7,764 research outputs found
Night rendering
Journal ArticleThe issues of realistically rendering naturally illuminated scenes at night are examined. This requires accurate models for moonlight, night skylight, and starlight. In addition, several issues in tone reproduction are discussed: eliminatiing high frequency information invisible to scotopic (night vision) observers; representing the flare lines around stars; determining the dominant hue for the displayed image. The lighting and tone reproduction are shown on a variety of models
Absorbing new subjects: holography as an analog of photography
I discuss the early history of holography and explore how perceptions, applications, and forecasts of the subject were shaped by prior experience. I focus on the work of Dennis Gabor (1900â1979) in England,Yury N. Denisyuk (b. 1924) in the Soviet Union, and Emmett N. Leith (1927â2005) and Juris Upatnieks (b. 1936) in the United States. I show that the evolution of holography was simultaneously promoted and constrained by its identification as an analog of photography, an association that influenced its assessment by successive audiences of practitioners, entrepreneurs, and consumers. One consequence is that holography can be seen as an example of a modern technical subject that has been shaped by cultural influences more powerfully than generally appreciated.
Conversely, the understanding of this new science and technology in terms of an older one helps
to explain why the cultural effects of holography have been more muted than anticipated by forecasters
between the 1960s and 1990s
A study to determine the optimum design of a photographic film for the lunar surface hand-held camera Final report
Design, and processing of photographic film for lunar surface hand operated camer
Digital Color Imaging
This paper surveys current technology and research in the area of digital
color imaging. In order to establish the background and lay down terminology,
fundamental concepts of color perception and measurement are first presented
us-ing vector-space notation and terminology. Present-day color recording and
reproduction systems are reviewed along with the common mathematical models
used for representing these devices. Algorithms for processing color images for
display and communication are surveyed, and a forecast of research trends is
attempted. An extensive bibliography is provided
Perceptual Organization
Perceiving the world of real objects seems so easy that it is difficult to grasp just how complicated it is. Not only do we need to construct the objects quickly, the objects keep changing even though we think of them as having a consistent, independent existence (Feldman, 2003). Yet, we usually get it right, there are few failures. We can perceive a tree in a blinding snowstorm, a deer bounding across a tree line, dodge a snowball, catch a baseball, detect the crack of a branch breaking in a strong windstorm amidst the rustling of trees, predict the sounds of a dripping faucet, or track a street musician strolling down the road
The Three-Dimensional Circumstellar Environment of SN 1987A
We present the detailed construction and analysis of the most complete map to
date of the circumstellar environment around SN 1987A, using ground and
space-based imaging from the past 16 years. PSF-matched difference-imaging
analyses of data from 1988 through 1997 reveal material between 1 and 28 ly
from the SN. Careful analyses allows the reconstruction of the probable
circumstellar environment, revealing a richly-structured bipolar nebula. An
outer, double-lobed ``Peanut,'' which is believed to be the contact
discontinuity between red supergiant and main sequence winds, is a prolate
shell extending 28 ly along the poles and 11 ly near the equator. Napoleon's
Hat, previously believed to be an independent structure, is the waist of this
Peanut, which is pinched to a radius of 6 ly. Interior to this is a cylindrical
hourglass, 1 ly in radius and 4 ly long, which connects to the Peanut by a
thick equatorial disk. The nebulae are inclined 41\degr south and 8\degr east
of the line of sight, slightly elliptical in cross section, and marginally
offset west of the SN. From the hourglass to the large, bipolar lobes, echo
fluxes suggest that the gas density drops from 1--3 cm^{-3} to >0.03 cm^{-3},
while the maximum dust-grain size increases from ~0.2 micron to 2 micron, and
the Si:C dust ratio decreases. The nebulae have a total mass of ~1.7 Msun. The
geometry of the three rings is studied, suggesting the northern and southern
rings are located 1.3 and 1.0 ly from the SN, while the equatorial ring is
elliptical (b/a < 0.98), and spatially offset in the same direction as the
hourglass.Comment: Accepted for publication in the ApJ Supplements. 38 pages in
apjemulate format, with 52 figure
The sensory screen: phenomenology of visual perception in early European avant-garde film
At the beginning of the twentieth century, certain artists, writers, and
philosophers became intrigued by the profound ways in which filmic
images could pervade aspects of modern thought and experience. For
them, film had the potential to reveal radical new dimensions of
sensory phenomena. The early development of avant-garde film-making
in Europe is culturally crucial not only for its historical and conceptual
context of creative transition, but also for its dynamic exploration of
processes of visual perception. The central objective of this thesis is to
expose and engage these profound perceptual issues within the specific
sphere of graphic abstract film. The structural formation of the thesis
entails the confluencing of material for analysis into a sequence of key
areas comprising the central components of avant-garde cinematic
visualisation. The visual implications of each area are analysed in
specific depth, whilst acknowledging their respective interactivity.
Significantly, the research applies analytic theories of phenomenology
in order to focus incisively upon relevant early European avant-garde
filmic imagery. The potential vitality of a phenomenological
theorisation of early avant-garde film resides not only within their
historical contemporaneity, but at the epistemological level of the
mind's cognitive engagement with the realms of creative visualisation.
It is a system of analysis which aims to establish a nuanced
phenomenological theory of visual perception as a matter of prime
sustenance to historically crucial cinematic art forms
DART: A 3D Model for Remote Sensing Images and Radiative Budget of Earth Surfaces
Modeling the radiative behavior and the energy budget of land surfaces is relevant for many scientific domains such as the study of vegetation functioning with remotely acquired information. DART model (Discrete Anisotropic Radiative Transfer) is developed since 1992. It is one of the most complete 3D models in this domain. It simulates radiative transfer (R.T.) in the optical domain: 3D radiative budget and remote sensing images (i.e., radiance, reflectance, brightness temperature) of vegetation and urban Earth surfaces, for any atmosphere, wavelength, sun/view direction, altitude and spatial resolution. It uses an innovative multispectral approach (flux tracing, exact kernel, discrete ordinate techniques) over the whole optical domain. Here, its potential is illustrated with the case of urban and tropical forest canopies. Moreover, three recent improvements in terms of functionality and operability are presented: account of Earth/Atmosphere curvature for oblique remote sensing measurements, importation of 3D objects simulated as the juxtaposition of triangles with the possibility to transform them into 3D turbid objects, and R.T. simulation in landscapes that have a continuous topography and landscapes that are non repetitive. Finally, preliminary results concerning two application domains are presented. 1) 2D distribution of the reflectance, brightness temperature and radiance measured by a geostationary satellite over a whole continent. 2) 3D radiative budget of natural and urban surfaces with a DART energy budget (EB) component that is being developed. This new model, called DARTEB, is intended to simulate the energy budget of land surfaces
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