84 research outputs found

    A modified dynamic evolving neural-fuzzy approach to modeling customer satisfaction for affective design

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    Affective design is an important aspect of product development to achieve a competitive edge in the marketplace. A neural-fuzzy network approach has been attempted recently to model customer satisfaction for affective design and it has been proved to be an effective one to deal with the fuzziness and non-linearity of the modeling as well as generate explicit customer satisfaction models. However, such an approach to modeling customer satisfaction has two limitations. First, it is not suitable for the modeling problems which involve a large number of inputs. Second, it cannot adapt to new data sets, given that its structure is fixed once it has been developed. In this paper, a modified dynamic evolving neural-fuzzy approach is proposed to address the above mentioned limitations. A case study on the affective design of mobile phones was conducted to illustrate the effectiveness of the proposed methodology. Validation tests were conducted and the test results indicated that: (1) the conventional Adaptive Neuro-Fuzzy Inference System (ANFIS) failed to run due to a large number of inputs; (2) the proposed dynamic neural-fuzzy model outperforms the subtractive clustering-based ANFIS model and fuzzy c-means clustering-based ANFIS model in terms of their modeling accuracy and computational effort

    Rough set and PSO-based ANFIS approaches to modeling customer satisfaction for affective product design

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    Facing fierce competition in marketplaces, companies try to determine the optimal settings of design attribute of new products from which the best customer satisfaction can be obtained. To determine the settings, customer satisfaction models relating affective responses of customers to design attributes have to be first developed. Adaptive neuro-fuzzy inference systems (ANFIS) was attempted in previous research and shown to be an effective approach to address the fuzziness of survey data and nonlinearity in modeling customer satisfaction for affective design. However, ANFIS is incapable of modeling the relationships that involve a number of inputs which may cause the failure of the training process of ANFIS and lead to the 'out of memory' error. To overcome the limitation, in this paper, rough set (RS) and particle swarm optimization (PSO) based-ANFIS approaches are proposed to model customer satisfaction for affective design and further improve the modeling accuracy. In the approaches, the RS theory is adopted to extract significant design attributes as the inputs of ANFIS and PSO is employed to determine the parameter settings of an ANFIS from which explicit customer satisfaction models with better modeling accuracy can be generated. A case study of affective design of mobile phones is used to illustrate the proposed approaches. The modeling results based on the proposed approaches are compared with those based on ANFIS, fuzzy least-squares regression (FLSR), fuzzy regression (FR), and genetic programming-based fuzzy regression (GP-FR). Results of the training and validation tests show that the proposed approaches perform better than the others in terms of training and validation errors.School of DesignDepartment of Industrial and Systems Engineerin

    A methodology of integrating affective design with defining engineering specifications for product design

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    Affective design and the determination of engineering specifications are commonly conducted separately in early product design stage. Generally, designers and engineers are required to determine the settings of design attributes (for affective design) and engineering requirements (for engineering design), respectively, for new products. Some design attributes and some engineering requirements could be common. However, the settings of the design attributes and engineering requirements could be different because of the separation of the two processes. In previous studies, a methodology that considers the determination of the settings of the design attributes and engineering requirements simultaneously was not found. To bridge this gap, a methodology for considering affective design and the determination of engineering specifications of a new product simultaneously is proposed. The proposed methodology mainly involves generation of customer satisfaction models, formulation of a multi-objective optimisation model and its solving using a chaos-based NSGA-II. To illustrate and validate the proposed methodology, a case study of mobile phone design was conducted. A validation test was conducted and the test results showed that the customer satisfaction values obtained based on the proposed methodology were higher than those obtained based on the combined standalone quality function deployment and standalone affective design approach

    Affective design using machine learning : a survey and its prospect of conjoining big data

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    Customer satisfaction in purchasing new products is an important issue that needs to be addressed in today’s competitive markets. Consumers not only need to be solely satisfied with the functional requirements of a product, and they are also concerned with the affective needs and aesthetic appreciation of the product. A product with good affective design excites consumer emotional feelings so as to buy the product. However, affective design often involves complex and multi-dimensional problems for modelling and maximising affective satisfaction of customers. Machine learning is commonly used to model and maximise the affective satisfaction, since it is effective in modelling nonlinear patterns when numerical data relevant to the patterns is available. This article presents a survey of commonly used machine learning approaches for affective design when two data streams namely traditional survey data and modern big data are used. A classification of machine learning technologies is first provided which is developed using traditional survey data for affective design. The limitations and advantages of each machine learning technology are also discussed and we summarize the uses of machine learning technologies for affective design. This review article is useful for those who use machine learning technologies for affective design. The limitations of using traditional survey data are then discussed which is time consuming to collect and cannot fully cover all the affective domains for product development. Nowadays, big data related to affective design can be captured from social media. The prospects and challenges in using big data are discussed so as to enhance affective design, in which very limited research has so far been attempted. This article provides guidelines for researchers who are interested in exploring big data and machine learning technologies for affective design

