3 research outputs found

    Quick and Automatic Selection of POMDP Implementations on Mobile Platform Based on Battery Consumption Estimation

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    Partially Observable Markov Decision Process (POMDP) is widely used to model sequential decision making process under uncertainty and incomplete knowledge of the environment. It requires strong computation capability and is thus usually deployed on powerful machine. However, as mobile platforms become more advanced and more popular, the potential has been studied to combine POMDP and mobile in order to provide a broader range of services. And yet a question comes with this trend: how should we implement POMDP on mobile platform so that we can take advantages of mobile features while at the same time avoid being restricted by mobile limitations, such as short battery life, weak CPU, unstable networking connection, and other limited resources. In response to the above question, we first point out that the cases vary by problem nature, accuracy requirements and mobile device models. Rather than pure mathematical analysis, our approach is to run experiments on a mobile device and concentrate on a more specific question: which POMDP implementation is the ``best'' for a particular problem on a particular kind of device. Second, we propose and justify a POMDP implementation criterion mainly based on battery consumption that quantifies ``goodness'' of POMDP implementations in terms of mobile battery depletion rate. Then, we present a mobile battery consumption model that translates CPU and WIFI usage into part of the battery depletion rate in order to greatly accelerate the experiment process. With our mobile battery consumption model, we combine a set of simple benchmark experiments with CPU and WIFI usage data from each POMDP implementation candidate to generate estimated battery depletion rates, as opposed to conducting hours of real battery experiments for each implementation individually. The final result is a ranking of POMDP implementations based on their estimated battery depletion rates. It serves as a guidance for on POMDP implementation selection for mobile developers. We develop a mobile software toolkit to automate the above process. Given basic POMDP problem specifications, a set of POMDP implementation candidates and a simple press on the ``start'' button, the toolkit automatically performs benchmark experiments on the target device on which it is installed, and records CPU and WIFI statistics for each POMDP implementation candidate. It then feeds the data to its embedded mobile battery consumption model and produces an estimated battery depletion rate for each candidate. Finally, the toolkit visualizes the ranking of POMDP implementations for mobile developers' reference. Evaluation is assessed through comparsion between the ranking from estimated battery depletion rate and that from real experimental battery depletion rate. We observe the same ranking out of both, which is also our expectation. What's more, the similarity between estimated battery depletion rate and experimental battery depletion rate measured by cosine-similarity is almost 0.999 where 1 indicates they are exactly the same

    Controller Compilation and Compression for Resource Constrained Applications

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    Recent advances in planning techniques for partially observable Markov decision processes have focused on online search techniques and offline point-based value iteration. While these techniques allow practitioners to obtain policies for fairly large problems, they assume that a non-negligible amount of computation can be done between each decision point. In contrast, the recent proliferation of mobile and embedded devices has lead to a surge of applications that could benefit from state of the art planning techniques if they can operate under severe constraints on computational resources. To that effect, we describe two techniques to compile policies into controllers that can be executed by a mere table lookup at each decision point. The first approach compiles policies induced by a set of alpha vectors (such as those obtained by point-based techniques) into approximately equivalent controllers, while the second approach performs a simulation to compile arbitrary policies into approximately equivalent controllers. We also describe an approach to compress controllers by removing redundant and dominated nodes, often yielding smaller and yet better controllers. The compilation and compression techniques are demonstrated on benchmark problems as well as a mobile application to help Alzheimer patients to way-find
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