212 research outputs found
A global approach to the refinement of manifold data
A refinement of manifold data is a computational process, which produces a
denser set of discrete data from a given one. Such refinements are closely
related to multiresolution representations of manifold data by pyramid
transforms, and approximation of manifold-valued functions by repeated
refinements schemes. Most refinement methods compute each refined element
separately, independently of the computations of the other elements. Here we
propose a global method which computes all the refined elements simultaneously,
using geodesic averages. We analyse repeated refinements schemes based on this
global approach, and derive conditions guaranteeing strong convergence.Comment: arXiv admin note: text overlap with arXiv:1407.836
Definability and stability of multiscale decompositions for manifold-valued data
We discuss multiscale representations of discrete manifold-valued data. As it
turns out that we cannot expect general manifold-analogues of biorthogonal
wavelets to possess perfect reconstruction, we focus our attention on those
constructions which are based on upscaling operators which are either
interpolating or midpoint-interpolating. For definable multiscale
decompositions we obtain a stability result
Subdivision schemes with general dilation in the geometric and nonlinear setting
AbstractWe establish results on convergence and smoothness of subdivision rules operating on manifold-valued data which are based on a general dilation matrix. In particular we cover irregular combinatorics. For the regular grid case results are not restricted to isotropic dilation matrices. The nature of the results is that intrinsic subdivision rules which operate on geometric data inherit smoothness properties of their linear counterparts
Isogeometric Approximation of Variational Problems for Shells
The interaction of applied geometry and numerical simulation is a growing field in the interplay of com- puter graphics, computational mechanics and applied mathematics known as isogeometric analysis. In this thesis we apply and analyze Loop subdivision surfaces as isogeometric tool because they provide great flexibility in handling surfaces of arbitrary topology combined with higher order smoothness. Compared with finite element methods, isogeometric methods are known to require far less degrees of freedom for the modeling of complex surfaces but at the same time the assembly of the isogeo- metric matrices is much more time-consuming. Therefore, we implement the isogeometric subdivision method and analyze the experimental convergence behavior for different quadrature schemes. The mid-edge quadrature combines robustness and efficiency, where efficiency is additionally increased via lookup tables. For the first time, the lookup tables allow the simulation with control meshes of arbitrary closed connectivity without an initial subdivision step, i.e. triangles can have more than one vertex with valence different from six. Geometric evolution problems have many applications in material sciences, surface processing and modeling, bio-mechanics, elasticity and physical simulations. These evolution problems are often based on the gradient flow of a geometric energy depending on first and second fundamental forms of the surface. The isogeometric approach allows a conforming higher order spatial discretization of these geometric evolutions. To overcome a time-error dominated scheme, we combine higher order space and time discretizations, where the time discretization based on implicit Runge-Kutta methods. We prove that the energy diminishes in every time-step in the fully discrete setting under mild time-step restrictions which is the crucial characteristic of a gradient flow. The overall setup allows for a general type of fourth-order energies. Among others, we perform experiments for Willmore flow with respect to different metrics. In the last chapter of this thesis we apply the time-discrete geodesic calculus in shape space to the space of subdivision shells. By approximating the squared Riemannian distance by a suitable energy, this approach defines a discrete path energy for a consistent computation of geodesics, logarithm and exponential maps and parallel transport. As approximation we pick up an elastic shell energy, which measures the deformation of a shell by membrane and bending contributions of its mid-surface. Bézier curves are a fundamental tool in computer-aided geometric design. We extend these to the subdivision shell space by generalizing the de Casteljau algorithm. The evaluation of Bézier curves depends on all input data. To solve this problem, we introduce B-splines and cardinal splines in shape space by gluing together piecewise Bézier curves in a smooth way. We show examples of quadratic and cubic Bézier curves, quadratic and cubic B-splines as well as cardinal splines in subdivision shell space
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Learning Theory and Approximation
Learning theory studies data structures from samples and aims at understanding unknown function relations behind them. This leads to interesting theoretical problems which can be often attacked with methods from Approximation Theory. This workshop - the second one of this type at the MFO - has concentrated on the following recent topics: Learning of manifolds and the geometry of data; sparsity and dimension reduction; error analysis and algorithmic aspects, including kernel based methods for regression and classification; application of multiscale aspects and of refinement algorithms to learning
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