59,261 research outputs found

    Testing Non-termination in Multi-threaded programs

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    We study the problem of detecting non - termination in multi - threaded programs due to unwanted race conditions. We claim that the cause of non-termination can be attributed to the presence of at least two loops in two different threads, where the valuations of the loop controlling parameters are inter-dependent, i.e., value of one parameter in one thread depends on the execution sequence in the other thread and vice versa. In this thesis, we propose a testing based technique to analyze finite execution sequences and infer the likelihood of non-termination scenarios. Our technique is a light weight, flexible testing based approach that can be paired with any testing technique. We claim that testing based methods are likely to be scalable to large programs as opposed to static analysis methods. We present an outline of our implementation and prove the feasibility of our approach by presenting case studies on tailored sample programs. We discuss the applicability of our approach to real world larger programs through experimental results. We conclude by discussing the limitations of our approach and future avenues of research along this line of work

    Non-intrusive on-the-fly data race detection using execution replay

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    This paper presents a practical solution for detecting data races in parallel programs. The solution consists of a combination of execution replay (RecPlay) with automatic on-the-fly data race detection. This combination enables us to perform the data race detection on an unaltered execution (almost no probe effect). Furthermore, the usage of multilevel bitmaps and snooped matrix clocks limits the amount of memory used. As the record phase of RecPlay is highly efficient, there is no need to switch it off, hereby eliminating the possibility of Heisenbugs because tracing can be left on all the time.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop on Automated Debugging (AAdebug 2000), August 2000, Munich. cs.SE/001003

    A Study of Concurrency Bugs and Advanced Development Support for Actor-based Programs

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    The actor model is an attractive foundation for developing concurrent applications because actors are isolated concurrent entities that communicate through asynchronous messages and do not share state. Thereby, they avoid concurrency bugs such as data races, but are not immune to concurrency bugs in general. This study taxonomizes concurrency bugs in actor-based programs reported in literature. Furthermore, it analyzes the bugs to identify the patterns causing them as well as their observable behavior. Based on this taxonomy, we further analyze the literature and find that current approaches to static analysis and testing focus on communication deadlocks and message protocol violations. However, they do not provide solutions to identify livelocks and behavioral deadlocks. The insights obtained in this study can be used to improve debugging support for actor-based programs with new debugging techniques to identify the root cause of complex concurrency bugs.Comment: - Submitted for review - Removed section 6 "Research Roadmap for Debuggers", its content was summarized in the Future Work section - Added references for section 1, section 3, section 4.3 and section 5.1 - Updated citation

    Execution replay and debugging

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    As most parallel and distributed programs are internally non-deterministic -- consecutive runs with the same input might result in a different program flow -- vanilla cyclic debugging techniques as such are useless. In order to use cyclic debugging tools, we need a tool that records information about an execution so that it can be replayed for debugging. Because recording information interferes with the execution, we must limit the amount of information and keep the processing of the information fast. This paper contains a survey of existing execution replay techniques and tools.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop on Automated Debugging (AADebug 2000), August 2000, Munich. cs.SE/001003

    SmartTrack: Efficient Predictive Race Detection

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    Widely used data race detectors, including the state-of-the-art FastTrack algorithm, incur performance costs that are acceptable for regular in-house testing, but miss races detectable from the analyzed execution. Predictive analyses detect more data races in an analyzed execution than FastTrack detects, but at significantly higher performance cost. This paper presents SmartTrack, an algorithm that optimizes predictive race detection analyses, including two analyses from prior work and a new analysis introduced in this paper. SmartTrack's algorithm incorporates two main optimizations: (1) epoch and ownership optimizations from prior work, applied to predictive analysis for the first time; and (2) novel conflicting critical section optimizations introduced by this paper. Our evaluation shows that SmartTrack achieves performance competitive with FastTrack-a qualitative improvement in the state of the art for data race detection.Comment: Extended arXiv version of PLDI 2020 paper (adds Appendices A-E) #228 SmartTrack: Efficient Predictive Race Detectio

    Dynamic Race Prediction in Linear Time

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    Writing reliable concurrent software remains a huge challenge for today's programmers. Programmers rarely reason about their code by explicitly considering different possible inter-leavings of its execution. We consider the problem of detecting data races from individual executions in a sound manner. The classical approach to solving this problem has been to use Lamport's happens-before (HB) relation. Until now HB remains the only approach that runs in linear time. Previous efforts in improving over HB such as causally-precedes (CP) and maximal causal models fall short due to the fact that they are not implementable efficiently and hence have to compromise on their race detecting ability by limiting their techniques to bounded sized fragments of the execution. We present a new relation weak-causally-precedes (WCP) that is provably better than CP in terms of being able to detect more races, while still remaining sound. Moreover it admits a linear time algorithm which works on the entire execution without having to fragment it.Comment: 22 pages, 8 figures, 1 algorithm, 1 tabl
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