45,502 research outputs found

    Doing, being, becoming: a historical appraisal of the modalities of project-based learning

    Get PDF
    Any pedagogy of media practice sits at the intersection between training for employment and education for critical thinking. As such, the use of projects is a primary means of structuring learning experiences as a means of mirroring professional practice. Yet, our understanding of the nature of projects and of project-based learning is arguably under-theorised and largely taken for granted. This paper attempts to address this issue through a synthesis of the literature from organisational studies and experiential learning. The article aims to shift the debate around project-based learning away from an instrumentalist agenda, to one that considers the social context and lived experience of projects and re-conceptualises projects as ontological modalities of doing, being and becoming. In this way, the article aims to provide a means for thinking about the use of project-based learning within the media practice curriculum that draws on metaphors of discovery, rather than of construction

    A generic framework for the development of standardised learning objects within the discipline of construction management

    Get PDF
    E-learning has occurred in the academic world in different forms since the early 1990s. Its use varies from interactive multimedia tools and simulation environments to static resources within learning management systems. E-learning tools and environments are no longer criticised for their lack of use in higher education in general and within the construction domain in particular. The main criticism, however, is that of reinventing the wheel in order to create new learning environments that cater for different educational needs. Therefore, sharing educational content has become the focus of current research, taking e-learning into a whole new era of developments. This era is enabled by the emergence of new technologies (online and wireless) and the development of educational standards, such as SCORM (Sharable Content Object Reference Model) and LOM (Learning Object Metadata) for example. Accordingly, the broad definition of the construction domain and the interlocking nature of subjects taught within this domain, makes the concept of sharing content most appealing. This paper proposes a framework developed to describe the various steps required in order to enable the application of e-learning metadata standards and ontology for sharable learning objects to serve the construction discipline. The paper further describes the application of the proposed framework to a case study for developing an online environment for learning objects that are standardised, sharable, transparent and that cater for the needs of learners, educators and curricula developers in Construction Management. Based on the framework, a learning objects repository is developed incorporating educational and web standards. The repository manages objects as well as metadata using ontology and offers a set of services such as storing, retrieving and searching of learning objects using Semantic Web technologies. Thus, it increases the reusability, sharability and interoperability of learning objects

    Informaticology: combining Computer Science, Data Science, and Fiction Science

    Full text link
    Motivated by an intention to remedy current complications with Dutch terminology concerning informatics, the term informaticology is positioned to denote an academic counterpart of informatics where informatics is conceived of as a container for a coherent family of practical disciplines ranging from computer engineering and software engineering to network technology, data center management, information technology, and information management in a broad sense. Informaticology escapes from the limitations of instrumental objectives and the perspective of usage that both restrict the scope of informatics. That is achieved by including fiction science in informaticology and by ranking fiction science on equal terms with computer science and data science, and framing (the study of) game design, evelopment, assessment and distribution, ranging from serious gaming to entertainment gaming, as a chapter of fiction science. A suggestion for the scope of fiction science is specified in some detail. In order to illustrate the coherence of informaticology thus conceived, a potential application of fiction to the ontology of instruction sequences and to software quality assessment is sketched, thereby highlighting a possible role of fiction (science) within informaticology but outside gaming

    A Process Framework for Semantics-aware Tourism Information Systems

    Get PDF
    The growing sophistication of user requirements in tourism due to the advent of new technologies such as the Semantic Web and mobile computing has imposed new possibilities for improved intelligence in Tourism Information Systems (TIS). Traditional software engineering and web engineering approaches cannot suffice, hence the need to find new product development approaches that would sufficiently enable the next generation of TIS. The next generation of TIS are expected among other things to: enable semantics-based information processing, exhibit natural language capabilities, facilitate inter-organization exchange of information in a seamless way, and evolve proactively in tandem with dynamic user requirements. In this paper, a product development approach called Product Line for Ontology-based Semantics-Aware Tourism Information Systems (PLOSATIS) which is a novel hybridization of software product line engineering, and Semantic Web engineering concepts is proposed. PLOSATIS is presented as potentially effective, predictable and amenable to software process improvement initiatives

    SEMA4A: An ontology for emergency notification systems accessibility

    Get PDF
    This is the post-print version of the final paper published in Expert Systems with Applications. The published article is available from the link below. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. Copyright @ 2009 Elsevier B.V.Providing alert communication in emergency situations is vital to reduce the number of victims. Reaching this goal is challenging due to users’ diversity: people with disabilities, elderly and children, and other vulnerable groups. Notifications are critical when an emergency scenario is going to happen (e.g. a typhoon approaching) so the ability to transmit notifications to different kind of users is a crucial feature for such systems. In this work an ontology was developed by investigating different sources: accessibility guidelines, emergency response systems, communication devices and technologies, taking into account the different abilities of people to react to different alarms (e.g. mobile phone vibration as an alarm for deafblind people). We think that the proposed ontology addresses the information needs for sharing and integrating emergency notification messages over distinct emergency response information systems providing accessibility under different conditions and for different kind of users.Ministerio de Educación y Cienci

    Big Data Risk Assessment the 21st Century approach to safety science

    Get PDF
    Safety Science has been developed over time with notable models in the early 20th Century such as Heinrich’s iceberg model and the Swiss cheese model. Common techniques such fault tree and event tree analyses, HAZOP analysis and bow-ties construction are widely used within industry. These techniques are based on the concept that failures of a system can be caused by deviations or individual faults within a system, combinations of latent failures, or even where each part of a complex system is operating within normal bounds but a combined effect creates a hazardous situation. In this era of Big Data, systems are becoming increasingly complex, producing such a large quantity of data related to safety that cannot be meaningfully analysed by humans to make decisions or uncover complex trends that may indicate the presence of hazards. More subtle and automated techniques for mining these data are required to provide a better understanding of our systems and the environment within which they operate, and insights to hazards that may not otherwise be identified. Big Data Risk Analysis (BDRA) is a suite of techniques being researched to identify the use of non-traditional techniques from big data sources to predict safety risk. This paper describes early trials of BDRA that have been conducted on railway signal information and text-based reports of railway safety near misses and the ongoing research that is looking at combining various data sources to uncover obscured trends that cannot be identified by considering each source individually. The paper also discusses how visual analytics may be a key tool in analysing Big Data to support knowledge elicitation and decision-making, as well as providing information in a form that can be readily interpreted by a variety of audiences

    On-line transformer condition monitoring through diagnostics and anomaly detection

    Get PDF
    This paper describes the end-to-end components of an on-line system for diagnostics and anomaly detection. The system provides condition monitoring capabilities for two in- service transmission transformers in the UK. These transformers are nearing the end of their design life, and it is hoped that intensive monitoring will enable them to stay in service for longer. The paper discusses the requirements on a system for interpreting data from the sensors installed on site, as well as describing the operation of specific diagnostic and anomaly detection techniques employed. The system is deployed on a substation computer, collecting and interpreting site data on-line
    • 

    corecore