122 research outputs found
Headlight Prefetching for Cooperative Media Streaming in Mobile Environments
Multimedia information services in mobile environments are becoming more and more important with the proliferation of technologies. Media streaming, in particular, is a promising technology for providing services such as news clips, live sports. To avoid service interruption when the users keep moving, proper data management strategies must be employed. We propose a new headlight prefetching technique for the streaming access points to deal with the uncertainty of client movement and the requirement of seamless service handoff. For each mobile client, we maintain a virtual fan shaped prefetching zone along the direction of movement similar to the headlight of a moving vehicle. The overlapping area and the accumulated virtual illuminance of the headlight zone on a particular cell determines the degree and volume of prefetching to be made by the streaming access point of that cell. Headlight prefetching solves the issues of identifying the streaming access points responsible for prefetching, the timing and the amount of data to prefetch in a single mechanism which is simple and effective. Simulation results demonstrate that our techniques can significantly decrease streaming disruptions, reduce bandwidth consumption, increase cache utilization and improve service response time
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Performance of information discovery and message relaying in mobile ad hoc networks
This paper presents 7DS, a novel peer-to-peer resource sharing system. 7DS is an architecture, a set of protocols and an implementation enabling the exchange of data among peers that are not necessarily connected to the Internet. Peers can be either mobile or stationary. We focus on three different facets of cooperation, namely, data sharing, message relaying and network connection sharing. 7DS enables wireless devices to discover, disseminate, relay information among each other to increase the data access. We evaluate via extensive simulations the effectiveness of our system for data dissemination and message relaying among mobile devices with a large number of user mobility scenarios. We model several general data dissemination approaches and investigate the effect of the wireless coverage range, 7DS host density, and cooperation strategy among the mobile hosts as a function of time. We also present a power conservation mechanism that is beneficial, since it increases the power savings, without degrading the data dissemination. Using theory from random walks, random environments and diffusion of controlled processes, we model one of these data dissemination schemes and show that the analysis confirms the simulation results for this scheme
Data consistency for cooperative caching in mobile environments
2006-2007 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe
On Data Caching for Mobile Clouds
Recent advances in smart device technologies have enabled a new computing
paradigm in which large amounts of data are stored and processed on mobile devices.
Despite the available powerful hardware, the actual capabilities of mobile
devices are rather limited as they are often battery powered. This work explores
data caching for k-out-of-n computing in mobile cloud environments, with the goal
of distributing data in a way that the expected future energy consumption for nodes
to retrieve data is minimized, while preserving reliability. More specifically, we propose
to place data caches (in addition to the originally stored data) based on the
actual data access patterns and the network topology. Consequently, we formulate
the cache placement optimization problem and propose a centralized caching framework
that optimally solves the problem and a distributed solution that approximates
the optimal solution. The distributed caching framework (DC) learns data access
patterns by sniffing packets and informing a resident cache daemon about popular
data items. Extensive evaluations are carried out through both simulations and a
proof-of-concept hardware implementation. The results show that our proposed DC
effectively improves the energy efficiency by up to 70% when compared with a
no-caching framework, and even outperforms the centralized framework when taking
the overhead into account
Distribuição de conteúdos over-the-top multimédia em redes sem fios
mestrado em Engenharia Eletrónica e TelecomunicaçõesHoje em dia a Internet é considerada um bem essencial devido ao facto de
haver uma constante necessidade de comunicar, mas também de aceder e
partilhar conteúdos. Com a crescente utilização da Internet, aliada ao aumento
da largura de banda fornecida pelos operadores de telecomunicações,
criaram-se assim excelentes condições para o aumento dos serviços multimédia
Over-The-Top (OTT), demonstrado pelo o sucesso apresentado
pelos os serviços Netflix e Youtube.
O serviço OTT engloba a entrega de vídeo e áudio através da Internet sem
um controlo direto dos operadores de telecomunicações, apresentando uma
proposta atractiva de baixo custo e lucrativa.
Embora a entrega OTT seja cativante, esta padece de algumas limitações.
Para que a proposta se mantenha em crescimento e com elevados padrões de
Qualidade-de-Experiência (QoE) para os consumidores, é necessário investir
na arquitetura da rede de distribuição de conteúdos, para que esta seja capaz
de se adaptar aos diversos tipos de conteúdo e obter um modelo otimizado
com um uso cauteloso dos recursos, tendo como objectivo fornecer serviços
OTT com uma boa qualidade para o utilizador, de uma forma eficiente e
escalável indo de encontro aos requisitos impostos pelas redes móveis atuais
e futuras.
