501 research outputs found

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    Optimizing IETF multimedia signaling protocols and architectures in 3GPP networks : an evolutionary approach

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    Signaling in Next Generation IP-based networks heavily relies in the family of multimedia signaling protocols defined by IETF. Two of these signaling protocols are RTSP and SIP, which are text-based, client-server, request-response signaling protocols aimed at enabling multimedia sessions over IP networks. RTSP was conceived to set up streaming sessions from a Content / Streaming Server to a Streaming Client, while SIP was conceived to set up media (e.g.: voice, video, chat, file sharing, …) sessions among users. However, their scope has evolved and expanded over time to cover virtually any type of content and media session. As mobile networks progressively evolved towards an IP-only (All-IP) concept, particularly in 4G and 5G networks, 3GPP had to select IP-based signaling protocols for core mobile services, as opposed to traditional SS7-based protocols used in the circuit-switched domain in use in 2G and 3G networks. In that context, rather than reinventing the wheel, 3GPP decided to leverage Internet protocols and the work carried on by the IETF. Hence, it was not surprise that when 3GPP defined the so-called Packet-switched Streaming Service (PSS) for real-time continuous media delivery, it selected RTSP as its signaling protocol and, more importantly, SIP was eventually selected as the core signaling protocol for all multimedia core services in the mobile (All-)IP domain. This 3GPP decision to use off-the-shelf IETF-standardized signaling protocols has been a key cornerstone for the future of All-IP fixed / mobile networks convergence and Next Generation Networks (NGN) in general. In this context, the main goal of our work has been analyzing how such general purpose IP multimedia signaling protocols are deployed and behave over 3GPP mobile networks. Effectively, usage of IP protocols is key to enable cross-vendor interoperability. On the other hand, due to the specific nature of the mobile domain, there are scenarios where it might be possible to leverage some additional “context” to enhance the performance of such protocols in the particular case of mobile networks. With this idea in mind, the bulk of this thesis work has consisted on analyzing and optimizing the performance of SIP and RTSP multimedia signaling protocols and defining optimized deployment architectures, with particular focus on the 3GPP PSS and the 3GPP Mission Critical Push-to-Talk (MCPTT) service. This work was preceded by a detailed analysis work of the performance of underlying IP, UDP and TCP protocol performance over 3GPP networks, which provided the best baseline for the future work around IP multimedia signaling protocols. Our contributions include the proposal of new optimizations to enhance multimedia streaming session setup procedures, detailed analysis and optimizations of a SIP-based Presence service and, finally, the definition of new use cases and optimized deployment architectures for the 3GPP MCPTT service. All this work has been published in the form of one book, three papers published in JCR cited International Journals, 5 articles published in International Conferences, one paper published in a National Conference and one awarded patent. This thesis work provides a detailed description of all contributions plus a comprehensive overview of their context, the guiding principles beneath all contributions, their applicability to different network deployment technologies (from 2.5G to 5G), a detailed overview of the related OMA and 3GPP architectures, services and design principles. Last but not least, the potential evolution of this research work into the 5G domain is also outlined as well.Els mecanismes de Senyalització en xarxes de nova generació es fonamenten en protocols de senyalització definits per IETF. En particular, SIP i RTSP són dos protocols extensibles basats en missatges de text i paradigma petició-resposta. RTSP va ser concebut per a establir sessions de streaming de continguts, mentre SIP va ser creat inicialment per a facilitar l’establiment de sessions multimèdia (veu, vídeo, xat, compartició) entre usuaris. Tot i així, el seu àmbit d’aplicació s’ha anat expandint i evolucionant fins a cobrir virtualment qualsevol tipus de contingut i sessió multimèdia. A mesura que les xarxes mòbils han anat evolucionant cap a un paradigma “All-IP”, particularment en xarxes 4G i 5G, 3GPP va seleccionar els protocols i arquitectures destinats a gestionar la senyalització dels serveis mòbils presents i futurs. En un moment determinat 3GPP decideix que, a diferència dels sistemes 2G i 3G que fan servir protocols basats en SS7, els sistemes de nova generació farien servir protocols estandarditzats per IETF. Quan 3GPP va començar a estandarditzar el servei de Streaming sobre xarxes mòbils PSS (Packet-switched Streaming Service) va escollir el protocol RTSP com a mecanisme de senyalització. Encara més significatiu, el protocol SIP va ser escollit com a mecanisme de senyalització per a IMS (IP Multimedia Subsystem), l’arquitectura de nova generació que substituirà la xarxa telefònica tradicional i permetrà el desplegament de nous serveis multimèdia. La decisió per part de 3GPP de seleccionar protocols estàndards definits per IETF ha representat una fita cabdal per a la convergència del sistemes All-IP fixes i mòbils, i per al desenvolupament de xarxes NGN (Next Generation Networks) en general. En aquest context, el nostre objectiu inicial ha estat analitzar com aquests protocols de senyalització multimèdia, dissenyats per a xarxes IP genèriques, es comporten sobre xarxes mòbils 3GPP. Efectivament, l’ús de protocols IP és fonamental de cara a facilitar la interoperabilitat de solucions diferents. Per altra banda, hi ha escenaris a on és possible aprofitar informació de “context” addicional per a millorar el comportament d’aquests protocols en al cas particular de xarxes mòbils. El cos principal del treball de la tesi ha consistit en l’anàlisi i optimització del rendiment dels protocols de senyalització multimèdia SIP i RTSP, i la definició d’arquitectures de desplegament, amb èmfasi en els serveis 3GPP PSS i 3GPP Mission Critical Push-to-Talk (MCPTT). Aquest treball ha estat precedit per una feina d’anàlisi detallada del comportament dels protocols IP, TCP i UDP sobre xarxes 3GPP, que va proporcionar els fonaments adequats per a la posterior tasca d’anàlisi de protocols de senyalització sobre xarxes mòbils. Les contribucions inclouen la proposta de noves optimitzacions per a millorar els procediments d’establiment de sessions de streaming multimèdia, l’anàlisi detallat i optimització del servei de Presència basat en SIP i la definició de nous casos d’ús i exemples de desplegament d’arquitectures optimitzades per al servei 3GPP MCPTT. Aquestes contribucions ha quedat reflectides en un llibre, tres articles publicats en Revistes Internacionals amb índex JCR, 5 articles publicats en Conferències Internacionals, un article publicat en Congrés Nacional i l’adjudicació d’una patent. La tesi proporciona una descripció detallada de totes les contribucions, així com un exhaustiu repàs del seu context, dels principis fonamentals subjacents a totes les contribucions, la seva aplicabilitat a diferents tipus de desplegaments de xarxa (des de 2.5G a 5G), així una presentació detallada de les arquitectures associades definides per organismes com OMA o 3GPP. Finalment també es presenta l’evolució potencial de la tasca de recerca cap a sistemes 5G.Postprint (published version

