5,590 research outputs found

    No-audio speaking status detection in crowded settings via visual pose-based filtering and wearable acceleration

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    Recognizing who is speaking in a crowded scene is a key challenge towards the understanding of the social interactions going on within. Detecting speaking status from body movement alone opens the door for the analysis of social scenes in which personal audio is not obtainable. Video and wearable sensors make it possible recognize speaking in an unobtrusive, privacy-preserving way. When considering the video modality, in action recognition problems, a bounding box is traditionally used to localize and segment out the target subject, to then recognize the action taking place within it. However, cross-contamination, occlusion, and the articulated nature of the human body, make this approach challenging in a crowded scene. Here, we leverage articulated body poses for subject localization and in the subsequent speech detection stage. We show that the selection of local features around pose keypoints has a positive effect on generalization performance while also significantly reducing the number of local features considered, making for a more efficient method. Using two in-the-wild datasets with different viewpoints of subjects, we investigate the role of cross-contamination in this effect. We additionally make use of acceleration measured through wearable sensors for the same task, and present a multimodal approach combining both methods

    An examination of automatic video retrieval technology on access to the contents of an historical video archive

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    Purpose – This paper aims to provide an initial understanding of the constraints that historical video collections pose to video retrieval technology and the potential that online access offers to both archive and users. Design/methodology/approach – A small and unique collection of videos on customs and folklore was used as a case study. Multiple methods were employed to investigate the effectiveness of technology and the modality of user access. Automatic keyframe extraction was tested on the visual content while the audio stream was used for automatic classification of speech and music clips. The user access (search vs browse) was assessed in a controlled user evaluation. A focus group and a survey provided insight on the actual use of the analogue archive. The results of these multiple studies were then compared and integrated (triangulation). Findings – The amateur material challenged automatic techniques for video and audio indexing, thus suggesting that the technology must be tested against the material before deciding on a digitisation strategy. Two user interaction modalities, browsing vs searching, were tested in a user evaluation. Results show users preferred searching, but browsing becomes essential when the search engine fails in matching query and indexed words. Browsing was also valued for serendipitous discovery; however the organisation of the archive was judged cryptic and therefore of limited use. This indicates that the categorisation of an online archive should be thought of in terms of users who might not understand the current classification. The focus group and the survey showed clearly the advantage of online access even when the quality of the video surrogate is poor. The evidence gathered suggests that the creation of a digital version of a video archive requires a rethinking of the collection in terms of the new medium: a new archive should be specially designed to exploit the potential that the digital medium offers. Similarly, users' needs have to be considered before designing the digital library interface, as needs are likely to be different from those imagined. Originality/value – This paper is the first attempt to understand the advantages offered and limitations held by video retrieval technology for small video archives like those often found in special collections

    A Closer Look into Recent Video-based Learning Research: A Comprehensive Review of Video Characteristics, Tools, Technologies, and Learning Effectiveness

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    People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it is still not clear what characteristics a video should have to be an effective learning medium. In this paper, we present a comprehensive review of 257 articles on video-based learning for the period from 2016 to 2021. One of the aims of the review is to identify the video characteristics that have been explored by previous work. Based on our analysis, we suggest a taxonomy which organizes the video characteristics and contextual aspects into eight categories: (1) audio features, (2) visual features, (3) textual features, (4) instructor behavior, (5) learners activities, (6) interactive features (quizzes, etc.), (7) production style, and (8) instructional design. Also, we identify four representative research directions: (1) proposals of tools to support video-based learning, (2) studies with controlled experiments, (3) data analysis studies, and (4) proposals of design guidelines for learning videos. We find that the most explored characteristics are textual features followed by visual features, learner activities, and interactive features. Text of transcripts, video frames, and images (figures and illustrations) are most frequently used by tools that support learning through videos. The learner activity is heavily explored through log files in data analysis studies, and interactive features have been frequently scrutinized in controlled experiments. We complement our review by contrasting research findings that investigate the impact of video characteristics on the learning effectiveness, report on tasks and technologies used to develop tools that support learning, and summarize trends of design guidelines to produce learning video

    A Multi-modal Approach to Fine-grained Opinion Mining on Video Reviews

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    Despite the recent advances in opinion mining for written reviews, few works have tackled the problem on other sources of reviews. In light of this issue, we propose a multi-modal approach for mining fine-grained opinions from video reviews that is able to determine the aspects of the item under review that are being discussed and the sentiment orientation towards them. Our approach works at the sentence level without the need for time annotations and uses features derived from the audio, video and language transcriptions of its contents. We evaluate our approach on two datasets and show that leveraging the video and audio modalities consistently provides increased performance over text-only baselines, providing evidence these extra modalities are key in better understanding video reviews.Comment: Second Grand Challenge and Workshop on Multimodal Language ACL 202

    Irish Machine Vision and Image Processing Conference Proceedings 2017

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    Gesture retrieval and its application to the study of multimodal communication

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    Comprehending communication is dependent on analyzing the different modalities of conversation, including audio, visual, and others. This is a natural process for humans, but in digital libraries, where preservation and dissemination of digital information are crucial, it is a complex task. A rich conversational model, encompassing all modalities and their co-occurrences, is required to effectively analyze and interact with digital information. Currently, the analysis of co-speech gestures in videos is done through manual annotation by linguistic experts based on textual searches. However, this approach is limited and does not fully utilize the visual modality of gestures. This paper proposes a visual gesture retrieval method using a deep learning architecture to extend current research in this area. The method is based on body keypoints and uses an attention mechanism to focus on specific groups. Experiments were conducted on a subset of the NewsScape dataset, which presents challenges such as multiple people, camera perspective changes, and occlusions. A user study was conducted to assess the usability of the results, establishing a baseline for future gesture retrieval methods in real-world video collections. The results of the experiment demonstrate the high potential of the proposed method in multimodal communication research and highlight the significance of visual gesture retrieval in enhancing interaction with video content. The integration of visual similarity search for gestures in the open-source multimedia retrieval stack, vitrivr, can greatly contribute to the field of computational linguistics. This research advances the understanding of the role of the visual modality in co-speech gestures and highlights the need for further development in this area
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