95 research outputs found

    Enabling remote design and troubleshooting experiments using the ilab shared architecture

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    12th Biennial International Conference on Engineering, Construction, and Operations in Challenging Environments; and Fourth NASA/ARO/ASCE Workshop on Granular Materials in Lunar and Martian Exploration Honolulu, Hawaii, United States March 14-17, 2010The MIT iLab Project is dedicated to the goal of increasing laboratory experimentation opportunities for engineering students worldwide. Since its inception in 1998, the project has furthered this goal through the development of individual remote laboratories, or iLabs, as well as a distributed software infrastructure designed to streamline the implementation and sharing of remote laboratories. iLabs are designed to complement traditional, hands-on laboratories by providing practical educational experiences where they would not otherwise be available. Such remote labs, developed and hosted by MIT and other institutions within the iLab Consortium, have been successfully used by instructors at schools across the educational spectrum and around the world. While certainly valuable, many of the original experiments available through the iLab platform provide a limited experience in that they are observational in nature. They only provide students the ability to study the behavior of a pre-defined system under test. Such labs have proven to be valuable additions to engineering curricula, but do not have the flexibility that is inherent in a traditional laboratory experience. To address this, the MIT iLab Project has begun focusing on the development of iLabs that provide students with the ability to design or troubleshoot experimental systems. Through two particular remote labs, focusing on electronic control system analysis and basic electronics test and measurement respectively, the project is designing remote labs that provide a more flexible learning experience for students and are more attractive to instructors in a broad set of disciplines.National Science Foundation (U.S.) (award 0702735)Singapore-MIT Alliance for Research and Technology CenterMicrosoft CorporationCarnegie Corporation of New YorkMaricopa County Community College District. Maricopa Advanced Technology Education Cente

    Collaborative development of remote electronics laboratories in the ELVIS ilab

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    Remote laboratories represent a significant value to engineering curricula in a variety of cases. Whether it is a complement to a hands-on experience or a substitute when a traditional lab is not feasible, remote laboratories can be a valuable educational resource. Since 1998, the MIT iLab Project has worked to increase the quality and availability of remote laboratories. Using the iLab Shared Architecture, developers of new labs can leverage a set of generic support functions and then share those labs easily and with minimal administrative cost. More recently, the iLab Project, in partnership with Obafemi Awolowo University in Nigeria, Makerere University in Uganda and the University of Dar-es-Salaam in Tanzania and in coordination with the Maricopa Advanced Technology Education Center (MATEC), has focused on building iLabs around the National Instruments Educational Laboratory Virtual Instrumentation Suite (ELVIS) platform. The ELVIS is a low-cost, small-footprint unit that contains most of the common test instruments found in a typical electrical engineering lab. By coupling the ELVIS with iLabs, a variety of remote electronics laboratories can be built and shared around the world. Using this common hardware/software platform, participants in the iLab Project at different levels of the educational spectrum have developed experiments that meet their individual curricular needs and are able to host them for use by other peer institutions. Not only does this increase the variety of ELVISbased iLabs, but it also spurs the creation of teams that can then build other, more diverse iLabs and substantively participate in project-wide collaborative development efforts. Through such coordinated efforts, iLabs can provide rich practical experiences for studentsMaricopa County Community College District. Maricopa Advanced Technology Education CenterCarnegie Corporation of New YorkMicrosoft CorporationNational Science Foundation (U.S.) (award 0702735)Singapore-MIT Alliance for Research and Technology Cente

    Issues Faced in a Remote Instrumentation Laboratory

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    An Online Lab is a multi-university shared laboratory environment, where students can exercise their knowledge as they would do in a physical lab. The idea is to have maximum resource utilization and collaboration between universities by sharing of ideas. This kind of remote laboratory negates the economic issues to set up a laboratory and allows every student to have an experience of real laboratory. As part of Ministry of Human Resource Development (MHRD) Robotics Lab project a study on state of art of remote labs was conducted. This paper discusses some key issues in the design and operation of such remote labs. The lab should be remotely usable by a large student body, with varied levels of sophistication, all the way from elementary learners, to PhD students doing research. In addition, the high design load implies that the architecture should be highly parallel, and structurally reliable

    Improving Laboratory Learning Outcomes: An Investigation Into the Effect of Contextualising Laboratories Using Virtual Worlds and Remote Laboratories.

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    This thesis presents research into improving learning outcomes in laboratories. It was hypothesised that domain specific context can aid students in understanding the relationship between a laboratory (as a proxy for reality), the theoretical model being investigated within the laboratory activity and the real world. Specifically, the research addressed whether adding domain context to a laboratory activity could improve students' ability to identify the strengths and limitations of models as predictors of real-world behaviour. The domain context was included in a laboratory activity with the use of a remote radiation lab set within a context-rich virtual world. The empirical investigation used a pretest-posttest control group design to assess whether there was a statistically significant difference in the learning outcome between a treatment group who completed the lab in a contextualised virtual world, and the control group who conducted the activity in an empty virtual world. The results showed that there were no statistically significant differences between the groups and therefore there are cases where contextualising a laboratory activity will not have an effect on students' ability to identify the strengths and limitations of models as predictors of real-world behaviour. This research postulates that previous exposure to the model, the level of awareness students had of the context and the lack time available for reflection may have masked or attenuated the effect of the context. This research has contributed a framework for the analysis and design of domain context in laboratory activities, and an interface for integrating iLabs laboratories into the Open Wonderland virtual world. It has explicitly clarified the relationship between context, labs, models and the real world. Most significantly, this research has contributed knowledge to the field of laboratory learning outcomes and the understanding of how domain context affects laboratory activities

