122 research outputs found

    Effects of power conservation, wireless coverage and cooperation on data dissemination among mobile devices

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    Headlight Prefetching for Cooperative Media Streaming in Mobile Environments

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    Multimedia information services in mobile environments are becoming more and more important with the proliferation of technologies. Media streaming, in particular, is a promising technology for providing services such as news clips, live sports. To avoid service interruption when the users keep moving, proper data management strategies must be employed. We propose a new headlight prefetching technique for the streaming access points to deal with the uncertainty of client movement and the requirement of seamless service handoff. For each mobile client, we maintain a virtual fan shaped prefetching zone along the direction of movement similar to the headlight of a moving vehicle. The overlapping area and the accumulated virtual illuminance of the headlight zone on a particular cell determines the degree and volume of prefetching to be made by the streaming access point of that cell. Headlight prefetching solves the issues of identifying the streaming access points responsible for prefetching, the timing and the amount of data to prefetch in a single mechanism which is simple and effective. Simulation results demonstrate that our techniques can significantly decrease streaming disruptions, reduce bandwidth consumption, increase cache utilization and improve service response time

    Data consistency for cooperative caching in mobile environments

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    2006-2007 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe

    On Data Caching for Mobile Clouds

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    Recent advances in smart device technologies have enabled a new computing paradigm in which large amounts of data are stored and processed on mobile devices. Despite the available powerful hardware, the actual capabilities of mobile devices are rather limited as they are often battery powered. This work explores data caching for k-out-of-n computing in mobile cloud environments, with the goal of distributing data in a way that the expected future energy consumption for nodes to retrieve data is minimized, while preserving reliability. More specifically, we propose to place data caches (in addition to the originally stored data) based on the actual data access patterns and the network topology. Consequently, we formulate the cache placement optimization problem and propose a centralized caching framework that optimally solves the problem and a distributed solution that approximates the optimal solution. The distributed caching framework (DC) learns data access patterns by sniffing packets and informing a resident cache daemon about popular data items. Extensive evaluations are carried out through both simulations and a proof-of-concept hardware implementation. The results show that our proposed DC effectively improves the energy efficiency by up to 70% when compared with a no-caching framework, and even outperforms the centralized framework when taking the overhead into account

