6,289 research outputs found

    Trying to break new ground in aerial archaeology

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    Aerial reconnaissance continues to be a vital tool for landscape-oriented archaeological research. Although a variety of remote sensing platforms operate within the earth’s atmosphere, the majority of aerial archaeological information is still derived from oblique photographs collected during observer-directed reconnaissance flights, a prospection approach which has dominated archaeological aerial survey for the past century. The resulting highly biased imagery is generally catalogued in sub-optimal (spatial) databases, if at all, after which a small selection of images is orthorectified and interpreted. For decades, this has been the standard approach. Although many innovations, including digital cameras, inertial units, photogrammetry and computer vision algorithms, geographic(al) information systems and computing power have emerged, their potential has not yet been fully exploited in order to re-invent and highly optimise this crucial branch of landscape archaeology. The authors argue that a fundamental change is needed to transform the way aerial archaeologists approach data acquisition and image processing. By addressing the very core concepts of geographically biased aerial archaeological photographs and proposing new imaging technologies, data handling methods and processing procedures, this paper gives a personal opinion on how the methodological components of aerial archaeology, and specifically aerial archaeological photography, should evolve during the next decade if developing a more reliable record of our past is to be our central aim. In this paper, a possible practical solution is illustrated by outlining a turnkey aerial prospection system for total coverage survey together with a semi-automated back-end pipeline that takes care of photograph correction and image enhancement as well as the management and interpretative mapping of the resulting data products. In this way, the proposed system addresses one of many bias issues in archaeological research: the bias we impart to the visual record as a result of selective coverage. While the total coverage approach outlined here may not altogether eliminate survey bias, it can vastly increase the amount of useful information captured during a single reconnaissance flight while mitigating the discriminating effects of observer-based, on-the-fly target selection. Furthermore, the information contained in this paper should make it clear that with current technology it is feasible to do so. This can radically alter the basis for aerial prospection and move landscape archaeology forward, beyond the inherently biased patterns that are currently created by airborne archaeological prospection

    Real-time visual tracking using image processing and filtering methods

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    The main goal of this thesis is to develop real-time computer vision algorithms in order to detect and to track targets in uncertain complex environments purely based on a visual sensor. Two major subjects addressed by this work are: 1. The development of fast and robust image segmentation algorithms that are able to search and automatically detect targets in a given image. 2. The development of sound filtering algorithms to reduce the effects of noise in signals from the image processing. The main constraint of this research is that the algorithms should work in real-time with limited computing power on an onboard computer in an aircraft. In particular, we focus on contour tracking which tracks the outline of the target represented by contours in the image plane. This thesis is concerned with three specific categories, namely image segmentation, shape modeling, and signal filtering. We have designed image segmentation algorithms based on geometric active contours implemented via level set methods. Geometric active contours are deformable contours that automatically track the outlines of objects in images. In this approach, the contour in the image plane is represented as the zero-level set of a higher dimensional function. (One example of the higher dimensional function is a three-dimensional surface for a two-dimensional contour.) This approach handles the topological changes (e.g., merging, splitting) of the contour naturally. Although geometric active contours prevail in many fields of computer vision, they suffer from the high computational costs associated with level set methods. Therefore, simplified versions of level set methods such as fast marching methods are often used in problems of real-time visual tracking. This thesis presents the development of a fast and robust segmentation algorithm based on up-to-date extensions of level set methods and geometric active contours, namely a fast implementation of Chan-Vese's (active contour) model (FICVM). The shape prior is a useful cue in the recognition of the true target. For the contour tracker, the outline of the target can be easily disrupted by noise. In geometric active contours, to cope with deviations from the true outline of the target, a higher dimensional function is constructed based on the shape prior, and the contour tracks the outline of an object by considering the difference between the higher dimensional functions obtained from the shape prior and from a measurement in a given image. The higher dimensional function is often a distance map which requires high computational costs for construction. This thesis focuses on the extraction of shape information from only the zero-level set of the higher dimensional function. This strategy compensates for inaccuracies in the calculation of the shape difference that occur when a simplified higher dimensional function is used. This is named as contour-based shape modeling. Filtering is an essential element in tracking problems because of the presence of noise in system models and measurements. The well-known Kalman filter provides an exact solution only for problems which have linear models and Gaussian distributions (linear/Gaussian problems). For nonlinear/non-Gaussian problems, particle filters have received much attention in recent years. Particle filtering is useful in the approximation of complicated posterior probability distribution functions. However, the computational burden of particle filtering prevents it from performing at full capacity in real-time applications. This thesis concentrates on improving the processing time of particle filtering for real-time applications. In principle, we follow the particle filter in the geometric active contour framework. This thesis proposes an advanced blob tracking scheme in which a blob contains shape prior information of the target. This scheme simplifies the sampling process and quickly suggests the samples which have a high probability of being the target. Only for these samples is the contour tracking algorithm applied to obtain a more detailed state estimate. Curve evolution in the contour tracking is realized by the FICVM. The dissimilarity measure is calculated by the contour based shape modeling method and the shape prior is updated when it satisfies certain conditions. The new particle filter is applied to the problems of low contrast and severe daylight conditions, to cluttered environments, and to the appearing/disappearing target tracking. We have also demonstrated the utility of the filtering algorithm for multiple target tracking in the presence of occlusions. This thesis presents several test results from simulations and flight tests. In these tests, the proposed algorithms demonstrated promising results in varied situations of tracking.Ph.D.Committee Chair: Eric N. Johnson; Committee Co-Chair: Allen R. Tannenbaum; Committee Member: Anthony J. Calise; Committee Member: Eric Feron; Committee Member: Patricio A. Vel

