56,852 research outputs found
Perspectives for proof unwinding by programming languages techniques
In this chapter, we propose some future directions of work, potentially
beneficial to Mathematics and its foundations, based on the recent import of
methodology from the theory of programming languages into proof theory. This
scientific essay, written for the audience of proof theorists as well as the
working mathematician, is not a survey of the field, but rather a personal view
of the author who hopes that it may inspire future and fellow researchers
Hilbert's Program Then and Now
Hilbert's program was an ambitious and wide-ranging project in the philosophy
and foundations of mathematics. In order to "dispose of the foundational
questions in mathematics once and for all, "Hilbert proposed a two-pronged
approach in 1921: first, classical mathematics should be formalized in
axiomatic systems; second, using only restricted, "finitary" means, one should
give proofs of the consistency of these axiomatic systems. Although Godel's
incompleteness theorems show that the program as originally conceived cannot be
carried out, it had many partial successes, and generated important advances in
logical theory and meta-theory, both at the time and since. The article
discusses the historical background and development of Hilbert's program, its
philosophical underpinnings and consequences, and its subsequent development
and influences since the 1930s.Comment: 43 page
Abstract Interpretation of Supermodular Games
Supermodular games find significant applications in a variety of models,
especially in operations research and economic applications of noncooperative
game theory, and feature pure strategy Nash equilibria characterized as fixed
points of multivalued functions on complete lattices. Pure strategy Nash
equilibria of supermodular games are here approximated by resorting to the
theory of abstract interpretation, a well established and known framework used
for designing static analyses of programming languages. This is obtained by
extending the theory of abstract interpretation in order to handle
approximations of multivalued functions and by providing some methods for
abstracting supermodular games, in order to obtain approximate Nash equilibria
which are shown to be correct within the abstract interpretation framework
The Minimal Levels of Abstraction in the History of Modern Computing
From the advent of general-purpose, Turing-complete machines, the relation between operators, programmers, and users with computers can be seen in terms of interconnected informational organisms (inforgs) henceforth analysed with the method of levels of abstraction (LoAs), risen within the Philosophy of Informa- tion (PI). In this paper, the epistemological levellism proposed by L. Floridi in the PI to deal with LoAs will be formalised in constructive terms using category the- ory, so that information itself is treated as structure-preserving functions instead of Cartesian products. The milestones in the history of modern computing are then analysed via constructive levellism to show how the growth of system complexity lead to more and more information hiding
Constructive Mathematics in Theory and Programming Practice
The first part of the paper introduces the varieties of modern constructive mathematics, concentrating on Bishopâs constructive mathematics(BISH). It gives a sketch of both Myhillâs axiomatic system for BISH and a constructive axiomatic development of the real line R. The second part of the paper focuses on the relation between constructive mathematics and programming, with emphasis on Martin-Lofâs theory of types as a formal system for BISH
Virtual Evidence: A Constructive Semantics for Classical Logics
This article presents a computational semantics for classical logic using
constructive type theory. Such semantics seems impossible because classical
logic allows the Law of Excluded Middle (LEM), not accepted in constructive
logic since it does not have computational meaning. However, the apparently
oracular powers expressed in the LEM, that for any proposition P either it or
its negation, not P, is true can also be explained in terms of constructive
evidence that does not refer to "oracles for truth." Types with virtual
evidence and the constructive impossibility of negative evidence provide
sufficient semantic grounds for classical truth and have a simple computational
meaning. This idea is formalized using refinement types, a concept of
constructive type theory used since 1984 and explained here. A new axiom
creating virtual evidence fully retains the constructive meaning of the logical
operators in classical contexts.
Key Words: classical logic, constructive logic, intuitionistic logic,
propositions-as-types, constructive type theory, refinement types, double
negation translation, computational content, virtual evidenc
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