46,187 research outputs found
Designer - Supporting Teachers Experience in Learning Management Systems
Our paper entitled “Designer - Supporting Teachers Experience in Learning Management Systems” has been accepted for presentation at the International Conference on Web-based Learning in Sinaia, Romania. This conference is one of the top conferences in the area of technology enhanced learning and the acceptance of our paper at this conference provided us with the chance to present our work to leading researchers in our area.
In our paper, we introduced Designer, an approach for teachers to help them in designing courses via a semi-automatic design process based on dynamic user modeling and adaptive learning design generation. In a virtual learning environment supporting the competence development process as well as providing students with personalized/adaptive courses ends up being an elusive and time-consuming task for teachers and/or instructional designers. Our proposed tool, Designer, aims at addressing this issue by supporting teachers to create adaptive courses based on students’ competencies and learning styles. A qualitative and quantitative evaluation demonstrated the effectiveness of Designer in supporting teachers to create such adaptive courses.
The presentation of our paper was received very well and leaded to many questions after the presentation, further discussions during the conference, many ideas for future research, and a potential collaboration with an international research group.In the lifelong learning context, the efficiency of learning is measured according to the users’ achievement of the target competences. However, in a virtual learning environment supporting the competence development process ends up being an elusive and time-consuming task for teachers or instructional designers. Furthermore, tailoring courses to the individual learner’s needs and preferences has high potential to improve the learning process of learners. However, again, this is a time-consuming and complex task for teachers and instructional designers. In this paper, we introduce Designer, an approach for teachers to help them in designing courses via a semi-automatic design process based on dynamic user modeling and adaptive learning design generation. A qualitative and quantitative evaluation demonstrated the effectiveness of Designer in supporting teachers to create adaptive courses
Proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET 2013)
"This book contains the proceedings of the International Workshop on EuroPLOT Persuasive Technology for Learning, Education and Teaching (IWEPLET) 2013 which was held on 16.-17.September 2013 in Paphos (Cyprus) in conjunction with the EC-TEL conference. The workshop and hence the proceedings are divided in two parts: on Day 1 the EuroPLOT project and its results are introduced, with papers about the specific case studies and their evaluation. On Day 2, peer-reviewed papers are presented which address specific topics and issues going beyond the EuroPLOT scope. This workshop is one of the deliverables (D 2.6) of the EuroPLOT project, which has been funded from November 2010 – October 2013 by the Education, Audiovisual and Culture Executive Agency (EACEA) of the European Commission through the Lifelong Learning Programme (LLL) by grant #511633. The purpose of this project was to develop and evaluate Persuasive Learning Objects and Technologies (PLOTS), based on ideas of BJ Fogg. The purpose of this workshop is to summarize the findings obtained during this project and disseminate them to an interested audience. Furthermore, it shall foster discussions about the future of persuasive technology and design in the context of learning, education and teaching. The international community working in this area of research is relatively small. Nevertheless, we have received a number of high-quality submissions which went through a peer-review process before being selected for presentation and publication. We hope that the information found in this book is useful to the reader and that more interest in this novel approach of persuasive design for teaching/education/learning is stimulated. We are very grateful to the organisers of EC-TEL 2013 for allowing to host IWEPLET 2013 within their organisational facilities which helped us a lot in preparing this event. I am also very grateful to everyone in the EuroPLOT team for collaborating so effectively in these three years towards creating excellent outputs, and for being such a nice group with a very positive spirit also beyond work. And finally I would like to thank the EACEA for providing the financial resources for the EuroPLOT project and for being very helpful when needed. This funding made it possible to organise the IWEPLET workshop without charging a fee from the participants.
Peripatetic electronic teachers in higher education
This paper explores the idea of information and communications technology providing a medium enabling higher education teachers to act as freelance agents. The notion of a ‘Peripatetic Electronic Teacher’ (PET) is introduced to encapsulate this idea. PETs would exist as multiple telepresences (pedagogical, professional, managerial and commercial) in PET‐worlds; global networked environments which support advanced multimedia features. The central defining rationale of a pedagogical presence is described in detail and some implications for the adoption of the PET‐world paradigm are discussed. The ideas described in this paper were developed by the author during a recently completed Short‐Term British Telecom Research Fellowship, based at the BT Adastral Park
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Learning design – making practice explicit
New technologies have immense potential for learning, but the sheer variety possible also creates challenges for learners in terms of navigating through an increasingly complex digital landscape and for teachers in terms of how to design and support learning interventions. How can learners and teachers make informed decisions about what technologies to use in the design and support of learning activities? This presentation will consider this question and present a new methodology for design – 'learning design', which aims to shift the creation and support of learning from what has traditionally been an implicit, belief-based practice to one that is explicit and design based. Learning design research at the Open University, UK has included the development of a set of conceptual design views, a tool for visualising designs (CompendiumLD) and a social networking site, for sharing and discussing learning and teaching ideas and designs (Cloudworks). An overview of this work will be provided, along with a discussion of the perceived benefits of this new approach to educational design
Towards the architecture of an instructional multimedia database
The applicability of multimedia databases in education may be extended if they can serve multiple target groups, leading to affordable costs per unit for the user. In this contribution, an approach is described to build generic multimedia databases to serve that purpose. This approach is elaborated within the ODB Project ('Instructional Design of an Optical DataBase'); the term optical refers to the use of optical storage media to hold the audiovisual components. The project aims at developing a database in which a hypermedia encyclopedia is combined with instructional multimedia applications for different target groups at different educational levels. The architecture of the Optical Database will allow for switching between application types while working (for instance from tutorial instruction via the encyclopedia to a simulation and back). For instruction, the content of the database is thereby organized around so-called standard instruction routes: one route per target group. In the project, the teacher is regarded as the manager of instruction.\ud
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From that perspective, the database is primarily organized as a teaching facility. Central to the research is the condition that the architecture of the Optical Database has to enable teachers to select and tailor instruction routes to their needs in a way that is perceived as logical and easy to use
E-Learning for Teachers and Trainers : Innovative Practices, Skills and Competences
Reproduction is authorised provided the source is acknowledged.Final Published versio
The practitioner perspective on the modeling of pedagogy and practice
The promotion of e-learning in policies internationally has led to questions about how best to employ technology in support of learning. A range of models has since been developed that attempts to relate pedagogy to technology. However, research into the effectiveness of such models in changing teaching practice is sparse, and work that compares these models to practitioners’ own representations of their practice is absent. The study described here involved asking practitioners to model their own practice, and to compare these with a model developed by a government organisation. Practitioners were adept at using existing models and repurposing them to suit their own context. Our research provided evidence of broad acceptance of the existing model with practitioners, but indicated that practitioners would take this tool and remodel it for their own contexts of learning to make it meaningful, relevant and useful to them
Issues related to conducting a global studio
The purpose of this paper is to initiate discussion and guide a proposed workshop on issues in crossinstitutional and cross-disciplinary design studios, with a focus on assessment. This paper overviews issues associated with the implementation and coordination of the Global Studio, a recent crossdisciplinary and cross-institutional teaching and learning collaboration conducted across three HE institutions. First, we outline the aims of the Global Studio. Then, we describe the initial planning and implementation of the Global Studio. Finally, we discuss some of the challenges faced by academics teaching on the course.We suggest that many of these challenges were associated with assessment
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