    Aerospace medicine and biology: A continuing bibliography with indexes (supplement 341)

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    This bibliography lists 133 reports, articles and other documents introduced into the NASA Scientific and Technical Information System during September 1990. Subject coverage includes: aerospace medicine and psychology, life support systems and controlled environments, safety equipment, exobiology and extraterrestrial life, and flight crew behavior and performance

    NASA SBIR abstracts of 1991 phase 1 projects

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    The objectives of 301 projects placed under contract by the Small Business Innovation Research (SBIR) program of the National Aeronautics and Space Administration (NASA) are described. These projects were selected competitively from among proposals submitted to NASA in response to the 1991 SBIR Program Solicitation. The basic document consists of edited, non-proprietary abstracts of the winning proposals submitted by small businesses. The abstracts are presented under the 15 technical topics within which Phase 1 proposals were solicited. Each project was assigned a sequential identifying number from 001 to 301, in order of its appearance in the body of the report. Appendixes to provide additional information about the SBIR program and permit cross-reference of the 1991 Phase 1 projects by company name, location by state, principal investigator, NASA Field Center responsible for management of each project, and NASA contract number are included

    Biologically Inspired Monocular Vision Based Navigation and Mapping in GPS-Denied Environments

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    This paper presents an in-depth theoretical study of bio-vision inspired feature extraction and depth perception method integrated with vision-based simultaneous localization and mapping (SLAM). We incorporate the key functions of developed visual cortex in several advanced species, including humans, for depth perception and pattern recognition. Our navigation strategy assumes GPS-denied manmade environment consisting of orthogonal walls, corridors and doors. By exploiting the architectural features of the indoors, we introduce a method for gathering useful landmarks from a monocular camera for SLAM use, with absolute range information without using active ranging sensors. Experimental results show that the system is only limited by the capabilities of the camera and the availability of good corners. The proposed methods are experimentally validated by our self-contained MAV inside a conventional building

    Monocular Vision SLAM for Indoor Aerial Vehicles

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    This paper presents a novel indoor navigation and ranging strategy by using a monocular camera. The proposed algorithms are integrated with simultaneous localization and mapping (SLAM) with a focus on indoor aerial vehicle applications. We experimentally validate the proposed algorithms by using a fully self-contained micro aerial vehicle (MAV) with on-board image processing and SLAM capabilities. The range measurement strategy is inspired by the key adaptive mechanisms for depth perception and pattern recognition found in humans and intelligent animals. The navigation strategy assumes an unknown, GPS-denied environment, which is representable via corner-like feature points and straight architectural lines. Experimental results show that the system is only limited by the capabilities of the camera and the availability of good corners
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