19 research outputs found

    3D video performance segmentation

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    We present a novel approach that achieves segmentation of subject body parts in 3D videos. 3D video consists in a free-viewpoint video of real-world subjects in motion immersed in a virtual world. Each 3D video frame is composed of one or several 3D models. A topology dictionary is used to cluster 3D video sequences with respect to the model topology and shape. The topology is characterized using Reeb graph-based descriptors and no prior explicit model on the subject shape is necessary to perform the clustering process. In this frame-work, the dictionary consists in a set of training input poses with a priori segmentation and labels. As a consequence, all identified frames of 3D video sequences can be automatically segmented. Finally, motion flows computed between consec-utive frames are used to transfer segmented region labels to unidentified frames. Our method allows us to perform robust body part segmentation and tracking in 3D cinema sequences. Index Terms — 3D video, topology dictionary, shape matching, body segmentation 1

    Global temporal registration of multiple non-rigid surface sequences

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    In this paper we consider the problem of aligning multiple non-rigid surface mesh sequences into a single temporally consistent representation of the shape and motion. A global alignment graph structure is introduced which uses shape similarity to identify frames for inter-sequence registration. Graph optimisation is performed to minimise the total non-rigid deformation required to register the input sequences into a common structure. The resulting global alignment ensures that all input sequences are resampled with a common mesh structure which preserves the shape and temporal correspondence. Results demonstrate temporally consistent representation of several public databases of mesh sequences for multiple people performing a variety of motions with loose clothing and hair

    Learning Temporally Consistent Rigidities

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    International audienceWe present a novel probabilistic framework for rigid tracking and segmentation of shapes observed from multiple cameras. Most existing methods have focused on solving each of these problems individually, segmenting the shape assuming surface registration is solved, or conversely performing surface registration assuming shape segmentation or kinematic structure is known. We assume no prior kinematic or registration knowledge except for an over-estimate k of the number of rigidities in the scene, instead proposing to simultaneously discover, adapt, and track its rigid structure on the fly. We simultaneously segment and infer poses of rigid subcomponents of a single chosen reference mesh acquired in the sequence. We show that this problem can be rigorously cast as a likelihood maximization over rigid component parameters. We solve this problem using an Expectation Maximization algorithm, with latent observation assignements to reference vertices and rigid parts. Our experiments on synthetic and real data show the validity of the method, robustness to noise, and its promising applicability to complex sequences

    Recognition of feature curves on 3D shapes using an algebraic approach to Hough transforms

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    Feature curves are largely adopted to highlight shape features, such as sharp lines, or to divide surfaces into meaningful segments, like convex or concave regions. Extracting these curves is not sufficient to convey prominent and meaningful information about a shape. We have first to separate the curves belonging to features from those caused by noise and then to select the lines, which describe non-trivial portions of a surface. The automatic detection of such features is crucial for the identification and/or annotation of relevant parts of a given shape. To do this, the Hough transform (HT) is a feature extraction technique widely used in image analysis, computer vision and digital image processing, while, for 3D shapes, the extraction of salient feature curves is still an open problem. Thanks to algebraic geometry concepts, the HT technique has been recently extended to include a vast class of algebraic curves, thus proving to be a competitive tool for yielding an explicit representation of the diverse feature lines equations. In the paper, for the first time we apply this novel extension of the HT technique to the realm of 3D shapes in order to identify and localize semantic features like patterns, decorations or anatomical details on 3D objects (both complete and fragments), even in the case of features partially damaged or incomplete. The method recognizes various features, possibly compound, and it selects the most suitable feature profiles among families of algebraic curves

    Retrieval and classification methods for textured 3D models: a comparative study

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    International audienceThis paper presents a comparative study of six methods for the retrieval and classification of tex-tured 3D models, which have been selected as representative of the state of the art. To better analyse and control how methods deal with specific classes of geometric and texture deformations, we built a collection of 572 synthetic textured mesh models, in which each class includes multiple texture and geometric modifications of a small set of null models. Results show a challenging, yet lively, scenario and also reveal interesting insights in how to deal with texture information according to different approaches, possibly working in the CIELab as well as in modifications of the RGB colour space

    Correspondence labelling for wide-timeframe free-form surface matching

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