271 research outputs found

    A new approach to service provisioning in ATM networks

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    The authors formulate and solve a problem of allocating resources among competing services differentiated by user traffic characteristics and maximum end-to-end delay. The solution leads to an alternative approach to service provisioning in an ATM network, in which the network offers directly for rent its bandwidth and buffers and users purchase freely resources to meet their desired quality. Users make their decisions based on their own traffic parameters and delay requirements and the network sets prices for those resources. The procedure is iterative in that the network periodically adjusts prices based on monitored user demand, and is decentralized in that only local information is needed for individual users to determine resource requests. The authors derive the network's adjustment scheme and the users' decision rule and establish their optimality. Since the approach does not require the network to know user traffic and delay parameters, it does not require traffic policing on the part of the network

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Identifying Listed Properties Based on Imagery

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    Generally, the present disclosure is directed to identifying properties that are listed for sale or similarly available based on imagery of the properties. In particular, in some implementations, the systems and methods of the present disclosure can include or otherwise leverage one or more machine-learned models to predict that a property is listed for sale or similarly available and/or characteristics about the listing based on imagery of the property, including imagery containing listing signage

    Generating Travel Itineraries Based on User Interests

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    Generally, the present disclosure is directed to generating a travel itinerary for a user based on the user’s interests. In particular, in some implementations, the systems and methods of the present disclosure can include or otherwise leverage one or more machine-learned models to predict interest of a user and generate a travel itinerary based on user preferences and interests

    Reinforcement Learning Based Cooperative P2P Energy Trading between DC Nanogrid Clusters with Wind and PV Energy Resources

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    In order to replace fossil fuels with the use of renewable energy resources, unbalanced resource production of intermittent wind and photovoltaic (PV) power is a critical issue for peer-to-peer (P2P) power trading. To resolve this problem, a reinforcement learning (RL) technique is introduced in this paper. For RL, graph convolutional network (GCN) and bi-directional long short-term memory (Bi-LSTM) network are jointly applied to P2P power trading between nanogrid clusters based on cooperative game theory. The flexible and reliable DC nanogrid is suitable to integrate renewable energy for distribution system. Each local nanogrid cluster takes the position of prosumer, focusing on power production and consumption simultaneously. For the power management of nanogrid clusters, multi-objective optimization is applied to each local nanogrid cluster with the Internet of Things (IoT) technology. Charging/discharging of electric vehicle (EV) is performed considering the intermittent characteristics of wind and PV power production. RL algorithms, such as deep Q-learning network (DQN), deep recurrent Q-learning network (DRQN), Bi-DRQN, proximal policy optimization (PPO), GCN-DQN, GCN-DRQN, GCN-Bi-DRQN, and GCN-PPO, are used for simulations. Consequently, the cooperative P2P power trading system maximizes the profit utilizing the time of use (ToU) tariff-based electricity cost and system marginal price (SMP), and minimizes the amount of grid power consumption. Power management of nanogrid clusters with P2P power trading is simulated on the distribution test feeder in real-time and proposed GCN-PPO technique reduces the electricity cost of nanogrid clusters by 36.7%.Comment: 22 pages, 8 figures, to be submitted to Applied Energy of Elsevie
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