395 research outputs found

    Embedding cube-connected cycles graphs into faulty hypercubes

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    We consider the problem of embedding a cube-connected cycles graph (CCC) into a hypercube with edge faults. Our main result is an algorithm that, given a list of faulty edges, computes an embedding of the CCC that spans all of the nodes and avoids all of the faulty edges. The algorithm has optimal running time and tolerates the maximum number of faults (in a worst-case setting). Because ascend-descend algorithms can be implemented efficiently on a CCC, this embedding enables the implementation of ascend-descend algorithms, such as bitonic sort, on hypercubes with edge faults. We also present a number of related results, including an algorithm for embedding a CCC into a hypercube with edge and node faults and an algorithm for embedding a spanning torus into a hypercube with edge faults

    Redundancy management for efficient fault recovery in NASA's distributed computing system

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    The management of redundancy in computer systems was studied and guidelines were provided for the development of NASA's fault-tolerant distributed systems. Fault recovery and reconfiguration mechanisms were examined. A theoretical foundation was laid for redundancy management by efficient reconfiguration methods and algorithmic diversity. Algorithms were developed to optimize the resources for embedding of computational graphs of tasks in the system architecture and reconfiguration of these tasks after a failure has occurred. The computational structure represented by a path and the complete binary tree was considered and the mesh and hypercube architectures were targeted for their embeddings. The innovative concept of Hybrid Algorithm Technique was introduced. This new technique provides a mechanism for obtaining fault tolerance while exhibiting improved performance

    Fault-tolerant meshes and hypercubes with minimal numbers of spares

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    Many parallel computers consist of processors connected in the form of a d-dimensional mesh or hypercube. Two- and three-dimensional meshes have been shown to be efficient in manipulating images and dense matrices, whereas hypercubes have been shown to be well suited to divide-and-conquer algorithms requiring global communication. However, even a single faulty processor or communication link can seriously affect the performance of these machines. This paper presents several techniques for tolerating faults in d-dimensional mesh and hypercube architectures. Our approach consists of adding spare processors and communication links so that the resulting architecture will contain a fault-free mesh or hypercube in the presence of faults. We optimize the cost of the fault-tolerant architecture by adding exactly k spare processors (while tolerating up to k processor and/or link faults) and minimizing the maximum number of links per processor. For example, when the desired architecture is a d-dimensional mesh and k = 1, we present a fault-tolerant architecture that has the same maximum degree as the desired architecture (namely, 2d) and has only one spare processor. We also present efficient layouts for fault-tolerant two- and three-dimensional meshes, and show how multiplexers and buses can be used to reduce the degree of fault-tolerant architectures. Finally, we give constructions for fault-tolerant tori, eight-connected meshes, and hexagonal meshes
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