267 research outputs found

    Data compression systems for home-use digital video recording

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    The authors focus on image data compression techniques for digital recording. Image coding for storage equipment covers a large variety of systems because the applications differ considerably in nature. Video coding systems suitable for digital TV and HDTV recording and digital electronic still picture storage are considered. In addition, attention is paid to picture coding for interactive systems, such as the compact-disc interactive system. The relation between the recording system boundary conditions and the applied coding techniques is outlined. The main emphasis is on picture coding techniques for digital consumer recordin

    Sub-band/transform compression of video sequences

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    The progress on compression of video sequences is discussed. The overall goal of the research was the development of data compression algorithms for high-definition television (HDTV) sequences, but most of our research is general enough to be applicable to much more general problems. We have concentrated on coding algorithms based on both sub-band and transform approaches. Two very fundamental issues arise in designing a sub-band coder. First, the form of the signal decomposition must be chosen to yield band-pass images with characteristics favorable to efficient coding. A second basic consideration, whether coding is to be done in two or three dimensions, is the form of the coders to be applied to each sub-band. Computational simplicity is of essence. We review the first portion of the year, during which we improved and extended some of the previous grant period's results. The pyramid nonrectangular sub-band coder limited to intra-frame application is discussed. Perhaps the most critical component of the sub-band structure is the design of bandsplitting filters. We apply very simple recursive filters, which operate at alternating levels on rectangularly sampled, and quincunx sampled images. We will also cover the techniques we have studied for the coding of the resulting bandpass signals. We discuss adaptive three-dimensional coding which takes advantage of the detection algorithm developed last year. To this point, all the work on this project has been done without the benefit of motion compensation (MC). Motion compensation is included in many proposed codecs, but adds significant computational burden and hardware expense. We have sought to find a lower-cost alternative featuring a simple adaptation to motion in the form of the codec. In sequences of high spatial detail and zooming or panning, it appears that MC will likely be necessary for the proposed quality and bit rates

    Perfect reconstruction filter banks for HDTV representation and coding

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    subband decompisition of HDTV signlas is important both for representation purpose (to create compatible subchannels) and fro coding (several proposed compression schemes include some subband division). We first review perfect reconstruction filter banks in multiple dimensions in the contest of arbitrary sampling patterns. Then we concentrate on the special case of quincunx substampling and derive filter banks to go from processing to interlaced scanning (with a highpass which contains deinterlacing information) as well as from interlaced to progressive. We apply this decompisition to a sequence and indicate bitrates

    Investigation of coding and equalization for the digital HDTV terrestrial broadcast channel

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    Includes bibliographical references (p. 241-248).Supported by the Advanced Telecommunications Research Program.Julien J. Nicolas

    Towards adaptive balanced computing (ABC) using reconfigurable functional caches (RFCs)

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    The general-purpose computing processor performs a wide range of functions. Although the performance of general-purpose processors has been steadily increasing, certain software technologies like multimedia and digital signal processing applications demand ever more computing power. Reconfigurable computing has emerged to combine the versatility of general-purpose processors with the customization ability of ASICs. The basic premise of reconfigurability is to provide better performance and higher computing density than fixed configuration processors. Most of the research in reconfigurable computing is dedicated to on-chip functional logic. If computing resources are adaptable to the computing requirement, the maximum performance can be achieved. To overcome the gap between processor and memory technology, the size of on-chip cache memory has been consistently increasing. The larger cache memory capacity, though beneficial in general, does not guarantee a higher performance for all the applications as they may not utilize all of the cache efficiently. To utilize on-chip resources effectively and to accelerate the performance of multimedia applications specifically, we propose a new architecture---Adaptive Balanced Computing (ABC). ABC uses dynamic resource configuration of on-chip cache memory by integrating Reconfigurable Functional Caches (RFC). RFC can work as a conventional cache or as a specialized computing unit when necessary. In order to convert a cache memory to a computing unit, we include additional logic to embed multi-bit output LUTs into the cache structure. We add the reconfigurability of cache memory to a conventional processor with minimal modification to the load/store microarchitecture and with minimal compiler assistance. ABC architecture utilizes resources more efficiently by reconfiguring the cache memory to computing units dynamically. The area penalty for this reconfiguration is about 50--60% of the memory cell cache array-only area with faster cache access time. In a base array cache (parallel decoding caches), the area penalty is 10--20% of the data array with 1--2% increase in the cache access time. However, we save 27% for FIR and 44% for DCT/IDCT in area with respect to memory cell array cache and about 80% for both applications with respect to base array cache if we were to implement all these units separately (such as ASICs). The simulations with multimedia and DSP applications (DCT/IDCT and FIR/IIR) show that the resource configuration with the RFC speedups ranging from 1.04X to 3.94X in overall applications and from 2.61X to 27.4X in the core computations. The simulations with various parameters indicate that the impact of reconfiguration can be minimized if an appropriate cache organization is selected
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