989 research outputs found

    QoS Design Consideration for Enterprise and Provider’s Network at Ingress and Egress Router for VoIP protocols

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    Compliance with the Service Level Agreement (SLA) metric is a major challenge in a Multiprotocol Label Switching Virtual Private Network (MPLS VPN) because mandatory models must be maintained on both sides of the MPLS VPN in order to achieve end-to-end service levels. The end-to-end service of an MPLS VPN can be degraded owing to various issues such as distributed denial of service (DDoS), and Random Early Detection (RED) that prevents congestion and differentiates between legitimate and illegitimate user traffic. In this study, we propose a centralized solution that uses a SLA Violation Detector (SLAVD) and intrusion detection to prevent SLA violation

    Voice over IP

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    The area that this thesis covers is Voice over IP (or IP Telephony as it is sometimes called) over Private networks and not over the Internet. There is a distinction to be made between the two even though the term is loosely applied to both. IP Telephony over Private Networks involve calls made over private WANs using IP telephony protocols while IP Telephony over the Internet involve calls made over the public Internet using IP telephony protocols. Since the network is private, service is reliable because the network owner can control how resources are allocated to various applications, such as telephony services. The public Internet on the other hand is a public, largely unmanaged network that offers no reliable service guarantee. Calls placed over the Internet can be low in quality, but given the low price, some find this solution attractive. What started off as an Internet Revolution with free phone calls being offered to the general public using their multimedia computers has turned into a telecommunication revolution where enterprises are beginning to converge their data and voice networks into one network. In retrospect, an enterprise\u27s data networks are being leveraged for telephony. The communication industry has come full circle. Earlier in the decade data was being transmitted over the public voice networks and now voice is just another application which is/will be run over the enterprises existing data networks. We shall see in this thesis the problems that are encountered while sending Voice over Data networks using the underlying IP Protocol and the corrective steps taken by the Industry to resolve these multitudes of issues. Paul M. Zam who is collaborating in this Joint Thesis/project on VoIP will substantiate this theoretical research with his practical findings. On reading this paper the reader will gain an insight in the issues revolving the implementation of VoIP in an enterprises private network as well the technical data, which sheds more light on the same. Thus the premise of this joint thesis/project is to analyze the current status of the technology and present a business case scenario where an organization will be able to use this information

    A quality of service architecture for WLAN-wired networks to enhance multimedia support

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    Includes abstract.Includes bibliographical references (leaves 77-84).The use of WLAN for the provision of IP multimedia services faces a number of challenges which include quality of service (QoS). Because WLAN users access multimedia services usually over a wired backbone, attention must be paid to QoS over the integrated WLAN-wired network. This research focuses on the provision of QoS to WLAN users accessing multimedia services over a wired backbone. In this thesis, the IEEE 802.11-2007 enhanced data channel access (EDCA) mechanism is used to provide prioritized QoS on the WLAN media access control (MAC) layer, while weighted round robin (WRR) queue scheduling is used to provide prioritized QoS at the IP layer. The inter-working of the EDCA scheme in the WLAN and the WRR scheduling scheme in the wired network provides end-to-end QoS on a WLAN-wired IP network. A mapping module is introduced to enable the inter-working of the EDCA and WRR mechanisms

    Enterprise network convergence: path to cost optimization

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    During the past two decades, telecommunications has evolved a great deal. In the eighties, people were using television, radio and telephone as their communication systems. Eventually, the introduction of the Internet and the WWW immensely transformed the telecommunications industry. This internet revolution brought about a huge change in the way businesses communicated and operated. Enterprise networks now had an increasing demand for more bandwidth as they started to embrace newer technologies. The requirements of the enterprise networks grew as the applications and services that were used in the network expanded. This stipulation for fast and high performance communication systems has now led to the emergence of converged network solutions. Enterprises across the globe are investigating new ways to implement voice, video, and data over a single network for various reasons – to optimize network costs, to restructure their communication system, to extend next generation networking abilities, or to bridge the gap between their corporate network and the existing technological progress. To date, organizations had multiple network services to support a range of communication needs. Investing in this type of multiple communication infrastructures limits the networks ability to provide resourceful bandwidth optimization services throughout the system. Thus, as the requirements for the corporate networks to handle dynamic traffic grow day by day, the need for a more effective and efficient network arises. A converged network is the solution for enterprises aspiring to employ advanced applications and innovative services. This thesis will emphasize the importance of converging network infrastructure and prove that it leads to cost savings. It discusses the characteristics, architecture, and relevant protocols of the voice, data and video traffic over both traditional infrastructure and converged architecture. While IP-based networks present excellent quality for non real-time data networking, the network by itself is not capable of providing reliable, quality and secure services for real-time traffic. In order for IP networks to perform reliable and timely transmission of real-time data, additional mechanisms to reduce delay, jitter and packet loss are required. Therefore, this thesis will also discuss the important mechanisms for running real-time traffic like voice and video over an IP network. Lastly, it will also provide an example of an enterprise network specifications (voice, video and data), and present an in depth cost analysis of a typical network vs. a converged network to prove that converged infrastructures provide significant savings

    Quality of service modeling and analysis for carrier ethernet

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    Today, Ethernet is moving into the mainstream evolving into a carrier grade technology. Termed as Carrier Ethernet it is expected to overcome most of the\ud shortcomings of native Ethernet. It is envisioned to carry services end-to-end serving corporate data networking and broadband access demands as well as backhauling wireless traffic. As the penetration of Ethernet increases, the offered Quality of Service (QoS) will become increasingly important and a distinguishing factor between different service providers. The challenge is to meet the QoS requirements of end applications such as response times, throughput, delay and jitter by managing the network resources at hand. Since Ethernet was not designed to operate in large public networks it does not possess functionalities to address this issue. In this thesis we propose and analyze mechanisms which improve the QoS performance of Ethernet enabling it to meet the demands of the current and next generation services and applications.\u

    Achieving Soft Real-time Guarantees for Interactive Applications in Wireless Mesh Networks

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    The use of 802.11-based multi-hop wireless mesh networks for Internet access is extensive and growing. The primary advantages of this approach are ease of deployment and lower cost. However, these networks are designed for web and e-mail applications. Highly interactive applications, such as multiplayer online games and VoIP, with their requirements for low delay, present significant challenges to these networks. In particular, the interaction between real-time traffic and TCP traffic tends to result in either a failure of the real-time traffic getting its needed QoS or the TCP traffic unnecessarily experiencing very poor throughput. To solve this problem we place real-time and TCP traffic into separate queues. We then rate-limit TCP traffic based on the average queue size of the local or remote real-time queues. Thus, TCP traffic is permitted to use excess bandwidth as long as it does not interfere with real-time traffic guarantees. We therefore call our scheme Real-time Queue-based Rate and Admission Control, RtQ-RAC. Extensive simulations using the network simulator, ns-2, demonstrate that our approach is effective in providing soft real-time support, while allowing efficient use of the remaining bandwidth for TCP traffic
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