6,542 research outputs found
A Narrative Approach to Human-Robot Interaction Prototyping for Companion Robots
© 2020 Kheng Lee Koay et al., published by De Gruyter This work is licensed under the Creative Commons Attribution 4.0 International License. https://creativecommons.org/licenses/by/4.0/This paper presents a proof of concept prototype study for domestic home robot companions, using a narrative-based methodology based on the principles of immersive engagement and fictional enquiry, creating scenarios which are inter-connected through a coherent narrative arc, to encourage participant immersion within a realistic setting. The aim was to ground human interactions with this technology in a coherent, meaningful experience. Nine participants interacted with a robotic agent in a smart home environment twice a week over a month, with each interaction framed within a greater narrative arc. Participant responses, both to the scenarios and the robotic agents used within them are discussed, suggesting that the prototyping methodology was successful in conveying a meaningful interaction experience.Peer reviewe
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INTELLIGENT TUTORING SYSTEMS, PEDAGOGICAL AGENT DESIGN, AND HISPANIC ENGLISH LANGUAGE LEARNERS
According to the most recent data from the National Center of Education Statistics (NCES) there were approximately 5 million English Language Learners (ELLs) in the U.S. public schools in the Fall of 2016, representing about 10% of the student population (2019). Spanish is the primary language for most ELL students, by a large margin. As a group, ELLs have faced a deeply rooted and persistent math achievement gap (U.S. Department of Education, 2015). Despite research indicating that intelligent tutors and animated pedagogical agents enhance learning, many tutors are not designed with ELLs in mind. As a result, Hispanic ELL students may experience difficulty accessing the relevant content when using a tutor. This mixed-method research investigates how a tutor can reach Hispanic ELL students, based on the social and cultural Identity framework of the Figured Worlds Theory by Holland et al., (1998). Students will socially and culturally engage with their animated pedagogical agents constructing figured worlds of learning and connection that have the power to shape the students’ senses of themselves as learners of math. This study investigates how Hispanic ELL students perceive the utility of and relate to a learning companion (LC) design. Data was examined from 76 middle school students interacting with a math tutor, MathSpring. The findings indicate that ELL students find the MathSpring LC more useful and helpful than do non-ELL students and the ELL students designed LCs that looked more like themselves than did the non-ELL students. The findings also indicate that students formed ‘She/Me Connection’ and ‘She is Like Me’ figured worlds
Future bathroom: A study of user-centred design principles affecting usability, safety and satisfaction in bathrooms for people living with disabilities
Research and development work relating to assistive technology
2010-11 (Department of Health)
Presented to Parliament pursuant to Section 22 of the Chronically Sick and Disabled Persons Act 197
Socially Assistive Robot Enabled Personalised Care for People with Dementia in Australian Private Homes
Australia’s population is ageing and a large number of people are living in their own homes. Motivated by design science as the research methodology, the authors in this paper embark the research on designing, implementing, trialling and evaluating robot enabled user-centred care for people with dementia in home-based settings. Given the importance of pursuing person-centred care practice, this research involves marrying personhood in health care with socially assistive robotics to the designs of social robot enabled person-centred care services. We have conducted first ever longitudinal robotic trials through real deployments in Australian private dwellings to evaluate the impact of the designed socially assistive robots on older people with dementia. The data analyses have been performed through both interactional data (with 2044 times of interaction and a total of 167 hours of usage) and quality of robot experience survey. The descriptive analysis of interactional data show that the designed socially assistive robot enabled care system has facilitated breaking the technology barrier of people with dementia, positively proving sensory enrichment to participants and provided respires to the participants’ carers. The quality of robot experience survey statistics indicate the participants had positive experience with their robot
Assistive Social Robots for People with Special needs
An increasing number of elderly people leads todemand for social robots to support health care and independentlife. An overview of various potential applications of social robotsis provided in this paper. In addition, the latest research progressin our institute is presented, i.e., multi-party interaction, gesturerecognition, affective computing, and attention capture. All theresearch and applications demonstrate that social robots are goodassistive robots for people with special needs
The Key Artificial Intelligence Technologies in Early Childhood Education: A Review
Artificial Intelligence (AI) technologies have been applied in various
domains, including early childhood education (ECE). Integration of AI
educational technology is a recent significant trend in ECE. Currently, there
are more and more studies of AI in ECE. To date, there is a lack of survey
articles that discuss the studies of AI in ECE. In this paper, we provide an
up-to-date and in-depth overview of the key AI technologies in ECE that
provides a historical perspective, summarizes the representative works,
outlines open questions, discusses the trends and challenges through a detailed
bibliometric analysis, and provides insightful recommendations for future
research. We mainly discuss the studies that apply AI-based robots and AI
technologies to ECE, including improving the social interaction of children
with an autism spectrum disorder. This paper significantly contributes to
provide an up-to-date and in-depth survey that is suitable as introductory
material for beginners to AI in ECE, as well as supplementary material for
advanced users.Comment: 39 pages, 9 figures, 4 table
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