1,153 research outputs found
Fitting Voronoi Diagrams to Planar Tesselations
Given a tesselation of the plane, defined by a planar straight-line graph
, we want to find a minimal set of points in the plane, such that the
Voronoi diagram associated with "fits" \ . This is the Generalized
Inverse Voronoi Problem (GIVP), defined in \cite{Trin07} and rediscovered
recently in \cite{Baner12}. Here we give an algorithm that solves this problem
with a number of points that is linear in the size of , assuming that the
smallest angle in is constant.Comment: 14 pages, 8 figures, 1 table. Presented at IWOCA 2013 (Int. Workshop
on Combinatorial Algorithms), Rouen, France, July 201
The projector algorithm: a simple parallel algorithm for computing Voronoi diagrams and Delaunay graphs
The Voronoi diagram is a certain geometric data structure which has numerous
applications in various scientific and technological fields. The theory of
algorithms for computing 2D Euclidean Voronoi diagrams of point sites is rich
and useful, with several different and important algorithms. However, this
theory has been quite steady during the last few decades in the sense that no
essentially new algorithms have entered the game. In addition, most of the
known algorithms are serial in nature and hence cast inherent difficulties on
the possibility to compute the diagram in parallel. In this paper we present
the projector algorithm: a new and simple algorithm which enables the
(combinatorial) computation of 2D Voronoi diagrams. The algorithm is
significantly different from previous ones and some of the involved concepts in
it are in the spirit of linear programming and optics. Parallel implementation
is naturally supported since each Voronoi cell can be computed independently of
the other cells. A new combinatorial structure for representing the cells (and
any convex polytope) is described along the way and the computation of the
induced Delaunay graph is obtained almost automatically.Comment: This is a major revision; re-organization and better presentation of
some parts; correction of several inaccuracies; improvement of some proofs
and figures; added references; modification of the title; the paper is long
but more than half of it is composed of proofs and references: it is
sufficient to look at pages 5, 7--11 in order to understand the algorith
Linear-Time Algorithms for Geometric Graphs with Sublinearly Many Edge Crossings
We provide linear-time algorithms for geometric graphs with sublinearly many
crossings. That is, we provide algorithms running in O(n) time on connected
geometric graphs having n vertices and k crossings, where k is smaller than n
by an iterated logarithmic factor. Specific problems we study include Voronoi
diagrams and single-source shortest paths. Our algorithms all run in linear
time in the standard comparison-based computational model; hence, we make no
assumptions about the distribution or bit complexities of edge weights, nor do
we utilize unusual bit-level operations on memory words. Instead, our
algorithms are based on a planarization method that "zeroes in" on edge
crossings, together with methods for extending planar separator decompositions
to geometric graphs with sublinearly many crossings. