5 research outputs found

    Abstracting Multi-Core Topologies with MCTOP

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    Portability and efficiency are usually antagonists in multi-core computing. In order to develop efficient code, one needs to take into account the topology of the target multi-cores (e.g., for locality). This clearly hampers code portability. In this paper, we show that you can have the cake and eat it too. We introduce MCTOP, an abstraction of multi-core topologies augmented with important low-level hardware information, such as memory bandwidths and communication latencies. We show how to automatically generate MCTOP using libmctop, our library that leverages the determinism of cache-coherence protocols to infer the topology of multi-cores using only latency measurements. MCTOP enables developers to accurately and portably define high-level performance optimization policies. We illustrate several such policies through four examples: (i-ii) thread placement in OpenMP and in a MapReduce library, (iii) a topology-aware mergesort algorithm, as well as (iv) automatic backoff schemes for locks. We illustrate the portability of these optimizations on five processors from Intel, AMD, and Oracle, with low effort

    Fast and generic concurrent message-passing

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    Communication hardware and software have a significant impact on the performance of clusters and supercomputers. Message passing model and the Message-Passing Interface (MPI) is a widely used model of communications in the High-Performance Computing (HPC) community with great success. However, it has recently faced new challenges due to the emergence of many-core architecture and of programming models with dynamic task parallelism, assuming a large number of concurrent, light-weight threads. These applications come from important classes of applications such as graph and data analytics. Using MPI with these languages/runtimes is inefficient because MPI implementation is not able to perform well with threads. Using MPI as a communication middleware is also not efficient since MPI has to provide many abstractions that are not needed for many of the frameworks, thus having extra overheads. In this thesis, we studied MPI performance under the new assumptions. We identified several factors in the message-passing model which were inherently problematic for scalability and performance. Next, we analyzed the communication of a number of graph, threading and data-flow frameworks to identify generic patterns. We then proposed a low-level communication interface (LCI) to bridge the gap between communication architecture and runtime. The core of our idea is to attach to each message a few simple operations which fit better with the current hardware and can be implemented efficiently. We show that with only a few carefully chosen primitives and appropriate design, message-passing under this interface can easily outperform production MPI when running atop of multi-threaded environment. Further, using LCI is simple for various types of usage

    Towards Scalable Synchronization on Multi-Cores

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    The shift of commodity hardware from single- to multi-core processors in the early 2000s compelled software developers to take advantage of the available parallelism of multi-cores. Unfortunately, only few---so-called embarrassingly parallel---applications can leverage this available parallelism in a straightforward manner. The remaining---non-embarrassingly parallel---applications require that their processes coordinate their possibly interleaved executions to ensure overall correctness---they require synchronization. Synchronization is achieved by constraining or even prohibiting parallel execution. Thus, per Amdahl's law, synchronization limits software scalability. In this dissertation, we explore how to minimize the effects of synchronization on software scalability. We show that scalability of synchronization is mainly a property of the underlying hardware. This means that synchronization directly hampers the cross-platform performance portability of concurrent software. Nevertheless, we can achieve portability without sacrificing performance, by creating design patterns and abstractions, which implicitly leverage hardware details without exposing them to software developers. We first perform an exhaustive analysis of the performance behavior of synchronization on several modern platforms. This analysis clearly shows that the performance and scalability of synchronization are highly dependent on the characteristics of the underlying platform. We then focus on lock-based synchronization and analyze the energy/performance trade-offs of various waiting techniques. We show that the performance and the energy efficiency of locks go hand in hand on modern x86 multi-cores. This correlation is again due to the characteristics of the hardware that does not provide practical tools for reducing the power consumption of locks without sacrificing throughput. We then propose two approaches for developing portable and scalable concurrent software, hence hiding the limitations that the underlying multi-cores impose. First, we introduce OPTIK, a new practical design pattern for designing and implementing fast and scalable concurrent data structures. We illustrate the power of our OPTIK pattern by devising five new algorithms and by optimizing four state-of-the-art algorithms for linked lists, skip lists, hash tables, and queues. Second, we introduce MCTOP, a multi-core topology abstraction which includes low-level information, such as memory bandwidths. MCTOP enables developers to accurately and portably define high-level optimization policies. We illustrate several such policies through four examples, including automated backoff schemes for locks, and illustrate the performance and portability of these policies on five platforms
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