    Aplicação de mecanismos baseados em broker para ligação de terminais a redes móveis

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    In recent years, mobile data traffic has been growing with the increase of equipments connected to the network. Due to user demand, network operators have to continuously upgrade their networks and keep the costs low. Nowadays, to do this upgrade, the operator needs to acquire new equipment, leading to a very high investment. 5G aims to provide more scalability and flexibility on the network. For this, the 5G system architecture is built based on a cloud-native, which means Service Based Architecture (SBA) in the core network. SBA aims to provide connectivity with all access technologies, introducing more redundancy in the control plane’s resiliency and operational efficiency. Additionaly, instead of using dedicated interfaces between each pair of interacting core functions, they now communicate through a Service-Based Interface (SBI), aiming for greater flexibility and simplicity. The OpenAirInterface (OAI) is an open-source software platform that aims to provide an approximation to the 3GPP standards of the 4G and 5G networks. This thesis provides a study of the impact of the SBA in the control plane. For that, we used an architecture that evolves the Evolved Packet Core (EPC) into a core network close to 5G Core (5GC) by introducing a broker. The broker is integrated between the modules in the control plane, wherein they have to order requests to communicate with each other. The proposed architecture consists of integrating the broker on the OAI platform, evaluating it, and comparing it with the original EPC.Nos últimos anos, o tráfego de dados móveis tem vindo a crescer com o aumento de equipamentos ligados à rede. Devido à demanda do utilizador, os operadores de rede necessitam de atualizar continuamente a sua rede e manter os custos baixos. Atualmente, para essa atualização, o operador precisa de adquirir novos equipamentos, tendo um investimento muito elevado. O 5G via fornecer maior escalabilidade e flexibilidade na rede. Para isso, a arquitetura do sistema 5G é construída com base numa nuvem nativa, o que significa uma arquitetura baseada em serviços na rede “core”. Este tipo de arquitetura visa fornecer conectividade independentemente da tecnologia de acesso, introduzindo maior redundância na resiliência no plano de controlo e eficiência operacional. Adicionalmente, ao invés de interfaces dedicadas entre cada par de funções de rede “core” intervenientes, as mesmas comunicam através de uma interface baseada em serviços, com vista a uma maior flexibilidade e simplicidade. OpenAirInterface (OAI) é uma plataforma de software de código aberto que visa fornecer uma aproximação aos padrões 3GPP das redes 4G e 5G. Esta dissertação fornece um estudo do impacto de uma arquitetura baseada em serviços no plano de controlo. Para isso, utilizou-se uma arquitetura que evolui o Evolved Packet Core (EPC) para uma rede “core” próxima da 5G Core (5GC), introduzindo um broker. Um broker é integrado entre os módulos do plano de controlo, no qual estes para comunicarem entre si necessitam de realizar pedidos. A abordagem utilizada consiste na integração de um broker na plataforma OAI, avaliando o seu impacto comparando com o EPC original.Mestrado em Engenharia de Computadores e Telemátic

    Scalable RAN Virtualization in Multi-Tenant LTE-A Heterogeneous Networks (Extended version)

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    Cellular communications are evolving to facilitate the current and expected increasing needs of Quality of Service (QoS), high data rates and diversity of offered services. Towards this direction, Radio Access Network (RAN) virtualization aims at providing solutions of mapping virtual network elements onto radio resources of the existing physical network. This paper proposes the Resources nEgotiation for NEtwork Virtualization (RENEV) algorithm, suitable for application in Heterogeneous Networks (HetNets) in Long Term Evolution-Advanced (LTE-A) environments, consisting of a macro evolved NodeB (eNB) overlaid with small cells. By exploiting Radio Resource Management (RRM) principles, RENEV achieves slicing and on demand delivery of resources. Leveraging the multi-tenancy approach, radio resources are transferred in terms of physical radio Resource Blocks (RBs) among multiple heterogeneous base stations, interconnected via the X2 interface. The main target is to deal with traffic variations in geographical dimension. All signaling design considerations under the current Third Generation Partnership Project (3GPP) LTE-A architecture are also investigated. Analytical studies and simulation experiments are conducted to evaluate RENEV in terms of network's throughput as well as its additional signaling overhead. Moreover we show that RENEV can be applied independently on top of already proposed schemes for RAN virtualization to improve their performance. The results indicate that significant merits are achieved both from network's and users' perspective as well as that it is a scalable solution for different number of small cells.Comment: 40 pages (including Appendices), Accepted for publication in the IEEE Transactions on Vehicular Technolog
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