    Interoperability of Remote Laboratories Systems

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    There has been growing interest in, and development of, remotely accessible laboratories as a mechanism for improving access and flexibility, and enabling sharing of facilities. Differences in focus, philosophy, approach or domain have led to quite different technical solutions in supporting remote laboratories. Whilst this diversity represents a significant strength in terms of the ability to explore different issues and support diverse applications, it does however potentially hamper the sharing of labs between different institutions. Investigation into interoperability between two remote lab platforms has realized a need for a common application protocol to achieve the goals remote labs aims to provide. We describe our approach to providing a bridge between two current remote laboratory architectures Labshares Sahara and MITs iLabs and report on the issues that arise with regard to the protocol translations

    Recent Directions In Remote Engineering And Virtual Instrumentation

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    The 6th Remote Engineering and Virtual instrumentation Conference (REV 2009) was held at the University of Bridgeport in Bridgeport, Connecticut, USA during the period of June 22 ? 25, 2009. The conference brought together engineering researchers, educators, and professionals to explore the fundamentals, future, and application of remote engineering in both industry and academia. Participants delivered papers, presented demonstrations, research posters, and shared experiences in virtual engineering. REV?09 drew more than 100 engineers, scientists and educators from around the world. Most of the participants were from Europe, but many came from Asia, North and South America, the Middle East and as far as Australia. More than 60 papers were presented on topics ranging from Telerobotics to Virtual and Remote Labs. Workshops and Tutorials drew widespread interest and exhibitors displayed their products for integrating remote engineering into academia. Poster sessions discussed topics such as Robotic Surgery and Development of Remote Labs in Physics. The general objective of REV 2009 was to discuss fundamentals, applications and experiences within the field of online engineering, both in industry and academia. The conference presentations and papers addressed several emerging trends in online engineering, remote laboratories, virtual instrumentation and educational applications of remote engineering.http://www.online-journals.org/index.php/i-joe/article/view/103

    African Universities: Stories of Change

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    Profiles successful foundation initiatives in Ghana, Kenya, Mozambique, Nigeria, South Africa, Tanzania, and Uganda that are reforming the higher education landscape in Africa

    Cooperative WebLab in chemical engineering between France and Brazil: Validation of the methodology

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    A WebLab is an experiment operated remotely via Internet. Besides the strictly technical aspects of such an experiment, which may contribute to the learning of Chemical Engineering fundamentals, there is also important feedback when teams of students of two different countries are working together: the WebLab becomes an intercultural experience, enhancing the communication skills of the students. A WebLab between Universidade Federal de São Carlos (DEQ/UFSCar) and the Ecole Nationale Supérieure d’Ingénieurs en Arts Chimiques et Technologiques (ENSIACET) is presented in this work. A mass transfer experiment in a bench scale reactor (stirred and aerated) had to be studied by mixed teams, thus emulating challenges that will be common in future working environments. In order to perform the experiment, students in Brazil and in France were put into groups. The students had to make decisions about the procedure for executing the experiments. All the students were able to control the equipment, no matter where they were physically. Students communicated using video conference software. The students' and teachers' opinions of this experience were very positive. This methodology is an important contribution to the education of engineers in a world integrated by modern communication technologies

    Factors Affecting the Adoption of Faculty-Developed Academic Software: A Study of Five iCampus Projects

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    Instruction in higher education must adapt more rapidly to: changes in workforce needs, global issues, advances in disciplines, and resource constraints. The pace of such improvement depends on the speed with which new ideas and materials are adopted across institutions. In 1999 Microsoft pledged $25 million and staff support for iCampus, a seven-year MIT project to develop pioneering uses of educational technology. The TLT Group studied five iCampus projects in order to identify factors affecting institutionalization and widespread dissemination. Among the factors impeding adoption: lack of rewards and support for faculty to adopt innovations; faculty isolation; and a lack of attention to adoption issues among projects selected for funding. The study made recommendations for universities, foundations, government agencies and corporations: 1) continue making education more authentic, active, collaborative, and feedback-rich; 2) create demand to adopt ideas and materials from other sources by encouraging all faculty members to improve and document learning in their programs, year after year; 3) nurture coalitions for instructional improvement, across and within institutions; 4) create more effective higher education corporate alliances; and 5) improve institutional services to support faculty in educational design, software development, assessment methods, formative evaluation, and/or in sharing ideas with others who teach comparable courses

    Comparing XR And Digital Flipped Methods To Meet Learning Objectives

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    Digital learning has become increasingly important over the last decade as students and educators adopt new types of technology to keep up with emerging trends. The advent of the Covid-19 pandemic accelerated this rate of change in the higher education sector, leading to remote laboratory experiences and video conferencing becoming increasingly normal. In the wake of this transition, the priority is to understand how these technologies can be blended into existing teaching methodologies, in a complementary way, that enhances the student’s pedagogical experience. The upcoming study will compare three digital-based learning simulations to see which has the most beneficial effect on practical student laboratory experiences. Engineering students will be exposed to one of three forms of digital “pre-lab” laboratory simulation and their academic performance assessed following a physical laboratory. The three forms are a 2D photography “iLabs” simulation, a web-based “low fidelity” simulator and a Unity based immersive Virtual Reality (iVR) lab simulator. All three methods are based on the same empirically derived data. As a control, another group of students will not receive a pre-lab simulation, just a standard pre-lab quiz. The study methods will be tested in a small scale preliminary study with a smaller cohort of students ahead of the main work to optimize the experience. This research will build upon existing work carried out in the field of virtual labs, that indicates these experiences can help reinforce student learning outcomes, whilst also unpicking the complex relationship between simulation immersion, fidelity and memory recall in a learning context. In addition, the study will give an opportunity to perform a detailed cost versus pedagogical impact assessment, as each of these simulations has been designed and built from the ground up by the authors
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