50,234 research outputs found

    Timing interactions in social simulations: The voter model

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    The recent availability of huge high resolution datasets on human activities has revealed the heavy-tailed nature of the interevent time distributions. In social simulations of interacting agents the standard approach has been to use Poisson processes to update the state of the agents, which gives rise to very homogeneous activity patterns with a well defined characteristic interevent time. As a paradigmatic opinion model we investigate the voter model and review the standard update rules and propose two new update rules which are able to account for heterogeneous activity patterns. For the new update rules each node gets updated with a probability that depends on the time since the last event of the node, where an event can be an update attempt (exogenous update) or a change of state (endogenous update). We find that both update rules can give rise to power law interevent time distributions, although the endogenous one more robustly. Apart from that for the exogenous update rule and the standard update rules the voter model does not reach consensus in the infinite size limit, while for the endogenous update there exist a coarsening process that drives the system toward consensus configurations.Comment: Book Chapter, 23 pages, 9 figures, 5 table

    Online Influence Maximization under Independent Cascade Model with Semi-Bandit Feedback

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    We study the online influence maximization problem in social networks under the independent cascade model. Specifically, we aim to learn the set of "best influencers" in a social network online while repeatedly interacting with it. We address the challenges of (i) combinatorial action space, since the number of feasible influencer sets grows exponentially with the maximum number of influencers, and (ii) limited feedback, since only the influenced portion of the network is observed. Under a stochastic semi-bandit feedback, we propose and analyze IMLinUCB, a computationally efficient UCB-based algorithm. Our bounds on the cumulative regret are polynomial in all quantities of interest, achieve near-optimal dependence on the number of interactions and reflect the topology of the network and the activation probabilities of its edges, thereby giving insights on the problem complexity. To the best of our knowledge, these are the first such results. Our experiments show that in several representative graph topologies, the regret of IMLinUCB scales as suggested by our upper bounds. IMLinUCB permits linear generalization and thus is both statistically and computationally suitable for large-scale problems. Our experiments also show that IMLinUCB with linear generalization can lead to low regret in real-world online influence maximization.Comment: Compared with the previous version, this version has fixed a mistake. This version is also consistent with the NIPS camera-ready versio

    Update rules and interevent time distributions: Slow ordering vs. no ordering in the Voter Model

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    We introduce a general methodology of update rules accounting for arbitrary interevent time distributions in simulations of interacting agents. In particular we consider update rules that depend on the state of the agent, so that the update becomes part of the dynamical model. As an illustration we consider the voter model in fully-connected, random and scale free networks with an update probability inversely proportional to the persistence, that is, the time since the last event. We find that in the thermodynamic limit, at variance with standard updates, the system orders slowly. The approach to the absorbing state is characterized by a power law decay of the density of interfaces, observing that the mean time to reach the absorbing state might be not well defined.Comment: 5pages, 4 figure

    Model reproduces individual, group and collective dynamics of human contact networks

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    Empirical data on the dynamics of human face-to-face interactions across a variety of social venues have recently revealed a number of context-independent structural and temporal properties of human contact networks. This universality suggests that some basic mechanisms may be responsible for the unfolding of human interactions in the physical space. Here we discuss a simple model that reproduces the empirical distributions for the individual, group and collective dynamics of face-to-face contact networks. The model describes agents that move randomly in a two-dimensional space and tend to stop when meeting ‘attractive’ peers, and reproduces accurately the empirical distributions.Postprint (author's final draft

    Modeling self-sustained activity cascades in socio-technical networks

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    The ability to understand and eventually predict the emergence of information and activation cascades in social networks is core to complex socio-technical systems research. However, the complexity of social interactions makes this a challenging enterprise. Previous works on cascade models assume that the emergence of this collective phenomenon is related to the activity observed in the local neighborhood of individuals, but do not consider what determines the willingness to spread information in a time-varying process. Here we present a mechanistic model that accounts for the temporal evolution of the individual state in a simplified setup. We model the activity of the individuals as a complex network of interacting integrate-and-fire oscillators. The model reproduces the statistical characteristics of the cascades in real systems, and provides a framework to study time-evolution of cascades in a state-dependent activity scenario.Comment: 5 pages, 3 figure

    Joint effect of ageing and multilayer structure prevents ordering in the voter model

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    The voter model rules are simple, with agents copying the state of a random neighbor, but they lead to non-trivial dynamics. Besides opinion processes, the model has also applications for catalysis and species competition. Inspired by the temporal inhomogeneities found in human interactions, one can introduce ageing in the agents: the probability to update decreases with the time elapsed since the last change. This modified dynamics induces an approach to consensus via coarsening in complex networks. Additionally, multilayer networks produce profound changes in the dynamics of models. In this work, we investigate how a multilayer structure affects the dynamics of an ageing voter model. The system is studied as a function of the fraction of nodes sharing states across layers (multiplexity parameter q ). We find that the dynamics of the system suffers a notable change at an intermediate value q*. Above it, the voter model always orders to an absorbing configuration. While, below, a fraction of the realizations falls into dynamical traps associated to a spontaneous symmetry breaking in which the majority opinion in the different layers takes opposite signs and that due to the ageing indefinitely delay the arrival at the absorbing state.Comment: 10 pages, 8 figure
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