1,855 research outputs found
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Towards scalable end-to-end QoS provision for VoIP applications
The growth of the Internet and the development of its new applications have increased the demand for providing a certain level of resource assurance and service support. The concept of ensuring quality of service (QoS) has been introduced in order to provide the support and assurance for these services. Different QoS mechanisms, such as integrated services (IntServ) and differentiated services (DiffServ), have been developed and introduced to provide different levels of QoS provision. However, IntServ can suffer from scalability issues that make it infeasible for large-scale network implementations. On the other hand, the aggregated-based per-flow technique of DiffServ does not provide such an end-to-end QoS guarantee. Recently, the IETF have proposed a new QoS architecture that implements IntServ over DiffServ in order to provide an end-to-end QoS for scalable networks. Hence, it became possible to provide and support a certain level of QoS for some delay sensitive and bandwidth-demanding applications such as voice over Internet Protocol (VoIP). With regard to VoIP applications, delay, jitter and packet loss are crucial issues that have to be taken into consideration for any VoIP system design and such parameters need a distinct level of QoS support
Quality of Service over Specific Link Layers: state of the art report
The Integrated Services concept is proposed as an enhancement to the current Internet architecture, to provide a better Quality of Service (QoS) than that provided by the traditional Best-Effort service. The features of the Integrated Services are explained in this report. To support Integrated Services, certain requirements are posed on the underlying link layer. These requirements are studied by the Integrated Services over Specific Link Layers (ISSLL) IETF working group. The status of this ongoing research is reported in this document. To be more specific, the solutions to provide Integrated Services over ATM, IEEE 802 LAN technologies and low-bitrate links are evaluated in detail. The ISSLL working group has not yet studied the requirements, that are posed on the underlying link layer, when this link layer is wireless. Therefore, this state of the art report is extended with an identification of the requirements that are posed on the underlying wireless link, to provide differentiated Quality of Service
QUALITY OF SERVICE ARCHITECTURES APPLICABILITY IN AN INTRANET NETWORK
The quality of service (QoS) concept, which appeared initially as a necessity to improve Internet users perception, deals actually with new valences along with information society maturation. At the organisation’s level, the Intranet network shall assure in a similar manner as the Internet all kinds of services, which are useful to the organisation’s users. Starting from the traditional QoS architectural models, network administrators shall plan and design a QoS architecture, which will map on the organisation’s requirements, having at disposal not only own network elements but also communication services provided by other operators. The aim of this paper is to present, starting from the general QoS models, a comparative study of main advantages and drawbacks in implementing a specific Intranet QoS architecture taking into consideration all kind of aspects (material, financial, human resources), which impact on a good Intranet QoS management.QoS, IntServ, DiffServ, IntServ over DiffServ, VPN-MPLS, Intranet network
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Ubiquitous Internet in an integrated satellite-terrestrial environment: The SUITED solution
yesThe current Internet architecture appears to
not be particularly suited to addressing the
emerging needs of new classes of users who wish
to gain access to multimedia services made available
by ISPs, regardless of their location, while
in motion and with a guaranteed level of quality.
One of the main objectives of so-called nextgeneration
systems is to overcome the limitations
of todayÂżs available Internet by adopting an
approach based on the integration of different
mobile and fixed networks. The SUITED project
moves in this direction since it aims at contributing
to the design and deployment of the global
mobile broadband system (GMBS), a unique
satellite/terrestrial infrastructure ensuring
nomadic users access to Internet services with a
negotiated QoS. A description of the main features
of the GMBS architecture, characterized
by the integration of a multisegment access network
with a federated ISP network is given in
this article. The GMBS multimode terminal is
schematically described, and an overview of the
so-called QoS-aware mobility management
scheme, devised for such a heterogeneous scenario,is provided
Mobile IP: state of the art report
Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area
Inter-Domain Integration of Services and Service Management
The evolution of the global telecommunications industry into an open services market presents developers of telecommunication service and management systems with many new challenges. Increased competition, complex service provision chains and integrated service offerings require effective techniques for the rapid integration of service and management systems over multiple organisational domains. These integration issues have been examined in the ACTS project Prospect by developing a working set of integrated, managed telecommunications services for a user trial. This paper presents the initial results of this work detailing the technologies and standards used, the architectural approach taken and the application of this approach to specific services
Analysis domain model for shared virtual environments
The field of shared virtual environments, which also
encompasses online games and social 3D environments, has a
system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model
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