    Distribuição de conteúdos over-the-top multimédia em redes sem fios

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    mestrado em Engenharia Eletrónica e TelecomunicaçõesHoje em dia a Internet é considerada um bem essencial devido ao facto de haver uma constante necessidade de comunicar, mas também de aceder e partilhar conteúdos. Com a crescente utilização da Internet, aliada ao aumento da largura de banda fornecida pelos operadores de telecomunicações, criaram-se assim excelentes condições para o aumento dos serviços multimédia Over-The-Top (OTT), demonstrado pelo o sucesso apresentado pelos os serviços Netflix e Youtube. O serviço OTT engloba a entrega de vídeo e áudio através da Internet sem um controlo direto dos operadores de telecomunicações, apresentando uma proposta atractiva de baixo custo e lucrativa. Embora a entrega OTT seja cativante, esta padece de algumas limitações. Para que a proposta se mantenha em crescimento e com elevados padrões de Qualidade-de-Experiência (QoE) para os consumidores, é necessário investir na arquitetura da rede de distribuição de conteúdos, para que esta seja capaz de se adaptar aos diversos tipos de conteúdo e obter um modelo otimizado com um uso cauteloso dos recursos, tendo como objectivo fornecer serviços OTT com uma boa qualidade para o utilizador, de uma forma eficiente e escalável indo de encontro aos requisitos impostos pelas redes móveis atuais e futuras. Esta dissertação foca-se na distribuição de conteúdos em redes sem fios, através de um modelo de cache distribuída entre os diferentes pontos de acesso, aumentando assim o tamanho da cache e diminuindo o tráfego necessário para os servidores ou caches da camada de agregação acima. Assim, permite-se uma maior escalabilidade e aumento da largura de banda disponível para os servidores de camada de agregação acima. Testou-se o modelo de cache distribuída em três cenários: o consumidor está em casa em que se considera que tem um acesso fixo, o consumidor tem um comportamento móvel entre vários pontos de acesso na rua, e o consumidor está dentro de um comboio em alta velocidade. Testaram-se várias soluções como Redis2, Cachelot e Memcached para servir de cache, bem como se avaliaram vários proxies para ir de encontro ás características necessárias. Mais ainda, na distribuição de conteúdos testaram-se dois algoritmos, nomeadamente o Consistent e o Rendezvouz Hashing. Ainda nesta dissertação utilizou-se uma proposta já existente baseada na previsão de conteúdos (prefetching ), que consiste em colocar o conteúdo nas caches antes de este ser requerido pelos consumidores. No final, verificou-se que o modelo distribuído com a integração com prefecthing melhorou a qualidade de experiência dos consumidores, bem como reduziu a carga nos servidores de camada de agregação acima.Nowadays, the Internet is considered an essential good, due to the fact that there is a need to communicate, but also to access and share information. With the increasing use of the Internet, allied with the increased bandwidth provided by telecommunication operators, it has created conditions for the increase of Over-the-Top (OTT) Multimedia Services, demonstrated by the huge success of Net ix and Youtube. The OTT service encompasses the delivery of video and audio through the Internet without direct control of telecommunication operators, presenting an attractive low-cost and pro table proposal. Although the OTT delivery is captivating, it has some limitations. In order to increase the number of clients and keep the high Quality of Experience (QoE) standards, an enhanced architecture for content distribution network is needed. Thus, the enhanced architecture needs to provide a good quality for the user, in an e cient and scalable way, supporting the requirements imposed by future mobile networks. This dissertation aims to approach the content distribution in wireless networks, through a distributed cache model among the several access points, thus increasing the cache size and decreasing the load on the upstream servers. The proposed architecture was tested in three di erent scenarios: the consumer is at home and it is considered that it has a xed access, the consumer is mobile between several access points in the street, the consumer is in a high speed train. Several solutions were evaluated, such as Redis2, Cachelot and Memcached to serve as caches, along with the evaluation of several proxies server in order to ful ll the required features. Also, it was tested two distributed algorithms, namely the Consistent and Rendezvous Hashing. Moreover, in this dissertation it was integrated a prefetching mechanism, which consists of inserting the content in caches before being requested by the consumers. At the end, it was veri ed that the distributed model with prefetching improved the consumers QoE as well as it reduced the load on the upstream servers

    Content Sharing in Mobile Networks with Infrastructure: Planning and Management

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    This thesis focuses on mobile ad-hoc networks (with pedestrian or vehicular mobility) having infrastructure support. We deal with the problems of design, deployment and management of such networks. A first issue to address concerns infrastructure itself: how pervasive should it be in order for the network to operate at the same time efficiently and in a cost-effective manner? How should the units composing it (e.g., access points) be placed? There are several approaches to such questions in literature, and this thesis studies and compares them. Furthermore, in order to effectively design the infrastructure, we need to understand how and how much it will be used. As an example, what is the relationship between infrastructure-to-node and node-to-node communication? How far away, in time and space, do data travel before its destination is reached? A common assumption made when dealing with such problems is that perfect knowledge about the current and future node mobility is available. In this thesis, we also deal with the problem of assessing the impact that an imperfect, limited knowledge has on network performance. As far as the management of the network is concerned, this thesis presents a variant of the paradigm known as publish-and-subscribe. With respect to the original paradigm, our goal was to ensure a high probability of finding the requested content, even in presence of selfish, uncooperative nodes, or even nodes whose precise goal is harming the system. Each node is allowed to get from the network an amount of content which corresponds to the amount of content provided to other nodes. Nodes with caching capabilities are assisted in using their cache in order to improve the amount of offered conten

    Video delivery technologies for large-scale deployment of multimedia applications

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