2,606 research outputs found
Synthesis of Distributed Longitudinal Control Protocols for a Platoon of Autonomous Vehicles
We develop a framework for control protocol synthesis for a platoon of autonomous vehicles subject to temporal logic specifications. We describe the desired behavior of the platoon in a set of linear temporal logic formulas, such as collision avoidance, close spacing or comfortability. The problem of decomposing a global specification for the platoon into distributed specification for each pair of adjacent vehicles is hard to solve. We use the invariant specifications to tackle this problem and the decomposition is proved to be scalable.. Based on the specifications in Assumption/Guarantee form, we can construct a two-player game (between the vehicle and its closest leader) locally to automatically synthesize a controller protocol for each vehicle. Simulation example for a distributed vehicles control problem is also shown
Hiding variables when decomposing specifications into GR(1) contracts
We propose a method for eliminating variables from component specifications during the decomposition of GR(1) properties into contracts. The variables that can be eliminated are identified by parameterizing the communication architecture to investigate the dependence of realizability on the availability of information. We prove that the selected variables can be hidden from other components, while still expressing the resulting specification as a game with full information with respect to the remaining variables. The values of other variables need not be known all the time, so we hide them for part of the time, thus reducing the amount of information that needs to be communicated between components. We improve on our previous results on algorithmic decomposition of GR(1) properties, and prove existence of decompositions in the full information case. We use semantic methods of computation based on binary decision diagrams. To recover the constructed specifications so that humans can read them, we implement exact symbolic minimal covering over the lattice of integer orthotopes, thus deriving minimal formulae in disjunctive normal form over integer variable intervals
Structural Synthesis for GXW Specifications
We define the GXW fragment of linear temporal logic (LTL) as the basis for
synthesizing embedded control software for safety-critical applications. Since
GXW includes the use of a weak-until operator we are able to specify a number
of diverse programmable logic control (PLC) problems, which we have compiled
from industrial training sets. For GXW controller specifications, we develop a
novel approach for synthesizing a set of synchronously communicating
actor-based controllers. This synthesis algorithm proceeds by means of
recursing over the structure of GXW specifications, and generates a set of
dedicated and synchronously communicating sub-controllers according to the
formula structure. In a subsequent step, 2QBF constraint solving identifies and
tries to resolve potential conflicts between individual GXW specifications.
This structural approach to GXW synthesis supports traceability between
requirements and the generated control code as mandated by certification
regimes for safety-critical software. Synthesis for GXW specifications is in
PSPACE compared to 2EXPTIME-completeness of full-fledged LTL synthesis. Indeed
our experimental results suggest that GXW synthesis scales well to
industrial-sized control synthesis problems with 20 input and output ports and
beyond.Comment: The long (including appendix) version being reviewed by CAV'16
program committee. Compared to the submitted version, one author (out of her
wish) is moved to the Acknowledgement. (v2) Corrected typos. (v3) Add an
additional remark over environment assumption and easy corner case
Compositional Algorithms for Succinct Safety Games
We study the synthesis of circuits for succinct safety specifications given
in the AIG format. We show how AIG safety specifications can be decomposed
automatically into sub specifications. Then we propose symbolic compositional
algorithms to solve the synthesis problem compositionally starting for the
sub-specifications. We have evaluated the compositional algorithms on a set of
benchmarks including those proposed for the first synthesis competition
organised in 2014 by the Synthesis Workshop affiliated to the CAV conference.
We show that a large number of benchmarks can be decomposed automatically and
solved more efficiently with the compositional algorithms that we propose in
this paper.Comment: In Proceedings SYNT 2015, arXiv:1602.0078
Exploiting the Temporal Logic Hierarchy and the Non-Confluence Property for Efficient LTL Synthesis
The classic approaches to synthesize a reactive system from a linear temporal
logic (LTL) specification first translate the given LTL formula to an
equivalent omega-automaton and then compute a winning strategy for the
corresponding omega-regular game. To this end, the obtained omega-automata have
to be (pseudo)-determinized where typically a variant of Safra's
determinization procedure is used. In this paper, we show that this
determinization step can be significantly improved for tool implementations by
replacing Safra's determinization by simpler determinization procedures. In
particular, we exploit (1) the temporal logic hierarchy that corresponds to the
well-known automata hierarchy consisting of safety, liveness, Buechi, and
co-Buechi automata as well as their boolean closures, (2) the non-confluence
property of omega-automata that result from certain translations of LTL
formulas, and (3) symbolic implementations of determinization procedures for
the Rabin-Scott and the Miyano-Hayashi breakpoint construction. In particular,
we present convincing experimental results that demonstrate the practical
applicability of our new synthesis procedure
Sparsity-Sensitive Finite Abstraction
Abstraction of a continuous-space model into a finite state and input
dynamical model is a key step in formal controller synthesis tools. To date,
these software tools have been limited to systems of modest size (typically
6 dimensions) because the abstraction procedure suffers from an
exponential runtime with respect to the sum of state and input dimensions. We
present a simple modification to the abstraction algorithm that dramatically
reduces the computation time for systems exhibiting a sparse interconnection
structure. This modified procedure recovers the same abstraction as the one
computed by a brute force algorithm that disregards the sparsity. Examples
highlight speed-ups from existing benchmarks in the literature, synthesis of a
safety supervisory controller for a 12-dimensional and abstraction of a
51-dimensional vehicular traffic network
Decomposing GR(1) Games with Singleton Liveness Guarantees for Efficient Synthesis
Temporal logic based synthesis approaches are often used to find trajectories
that are correct-by-construction for tasks in systems with complex behavior.
Some examples of such tasks include synchronization for multi-agent hybrid
systems, reactive motion planning for robots. However, the scalability of such
approaches is of concern and at times a bottleneck when transitioning from
theory to practice. In this paper, we identify a class of problems in the GR(1)
fragment of linear-time temporal logic (LTL) where the synthesis problem allows
for a decomposition that enables easy parallelization. This decomposition also
reduces the alternation depth, resulting in more efficient synthesis. A
multi-agent robot gridworld example with coordination tasks is presented to
demonstrate the application of the developed ideas and also to perform
empirical analysis for benchmarking the decomposition-based synthesis approach
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