8,292 research outputs found

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    Learning sparse representations of depth

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    This paper introduces a new method for learning and inferring sparse representations of depth (disparity) maps. The proposed algorithm relaxes the usual assumption of the stationary noise model in sparse coding. This enables learning from data corrupted with spatially varying noise or uncertainty, typically obtained by laser range scanners or structured light depth cameras. Sparse representations are learned from the Middlebury database disparity maps and then exploited in a two-layer graphical model for inferring depth from stereo, by including a sparsity prior on the learned features. Since they capture higher-order dependencies in the depth structure, these priors can complement smoothness priors commonly used in depth inference based on Markov Random Field (MRF) models. Inference on the proposed graph is achieved using an alternating iterative optimization technique, where the first layer is solved using an existing MRF-based stereo matching algorithm, then held fixed as the second layer is solved using the proposed non-stationary sparse coding algorithm. This leads to a general method for improving solutions of state of the art MRF-based depth estimation algorithms. Our experimental results first show that depth inference using learned representations leads to state of the art denoising of depth maps obtained from laser range scanners and a time of flight camera. Furthermore, we show that adding sparse priors improves the results of two depth estimation methods: the classical graph cut algorithm by Boykov et al. and the more recent algorithm of Woodford et al.Comment: 12 page

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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    Viewfinder: final activity report

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    The VIEW-FINDER project (2006-2009) is an 'Advanced Robotics' project that seeks to apply a semi-autonomous robotic system to inspect ground safety in the event of a fire. Its primary aim is to gather data (visual and chemical) in order to assist rescue personnel. A base station combines the gathered information with information retrieved from off-site sources. The project addresses key issues related to map building and reconstruction, interfacing local command information with external sources, human-robot interfaces and semi-autonomous robot navigation. The VIEW-FINDER system is a semi-autonomous; the individual robot-sensors operate autonomously within the limits of the task assigned to them, that is, they will autonomously navigate through and inspect an area. Human operators monitor their operations and send high level task requests as well as low level commands through the interface to any nodes in the entire system. The human interface has to ensure the human supervisor and human interveners are provided a reduced but good and relevant overview of the ground and the robots and human rescue workers therein

    Information-Driven Adaptive Structured-Light Scanners

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    Sensor planning and active sensing, long studied in robotics, adapt sensor parameters to maximize a utility function while constraining resource expenditures. Here we consider information gain as the utility function. While these concepts are often used to reason about 3D sensors, these are usually treated as a predefined, black-box, component. In this paper we show how the same principles can be used as part of the 3D sensor. We describe the relevant generative model for structured-light 3D scanning and show how adaptive pattern selection can maximize information gain in an open-loop-feedback manner. We then demonstrate how different choices of relevant variable sets (corresponding to the subproblems of locatization and mapping) lead to different criteria for pattern selection and can be computed in an online fashion. We show results for both subproblems with several pattern dictionary choices and demonstrate their usefulness for pose estimation and depth acquisition.United States. Office of Naval Research (Grant N00014-09-1-1051)United States. Army Research Office (Grant W911NF-11- 1-0391)United States. Office of Naval Research (Grant N00014- 11-1-0688

    From Data Topology to a Modular Classifier

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    This article describes an approach to designing a distributed and modular neural classifier. This approach introduces a new hierarchical clustering that enables one to determine reliable regions in the representation space by exploiting supervised information. A multilayer perceptron is then associated with each of these detected clusters and charged with recognizing elements of the associated cluster while rejecting all others. The obtained global classifier is comprised of a set of cooperating neural networks and completed by a K-nearest neighbor classifier charged with treating elements rejected by all the neural networks. Experimental results for the handwritten digit recognition problem and comparison with neural and statistical nonmodular classifiers are given

    Joint segmentation of color and depth data based on splitting and merging driven by surface fitting

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    This paper proposes a segmentation scheme based on the joint usage of color and depth data together with a 3D surface estimation scheme. Firstly a set of multi-dimensional vectors is built from color, geometry and surface orientation information. Normalized cuts spectral clustering is then applied in order to recursively segment the scene in two parts thus obtaining an over-segmentation. This procedure is followed by a recursive merging stage where close segments belonging to the same object are joined together. At each step of both procedures a NURBS model is fitted on the computed segments and the accuracy of the fitting is used as a measure of the plausibility that a segment represents a single surface or object. By comparing the accuracy to the one at the previous step, it is possible to determine if each splitting or merging operation leads to a better scene representation and consequently whether to perform it or not. Experimental results show how the proposed method provides an accurate and reliable segmentation
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