25,507 research outputs found
Fitting a 3D Morphable Model to Edges: A Comparison Between Hard and Soft Correspondences
We propose a fully automatic method for fitting a 3D morphable model to
single face images in arbitrary pose and lighting. Our approach relies on
geometric features (edges and landmarks) and, inspired by the iterated closest
point algorithm, is based on computing hard correspondences between model
vertices and edge pixels. We demonstrate that this is superior to previous work
that uses soft correspondences to form an edge-derived cost surface that is
minimised by nonlinear optimisation.Comment: To appear in ACCV 2016 Workshop on Facial Informatic
Variational Uncalibrated Photometric Stereo under General Lighting
Photometric stereo (PS) techniques nowadays remain constrained to an ideal
laboratory setup where modeling and calibration of lighting is amenable. To
eliminate such restrictions, we propose an efficient principled variational
approach to uncalibrated PS under general illumination. To this end, the
Lambertian reflectance model is approximated through a spherical harmonic
expansion, which preserves the spatial invariance of the lighting. The joint
recovery of shape, reflectance and illumination is then formulated as a single
variational problem. There the shape estimation is carried out directly in
terms of the underlying perspective depth map, thus implicitly ensuring
integrability and bypassing the need for a subsequent normal integration. To
tackle the resulting nonconvex problem numerically, we undertake a two-phase
procedure to initialize a balloon-like perspective depth map, followed by a
"lagged" block coordinate descent scheme. The experiments validate efficiency
and robustness of this approach. Across a variety of evaluations, we are able
to reduce the mean angular error consistently by a factor of 2-3 compared to
the state-of-the-art.Comment: Haefner and Ye contributed equall
Robust Head-Pose Estimation Based on Partially-Latent Mixture of Linear Regressions
Head-pose estimation has many applications, such as social event analysis,
human-robot and human-computer interaction, driving assistance, and so forth.
Head-pose estimation is challenging because it must cope with changing
illumination conditions, variabilities in face orientation and in appearance,
partial occlusions of facial landmarks, as well as bounding-box-to-face
alignment errors. We propose tu use a mixture of linear regressions with
partially-latent output. This regression method learns to map high-dimensional
feature vectors (extracted from bounding boxes of faces) onto the joint space
of head-pose angles and bounding-box shifts, such that they are robustly
predicted in the presence of unobservable phenomena. We describe in detail the
mapping method that combines the merits of unsupervised manifold learning
techniques and of mixtures of regressions. We validate our method with three
publicly available datasets and we thoroughly benchmark four variants of the
proposed algorithm with several state-of-the-art head-pose estimation methods.Comment: 12 pages, 5 figures, 3 table
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