Esta dissertação foca-se na distribuição de conteúdos em redes sem fios,
através de um modelo de cache distribuída entre os diferentes pontos de
acesso, aumentando assim o tamanho da cache e diminuindo o tráfego
necessário para os servidores ou caches da camada de agregação acima.
Assim, permite-se uma maior escalabilidade e aumento da largura de banda
disponível para os servidores de camada de agregação acima. Testou-se
o modelo de cache distribuída em três cenários: o consumidor está em
casa em que se considera que tem um acesso fixo, o consumidor tem um
comportamento móvel entre vários pontos de acesso na rua, e o consumidor
está dentro de um comboio em alta velocidade.
Testaram-se várias soluções como Redis2, Cachelot e Memcached para servir
de cache, bem como se avaliaram vários proxies para ir de encontro ás características necessárias. Mais ainda, na distribuição de conteúdos testaram-se
dois algoritmos, nomeadamente o Consistent e o Rendezvouz Hashing.
Ainda nesta dissertação utilizou-se uma proposta já existente baseada na
previsão de conteúdos (prefetching ), que consiste em colocar o conteúdo
nas caches antes de este ser requerido pelos consumidores.
No final, verificou-se que o modelo distribuído com a integração com prefecthing
melhorou a qualidade de experiência dos consumidores, bem como
reduziu a carga nos servidores de camada de agregação acima.Nowadays, the Internet is considered an essential good, due to the fact that
there is a need to communicate, but also to access and share information.
With the increasing use of the Internet, allied with the increased bandwidth
provided by telecommunication operators, it has created conditions for the
increase of Over-the-Top (OTT) Multimedia Services, demonstrated by the
huge success of Net
ix and Youtube.
The OTT service encompasses the delivery of video and audio through the
Internet without direct control of telecommunication operators, presenting
an attractive low-cost and pro table proposal.
Although the OTT delivery is captivating, it has some limitations. In order
to increase the number of clients and keep the high Quality of Experience
(QoE) standards, an enhanced architecture for content distribution network
is needed. Thus, the enhanced architecture needs to provide a good quality
for the user, in an e cient and scalable way, supporting the requirements
imposed by future mobile networks.
This dissertation aims to approach the content distribution in wireless networks,
through a distributed cache model among the several access points,
thus increasing the cache size and decreasing the load on the upstream
servers. The proposed architecture was tested in three di erent scenarios:
the consumer is at home and it is considered that it has a xed access, the
consumer is mobile between several access points in the street, the consumer
is in a high speed train.
Several solutions were evaluated, such as Redis2, Cachelot and Memcached
to serve as caches, along with the evaluation of several proxies server in order
to ful ll the required features. Also, it was tested two distributed algorithms,
namely the Consistent and Rendezvous Hashing.
Moreover, in this dissertation it was integrated a prefetching mechanism,
which consists of inserting the content in caches before being requested by
the consumers.
At the end, it was veri ed that the distributed model with prefetching improved
the consumers QoE as well as it reduced the load on the upstream
servers
Content Sharing in Mobile Networks with Infrastructure: Planning and Management
This thesis focuses on mobile ad-hoc networks (with pedestrian or vehicular mobility) having infrastructure support. We deal with the problems of design, deployment and management of such networks. A first issue to address concerns infrastructure itself: how pervasive should it be in order for the network to operate at the same time efficiently and in a cost-effective manner? How should the units composing it (e.g., access points) be placed? There are several approaches to such questions in literature, and this thesis studies and compares them. Furthermore, in order to effectively design the infrastructure, we need to understand how and how much it will be used. As an example, what is the relationship between infrastructure-to-node and node-to-node communication? How far away, in time and space, do data travel before its destination is reached? A common assumption made when dealing with such problems is that perfect knowledge about the current and future node mobility is available. In this thesis, we also deal with the problem of assessing the impact that an imperfect, limited knowledge has on network performance. As far as the management of the network is concerned, this thesis presents a variant of the paradigm known as publish-and-subscribe. With respect to the original paradigm, our goal was to ensure a high probability of finding the requested content, even in presence of selfish, uncooperative nodes, or even nodes whose precise goal is harming the system. Each node is allowed to get from the network an amount of content which corresponds to the amount of content provided to other nodes. Nodes with caching capabilities are assisted in using their cache in order to improve the amount of offered conten
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