6,257 research outputs found

    CSMA Local Area Networking under Dynamic Altruism

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    In this paper, we consider medium access control of local area networks (LANs) under limited-information conditions as befits a distributed system. Rather than assuming "by rule" conformance to a protocol designed to regulate packet-flow rates (e.g., CSMA windowing), we begin with a non-cooperative game framework and build a dynamic altruism term into the net utility. The effects of altruism are analyzed at Nash equilibrium for both the ALOHA and CSMA frameworks in the quasistationary (fictitious play) regime. We consider either power or throughput based costs of networking, and the cases of identical or heterogeneous (independent) users/players. In a numerical study we consider diverse players, and we see that the effects of altruism for similar players can be beneficial in the presence of significant congestion, but excessive altruism may lead to underuse of the channel when demand is low

    New issues in attendance demand: the case of the English football league

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    This paper uses an attendance demand model with panel data on over 4,000 games to examine economic problems of fixture congestion in English Football League schedules. We find that televised midweek Champions League matches involving English Premier League clubs have substantial adverse impacts on lower division Football League gate attendance. This suggests that affected clubs may have a case for compensation from the Premier League for loss of gate revenue from this source. Scheduling of home games close to one another also has an adverse impact on attendance. Reorganisation of fixture schedules and/or redistribution of income would help offset adverse impacts on team revenues from midweek scheduling.

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey

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    Wireless sensor networks (WSNs) consist of autonomous and resource-limited devices. The devices cooperate to monitor one or more physical phenomena within an area of interest. WSNs operate as stochastic systems because of randomness in the monitored environments. For long service time and low maintenance cost, WSNs require adaptive and robust methods to address data exchange, topology formulation, resource and power optimization, sensing coverage and object detection, and security challenges. In these problems, sensor nodes are to make optimized decisions from a set of accessible strategies to achieve design goals. This survey reviews numerous applications of the Markov decision process (MDP) framework, a powerful decision-making tool to develop adaptive algorithms and protocols for WSNs. Furthermore, various solution methods are discussed and compared to serve as a guide for using MDPs in WSNs

    V2X Meets NOMA: Non-Orthogonal Multiple Access for 5G Enabled Vehicular Networks

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    Benefited from the widely deployed infrastructure, the LTE network has recently been considered as a promising candidate to support the vehicle-to-everything (V2X) services. However, with a massive number of devices accessing the V2X network in the future, the conventional OFDM-based LTE network faces the congestion issues due to its low efficiency of orthogonal access, resulting in significant access delay and posing a great challenge especially to safety-critical applications. The non-orthogonal multiple access (NOMA) technique has been well recognized as an effective solution for the future 5G cellular networks to provide broadband communications and massive connectivity. In this article, we investigate the applicability of NOMA in supporting cellular V2X services to achieve low latency and high reliability. Starting with a basic V2X unicast system, a novel NOMA-based scheme is proposed to tackle the technical hurdles in designing high spectral efficient scheduling and resource allocation schemes in the ultra dense topology. We then extend it to a more general V2X broadcasting system. Other NOMA-based extended V2X applications and some open issues are also discussed.Comment: Accepted by IEEE Wireless Communications Magazin
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