6 research outputs found

    MARS-a multilevel full-chip gridless routing system

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    A generalization of Dijkstra's shortest path algorithm with applications to VLSI routing

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    AbstractWe generalize Dijkstra's algorithm for finding shortest paths in digraphs with non-negative integral edge lengths. Instead of labeling individual vertices we label subgraphs which partition the given graph. We can achieve much better running times if the number of involved subgraphs is small compared to the order of the original graph and the shortest path problems restricted to these subgraphs is computationally easy.As an application we consider the VLSI routing problem, where we need to find millions of shortest paths in partial grid graphs with billions of vertices. Here, our algorithm can be applied twice, once in a coarse abstraction (where the labeled subgraphs are rectangles), and once in a detailed model (where the labeled subgraphs are intervals). Using the result of the first algorithm to speed up the second one via goal-oriented techniques leads to considerably reduced running time. We illustrate this with a state-of-the-art routing tool on leading-edge industrial chips

    Shortest Paths and Steiner Trees in VLSI Routing

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    Routing is one of the major steps in very-large-scale integration (VLSI) design. Its task is to find disjoint wire connections between sets of points on a chip, subject to numerous constraints. This problem is solved in a two-stage approach, which consists of so-called global and detailed routing steps. For each set of metal components to be connected, global routing reduces the search space by computing corridors in which detailed routing sequentially determines the desired connections as shortest paths. In this thesis, we present new theoretical results on Steiner trees and shortest paths, the two main mathematical concepts in routing. In the practical part, we give computational results of BonnRoute, a VLSI routing tool developed at the Research Institute for Discrete Mathematics at the University of Bonn. Interconnect signal delays are becoming increasingly important in modern chip designs. Therefore, the length of paths or direct delay measures should be taken into account when constructing rectilinear Steiner trees. We consider the problem of finding a rectilinear Steiner minimum tree (RSMT) that --- as a secondary objective --- minimizes a signal delay related objective. Given a source we derive some structural properties of RSMTs for which the weighted sum of path lengths from the source to the other terminals is minimized. Also, we present an exact algorithm for constructing RSMTs with weighted sum of path lengths as secondary objective, and a heuristic for various secondary objectives. Computational results for industrial designs are presented. We further consider the problem of finding a shortest rectilinear Steiner tree in the plane in the presence of rectilinear obstacles. The Steiner tree is allowed to run over obstacles; however, if it intersects an obstacle, then no connected component of the induced subtree must be longer than a given fixed length. This kind of length restriction is motivated by its application in VLSI routing where a large Steiner tree requires the insertion of repeaters which must not be placed on top of obstacles. We show that there are optimal length-restricted Steiner trees with a special structure. In particular, we prove that a certain graph (called augmented Hanan grid) always contains an optimal solution. Based on this structural result, we give an approximation scheme for the special case that all obstacles are of rectangular shape or are represented by at most a constant number of edges. Turning to the shortest paths problem, we present a new generic framework for Dijkstra's algorithm for finding shortest paths in digraphs with non-negative integral edge lengths. Instead of labeling individual vertices, we label subgraphs which partition the given graph. Much better running times can be achieved if the number of involved subgraphs is small compared to the order of the original graph and the shortest path problems restricted to these subgraphs is computationally easy. As an application we consider the VLSI routing problem, where we need to find millions of shortest paths in partial grid graphs with billions of vertices. Here, the algorithm can be applied twice, once in a coarse abstraction (where the labeled subgraphs are rectangles), and once in a detailed model (where the labeled subgraphs are intervals). Using the result of the first algorithm to speed up the second one via goal-oriented techniques leads to considerably reduced running time. We illustrate this with the routing program BonnRoute on leading-edge industrial chips. Finally, we present computational results of BonnRoute obtained on real-world VLSI chips. BonnRoute fulfills all requirements of modern VLSI routing and has been used by IBM and its customers over many years to produce more than one thousand different chips. To demonstrate the strength of BonnRoute as a state-of-the-art industrial routing tool, we show that it performs excellently on all traditional quality measures such as wire length and number of vias, but also on further criteria of equal importance in the every-day work of the designer

    Handling the complexity of routing problem in modern VLSI design

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    In VLSI physical design, the routing task consists of using over-the-cell metal wires to connect pins and ports of circuit gates and blocks. Traditionally, VLSI routing is an important design step in the sense that the quality of routing solution has great impact on various design metrics such as circuit timing, power consumption, chip reliability and manufacturability etc. As the advancing VLSI design enters the nanometer era, the routing success (routability issue) has been arising as one of the most critical problems in back-end design. In one aspect, the degree of design complexity is increasing dramatically as more and more modules are integrated into the chip. Much higher chip density leads to higher routing demands and potentially more risks in routing failure. In another aspect, with decreasing design feature size, there are more complex design rules imposed to ensure manufacturability. These design rules are hard to satisfy and they usually create more barriers for achieving routing closure (i.e., generate DRC free routing solution) and thus affect chip time to market (TTM) plan. In general, the behavior and performance of routing are affected by three consecutive phases: placement phase, global routing phase and detailed routing phase in a typical VLSI physical design flow. Traditional CAD tools handle each of the three phases independently and the global picture of the routability issue is neglected. Different from conventional approaches which propose tools and algorithms for one particular design phase, this thesis investigates the routability issue from all three phases and proposes a series of systematic solutions to build a more generic flow and improve quality of results (QoR). For the placement phase, we will introduce a mixed-sized placement refinement tool for alleviating congestion after placement. The tool shifts and relocates modules based on a global routing estimation. For the global routing phase, a very fast and effective global router is developed. Its performance surpasses many peer works as verified by ISPD 2008 global routing contest results. In the detailed routing phase, a tool is proposed to perform detailed routing using regular routing patterns based on a correct-by-construction methodology to improve routability as well as satisfy most design rules. Finally, the tool which integrates global routing and detailed routing is developed to remedy the inconsistency between global routing and detailed routing. To verify the algorithms we proposed, three sets of testcases derived from ISPD98 and ISPD05/06 placement benchmark suites are proposed. The results indicate that our proposed methods construct an integrated and systematic flow for routability improvement which is better than conventional methods

    DUNE -- A Multilayer Gridless Routing System

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    Advances of very large scale integration technologies present two challenges for routing problems: 1) the higher integration of transistors due to shrinking of featuring size and 2) the requirement for off-grid routing due to the variable-width variable -spacing design rules imposed by optimization techniques. In this paper, we present a multilayer gridless detailed routing system for deep submicrometer physical designs. Our detailed routing system users a hybrid approach consisting of two parts: 1) an efficient variable-width variable-spacing detailed routing engine and 2) a wire-planning algorithm providing high-level guidance as well as ripup and reroute capabilities. Our gridless routing engine is based on an efficient point-to-point gridless routing algorithm using an implicit representation of a nonuniform grid graph. We proved that such a graph guarantees a gridless connection of the minimum cost in multilayer variable-width and variable-spacing routing problem. A novel data structure using a two-level slit tree plus interval tree in combination of cache structure is developed to support efficient queries into the connection graph. Our experiments show that this data structure is very efficient in memory usage while very fast in answering maze expansion related queries. Our detailed routing system also features a coarse grid-based wire-planning algorithm that uses exact gridless design rules (variable-width and variable-spacing) to accurately estimate the routing resources and distribute nets into routing regions. The wire-planning method also enables efficient ripup and reroute in gridless routing. Unlike previous approaches for gridless routing that explore alternatives of blocked nets by gradually tightening the design rules, our planning-based approach can ta..
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