10,575 research outputs found

    Automated Negotiation for Provisioning Virtual Private Networks Using FIPA-Compliant Agents

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    This paper describes the design and implementation of negotiating agents for the task of provisioning virtual private networks. The agents and their interactions comply with the FIPA specification and they are implemented using the FIPA-OS agent framework. Particular attention is focused on the design and implementation of the negotiation algorithms

    Affect and believability in game characters:a review of the use of affective computing in games

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    Virtual agents are important in many digital environments. Designing a character that highly engages users in terms of interaction is an intricate task constrained by many requirements. One aspect that has gained more attention recently is the effective dimension of the agent. Several studies have addressed the possibility of developing an affect-aware system for a better user experience. Particularly in games, including emotional and social features in NPCs adds depth to the characters, enriches interaction possibilities, and combined with the basic level of competence, creates a more appealing game. Design requirements for emotionally intelligent NPCs differ from general autonomous agents with the main goal being a stronger player-agent relationship as opposed to problem solving and goal assessment. Nevertheless, deploying an affective module into NPCs adds to the complexity of the architecture and constraints. In addition, using such composite NPC in games seems beyond current technology, despite some brave attempts. However, a MARPO-type modular architecture would seem a useful starting point for adding emotions

    Shaping Global Partnerships for a Post-2015 World

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    As we discuss the post-2015 development agenda, how can we empower global partnerships to achieve the transformational change we need for a better future? This article provides lessons and best practices from six diverse initiatives on applying the collective impact approach on a global scale -- how to develop a common agenda, operate effective shared measurement systems, support and coordinate activities, facilitate communication, and provide strong governance for global collaborative efforts.The report uses a collective impact lens to research and evaluate a range of global partnerships, with a particular emphasis on these six diverse initiatives: Roll Back Malaria Partnership, Global Alliance for Improved Nutrition, Global Road Safety Partnership, the World Economic Forum's New Vision for Agriculture, the Global Partnership for Education, and the World Wide Fund for Nature

    Multi Agent Systems in Logistics: A Literature and State-of-the-art Review

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    Based on a literature survey, we aim to answer our main question: “How should we plan and execute logistics in supply chains that aim to meet today’s requirements, and how can we support such planning and execution using IT?†Today’s requirements in supply chains include inter-organizational collaboration and more responsive and tailored supply to meet specific demand. Enterprise systems fall short in meeting these requirements The focus of planning and execution systems should move towards an inter-enterprise and event-driven mode. Inter-organizational systems may support planning going from supporting information exchange and henceforth enable synchronized planning within the organizations towards the capability to do network planning based on available information throughout the network. We provide a framework for planning systems, constituting a rich landscape of possible configurations, where the centralized and fully decentralized approaches are two extremes. We define and discuss agent based systems and in particular multi agent systems (MAS). We emphasize the issue of the role of MAS coordination architectures, and then explain that transportation is, next to production, an important domain in which MAS can and actually are applied. However, implementation is not widespread and some implementation issues are explored. In this manner, we conclude that planning problems in transportation have characteristics that comply with the specific capabilities of agent systems. In particular, these systems are capable to deal with inter-organizational and event-driven planning settings, hence meeting today’s requirements in supply chain planning and execution.supply chain;MAS;multi agent systems

    Cooperation in Industrial Systems

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    ARCHON is an ongoing ESPRIT II project (P-2256) which is approximately half way through its five year duration. It is concerned with defining and applying techniques from the area of Distributed Artificial Intelligence to the development of real-size industrial applications. Such techniques enable multiple problem solvers (e.g. expert systems, databases and conventional numerical software systems) to communicate and cooperate with each other to improve both their individual problem solving behavior and the behavior of the community as a whole. This paper outlines the niche of ARCHON in the Distributed AI world and provides an overview of the philosophy and architecture of our approach the essence of which is to be both general (applicable to the domain of industrial process control) and powerful enough to handle real-world problems

    A Formal Framework for Designing Boundedly Rational Agents

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    Notions of rationality and bounded rationality play important roles in research on the design and implementation of autonomous agents and multi-agent systems, for example in the context of instilling socially intelligent behavior into computing systems. However, the (formal) connection between artificial intelligence research on the design and implementation of boundedly rational and socially intelligent agents on the one hand and formal economic rationality – i.e., choice with clear and consistent preferences – or instrumental rationality – i.e., the maximization of a performance measure given an agent’s knowledge – on the other hand is weak. In this paper we address this shortcoming by introducing a formal framework for designing boundedly rational agents that systematically relax instrumental rationality, and we propose a system architecture for implementing such agents

    A Formal Framework for Designing Boundedly Rational Agents

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    Notions of rationality and bounded rationality play important roles in research on the design and implementation of autonomous agents and multi-agent systems, for example in the context of instilling socially intelligent behavior into computing systems. However, the (formal) connection between artificial intelligence research on the design and implementation of boundedly rational and socially intelligent agents on the one hand and formal economic rationality – i.e., choice with clear and consistent preferences – or instrumental rationality – i.e., the maximization of a performance measure given an agent’s knowledge – on the other hand is weak. In this paper we address this shortcoming by introducing a formal framework for designing boundedly rational agents that systematically relax instrumental rationality, and we propose a system architecture for implementing such agents

    CARDS: A blueprint and environment for domain-specific software reuse

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    CARDS (Central Archive for Reusable Defense Software) exploits advances in domain analysis and domain modeling to identify, specify, develop, archive, retrieve, understand, and reuse domain-specific software components. An important element of CARDS is to provide visibility into the domain model artifacts produced by, and services provided by, commercial computer-aided software engineering (CASE) technology. The use of commercial CASE technology is important to provide rich, robust support for the varied roles involved in a reuse process. We refer to this kind of use of knowledge representation systems as supporting 'knowledge-based integration.

    Layered evaluation of interactive adaptive systems : framework and formative methods

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