    Emotional Design: An Overview

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    Emotional design has been well recognized in the domain of human factors and ergonomics. In this chapter, we reviewed related models and methods of emotional design. We are motivated to encourage emotional designers to take multiple perspectives when examining these models and methods. Then we proposed a systematic process for emotional design, including affective-cognitive needs elicitation, affective-cognitive needs analysis, and affective-cognitive needs fulfillment to support emotional design. Within each step, we provided an updated review of the representative methods to support and offer further guidance on emotional design. We hope researchers and industrial practitioners can take a systematic approach to consider each step in the framework with care. Finally, the speculations on the challenges and future directions can potentially help researchers across different fields to further advance emotional design.http://deepblue.lib.umich.edu/bitstream/2027.42/163319/1/Emotional_Design_Manuscript_Final.pdfSEL

    Studies on Product Design using Ergonomic Considerations

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    Embedding ergonomic consideration into product/machine/equipment/component design as well as work environment taking into account both psychological and physical needs of user helps to enhance user efficiency, satisfaction and productivity. It is vital to find best design elements to visualize the product which possesses the characteristics not only to satisfy the users but also reduces fatigue and injury during prolonged use. Although subjective and objective product characteristics are important during product design, user comfort becomes a vital factor that can be quantified by the analysis on continuous physical interaction between product and user. Beside above influential factors, ergonomic design of product also considers cognitive and behavioral information during the design stage with a view to improve the comfort level of the user and aesthetic look of the product. To address above issues, an integrated approach using statistical and artificial intelligence techniques has been proposed in this thesis to effectively handle subjective and objectives characteristics during design phase. The statistical method is used to assess various user requirements and their significance whereas artificial intelligence method determines the relationship between user requirements and product characteristics. Since most of the psychological needs of users are difficult to express quantitatively, combined approach of statistical and artificial intelligence method can handle the subjectivity and uncertainty in an effective manner. The approach has been demonstrated with the help of design of office chair. Keeping view with the physical interaction between human soft tissue and product as a measuring factor of comfort sensation in an office environment, a numerical analysis of human soft tissue-chair seat model has been introduced into current work. In order to evaluate superior ergonomically designed product (office chair), suitable multi-attribute decision making (MADM) approach based on few important features has been chosen to address the usability of product improving satisfaction level of customer. The study also analyses a kinematic model of human upper arm extremity to diagnose comfort arm posture that allows the operator to have a comfort work zone within which possible postures can be accepted

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    Review on recent advances in information mining from big consumer opinion data for product design

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    In this paper, based on more than ten years' studies on this dedicated research thrust, a comprehensive review concerning information mining from big consumer opinion data in order to assist product design is presented. First, the research background and the essential terminologies regarding online consumer opinion data are introduced. Next, studies concerning information extraction and information utilization of big consumer opinion data for product design are reviewed. Studies on information extraction of big consumer opinion data are explained from various perspectives, including data acquisition, opinion target recognition, feature identification and sentiment analysis, opinion summarization and sampling, etc. Reviews on information utilization of big consumer opinion data for product design are explored in terms of how to extract critical customer needs from big consumer opinion data, how to connect the voice of the customers with product design, how to make effective comparisons and reasonable ranking on similar products, how to identify ever-evolving customer concerns efficiently, and so on. Furthermore, significant and practical aspects of research trends are highlighted for future studies. This survey will facilitate researchers and practitioners to understand the latest development of relevant studies and applications centered on how big consumer opinion data can be processed, analyzed, and exploited in aiding product design

    Shortest Route at Dynamic Location with Node Combination-Dijkstra Algorithm

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    Abstract— Online transportation has become a basic requirement of the general public in support of all activities to go to work, school or vacation to the sights. Public transportation services compete to provide the best service so that consumers feel comfortable using the services offered, so that all activities are noticed, one of them is the search for the shortest route in picking the buyer or delivering to the destination. Node Combination method can minimize memory usage and this methode is more optimal when compared to A* and Ant Colony in the shortest route search like Dijkstra algorithm, but can’t store the history node that has been passed. Therefore, using node combination algorithm is very good in searching the shortest distance is not the shortest route. This paper is structured to modify the node combination algorithm to solve the problem of finding the shortest route at the dynamic location obtained from the transport fleet by displaying the nodes that have the shortest distance and will be implemented in the geographic information system in the form of map to facilitate the use of the system. Keywords— Shortest Path, Algorithm Dijkstra, Node Combination, Dynamic Location (key words
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