69,403 research outputs found
De-ossifying the Internet Transport Layer : A Survey and Future Perspectives
ACKNOWLEDGMENT The authors would like to thank the anonymous reviewers for their useful suggestions and comments.Peer reviewedPublisher PD
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Computing infrastructure issues in distributed communications systems : a survey of operating system transport system architectures
The performance of distributed applications (such as file transfer, remote login, tele-conferencing, full-motion video, and scientific visualization) is influenced by several factors that interact in complex ways. In particular, application performance is significantly affected both by communication infrastructure factors and computing infrastructure factors. Several communication infrastructure factors include channel speed, bit-error rate, and congestion at intermediate switching nodes. Computing infrastructure factors include (among other things) both protocol processing activities (such as connection management, flow control, error detection, and retransmission) and general operating system factors (such as memory latency, CPU speed, interrupt and context switching overhead, process architecture, and message buffering). Due to a several orders of magnitude increase in network channel speed and an increase in application diversity, performance bottlenecks are shifting from the network factors to the transport system factors.This paper defines an abstraction called an "Operating System Transport System Architecture" (OSTSA) that is used to classify the major components and services in the computing infrastructure. End-to-end network protocols such as TCP, TP4, VMTP, XTP, and Delta-t typically run on general-purpose computers, where they utilize various operating system resources such as processors, virtual memory, and network controllers. The OSTSA provides services that integrate these resources to support distributed applications running on local and wide area networks.A taxonomy is presented to evaluate OSTSAs in terms of their support for protocol processing activities. We use this taxonomy to compare and contrast five general-purpose commercial and experimental operating systems including System V UNIX, BSD UNIX, the x-kernel, Choices, and Xinu
Post Sockets: Towards an Evolvable Network Transport Interface
The traditional Sockets API is showing its age, and no longer provides effective support for modern networked applications. This has led to a proliferation of non-standard extensions, alternative APIs, and workarounds that enable new features and allow applications to make good use of the network, but are difficult to use, and require expert knowledge that is not widespread. In this paper, we present Post Sockets, a proposed new standard network API, that is designed to support modern network transport protocols and features, while raising the level of abstraction and enhancing usability. Specifically, Post Sockets aims to give portable applications the ability to use a clear, messages based, interface to multi-path and multi-stream transports, rendezvous and connection racing, and fast connection re-establishment
Multimedia Teleservices Modelled with the OSI Application Layer Structure
This paper looks into the communications capabilities that are required by distributed multimedia applications to achieve relation preserving information exchange. These capabilities are derived by analyzing the notion of information exchange and are embodied in communications functionalities. To emphasize the importance of the users' view, a top-down approach is applied. The (revised) OSI Application Layer Structure (OSI-ALS) is used to model the communications functionalities and to develop an architecture for composition of multimedia services with these functionalities. This work may therefore be considered an exercise to evaluate the suitability of OSI-ALS for composition of multimedia teleservices
Building a Truly Distributed Constraint Solver with JADE
Real life problems such as scheduling meeting between people at different
locations can be modelled as distributed Constraint Satisfaction Problems
(CSPs). Suitable and satisfactory solutions can then be found using constraint
satisfaction algorithms which can be exhaustive (backtracking) or otherwise
(local search). However, most research in this area tested their algorithms by
simulation on a single PC with a single program entry point. The main
contribution of our work is the design and implementation of a truly
distributed constraint solver based on a local search algorithm using Java
Agent DEvelopment framework (JADE) to enable communication between agents on
different machines. Particularly, we discuss design and implementation issues
related to truly distributed constraint solver which might not be critical when
simulated on a single machine. Evaluation results indicate that our truly
distributed constraint solver works well within the observed limitations when
tested with various distributed CSPs. Our application can also incorporate any
constraint solving algorithm with little modifications.Comment: 7 page
A critical analysis of the X.400 model of message handling systems
The CCITT X.400 model of store and forward Message Handling Systems (MHS) serves as a common basis for the definition of electronic mail services and protocols both within CCITT and ISO. This paper presents an analysis of this model and its related recommendations from two perspectives. First the concepts of service, protocol and interface are discussed together with their application to this model; second the positioning within ISO's reference model for Open Systems Interconnection (OSI) is commented on
Poor Man's Content Centric Networking (with TCP)
A number of different architectures have been proposed in support of data-oriented or information-centric networking. Besides a similar visions, they share the need for designing a new networking architecture. We present an incrementally deployable approach to content-centric networking based upon TCP. Content-aware senders cooperate with probabilistically operating routers for scalable content delivery (to unmodified clients), effectively supporting opportunistic caching for time-shifted access as well as de-facto synchronous multicast delivery. Our approach is application protocol-independent and provides support beyond HTTP caching or managed CDNs. We present our protocol design along with a Linux-based implementation and some initial feasibility checks
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