5 research outputs found

    Human-Robot Control Strategies for the NASA/DARPA Robonaut

    Get PDF
    The Robotic Systems Technology Branch at the NASA Johnson Space Center (JSC) is currently developing robot systems to reduce the Extra-Vehicular Activity (EVA) and planetary exploration burden on astronauts. One such system, Robonaut, is capable of interfacing with external Space Station systems that currently have only human interfaces. Robonaut is human scale, anthropomorphic, and designed to approach the dexterity of a space-suited astronaut. Robonaut can perform numerous human rated tasks, including actuating tether hooks, manipulating flexible materials, soldering wires, grasping handrails to move along space station mockups, and mating connectors. More recently, developments in autonomous control and perception for Robonaut have enabled dexterous, real-time man-machine interaction. Robonaut is now capable of acting as a practical autonomous assistant to the human, providing and accepting tools by reacting to body language. A versatile, vision-based algorithm for matching range silhouettes is used for monitoring human activity as well as estimating tool pose

    Innovative Robot Archetypes for In-Space Construction and Maintenance

    Get PDF
    The space environment presents unique challenges and opportunities in the assembly, inspection and maintenance of orbital and transit spaceflight systems. While conventional Extra-Vehicular Activity (EVA) technology, out of necessity, addresses each of the challenges, relatively few of the opportunities have been exploited due to crew safety and reliability considerations. Extra-Vehicular Robotics (EVR) is one of the least-explored design spaces but offers many exciting innovations transcending the crane-like Space Shuttle and International Space Station Remote Manipulator System (RMS) robots used for berthing, coarse positioning and stabilization. Microgravity environments can support new robotic archetypes with locomotion and manipulation capabilities analogous to undersea creatures. Such diversification could enable the next generation of space science platforms and vehicles that are too large and fragile to launch and deploy as self-contained payloads. Sinuous manipulators for minimally invasive inspection and repair in confined spaces, soft-stepping climbers with expansive leg reach envelopes and free-flying nanosatellite cameras can access EVA worksites generally not accessible to humans in spacesuits. These and other novel robotic archetypes are presented along with functionality concept

    Position / force control of systems subjected to communicaton delays and interruptions in bilateral teleoperation

    Get PDF
    Thesis (Master)--Izmir Institute of Technology, Mechanical Engineering, Izmir, 2012Includes bibliographical references (leaves: 65-68)Text in English; Abstract: Turkish and Englishix, 76 leavesTeleoperation technology allows to remotely operate robotic (slave) systems located in hazardous, risky and distant environments. The human operator sends commands through the controller (master) system to execute the tasks from a distance. The operator is provided with necessary (visual, audio or haptic) feedback to accomplish the mission remotely. In bilateral teleoperation, continuous feedback from the remote environment is generated. Thus, the operator can handle the task as if the operator is in the remote environment relying on the relevant feedback. Since teleoperation deals with systems controlled from a distance, time delays and package losses in transmission of information are present. These communication failures affect the human perception and system stability, and thus, the ability of operator to handle the task successfully. The objective of this thesis is to investigate and develop a control algorithm, which utilizes model mediated teleoperation integrating parallel position/force controllers, to compensate for the instability issues and excessive forcing applied to the environment arising from communication failures. Model mediation technique is extended for three-degrees-of-freedom teleoperation and a parallel position/force controller, impedance controller, is integrated in the control algorithm. The proposed control method is experimentally tested by using Matlab Simulink blocksets for real-time experimentation in which haptic desktop devices, Novint Falcon and Phantom Desktop are configured as master and slave subsystems of the bilateral teleoperation. The results of these tests indicate that the stability and passivity of proposed bilateral teleoperation systems are preserved during constant and variable time delays and data losses while the position and force tracking test results provide acceptable performance with bounded errors

    Strategies for control of neuroprostheses through Brain-Machine Interfaces

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2005.Includes bibliographical references (p. 145-153).The concept of brain controlled machines sparks our imagination with many exciting possibilities. One potential application is in neuroprostheses for paralyzed patients or amputees. The quality of life of those who have extremely limited motor abilities can potentially be improved if we have a means of inferring their motor intent from neural signals and commanding a robotic device that can be controlled to perform as a smart prosthesis. In our recent demonstration of such Brain Machine Interfaces (BMIs) monkeys were able to control a robot arm in 3-D motion directly, due to advances in accessing, recording, and decoding electrical activity of populations of single neurons in the brain, together with algorithms for driving robotic devices with the decoded neural signals in real time. However, such demonstrations of BMI thus far have been limited to simple position control of graphical cursors or robots in free space with non-human primates. There still remain many challenges in reducing this technology to practice in a neuroprosthesis for humans. The research in this thesis introduces strategies for optimizing the information extracted from the recorded neural signals, so that a practically viable and ultimately useful neuroprosthesis can be achieved. A framework for incorporating robot sensors and reflex like behavior has been introduced in the form of Continuous Shared Control. The strategy provides means for more steady and natural movement by compensating for the natural reflexes that are absent in direct brain control. The Muscle Activation Method, an alternative decoding algorithm for extracting motor parameters from the neural activity, has been presented.(cont.) The method allows the prosthesis to be controlled under impedance control, which is similar to how our natural limbs are controlled. Using this method, the prosthesis can perform a much wider range in of tasks in partially known and unknown environments. Finally preparations have been made for clinical trials with humans, which would signify a major step in reaching the ultimate goal of human brain operated machines.by Hyun K. Kim.Ph.D

    Creating robotic characters for long-term interaction

    Get PDF
    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2012.Cataloged from PDF version of thesis.Includes bibliographical references (p. 177-181).Researchers studying ways in which humans and robots interact in social settings have a problem: they don't have a robot to use. There is a need for a socially expressive robot that can be deployed outside of a laboratory and support remote operation and data collection. This work aims to fill that need with DragonBot - a platform for social robotics specifically designed for long-term interactions. This thesis is divided into two parts. The first part describes the design and implementation of the hardware, software, and aesthetics of the DragonBot-based characters. Through the use of a mobile phone as the robot's primary computational device, we aim to drive down the hardware cost and increase the availability of robots "in the wild". The second part of this work takes an initial step towards evaluating DragonBot's effectiveness through interactions with children. We describe two different teleoperation interfaces for allowing a human to control DragonBot's behavior differing amounts of autonomy by the robot. A human subject study was conducted and these interfaces were compared through a sticker sharing task between the robot and children aged four to seven. Our results show that when a human operator is able to focus on the social portions of an interaction and the robot is given more autonomy, children treat the character more like a peer. This is indicated by the fact that more children re-engaged the robot with the higher level of autonomy when they were asked to split up stickers between the two participants.by Adam Setapen.S.M
    corecore