing some of the earlier standardization efforts in the DRM arena, namely, Open Platform Initiative for Multimedia Access (OPIMA). One of the described FP5 IST projects, Open Components for Controlled Access to Multimedia Material (OCCAMM), has developed the OPIMA vision. The paper addresses also the Motion Pictures Expert Group—MPEG DRM work, starting from the MPEG Intellectual Propriety Management and Protection—IPMP “Hooks”, towards the MPEG IPMP Extensions, which has originated the first DRM-related standard (MPEG-4 Part 13, called IPMP Extensions or IPMP-X) ever released by ISO up to the present days.2 The paper clarifies how the FP5 IST project MPEG Open Security for Embedded Systems (MOSES), has extended the OPIMA interfaces and architecture to achieve compliance with the MPEG IPMP-X standard, and how it has contributed to the achievement of “consensus” and to the specification, implementation (Reference Software) and validation (Conformance Testing) of the MPEG IPMP-X standard.info:eu-repo/semantics/acceptedVersio

    DRM and Privacy

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    Interrogating the relationship between copyright enforcement and privacy raises deeper questions about the nature of privacy and what counts, or ought to count, as privacy invasion in the age of networked digital technologies. This Article begins, in Part II, by identifying the privacy interests that individuals enjoy in their intellectual activities and exploring the different ways in which certain implementations of DRM technologies may threaten those interests. Part III considers the appropriate scope of legal protection for privacy in the context of DRM, and argues that both the common law of privacy and an expanded conception of consumer protection law have roles to play in protecting the privacy of information users. As Parts II and III demonstrate, consideration of how the theory and law of privacy should respond to the development and implementation of DRM technologies also raises the reverse question: How should the development and implementation of DRM technologies respond to privacy theory and law? As artifacts designed to regulate user behavior, DRM technologies already embody value choices. Might privacy itself become one of the values embodied in DRM design? Part IV argues that with some conceptual and procedural adjustments, DRM technologies and related standard-setting processes could be harnessed to preserve and protect privacy
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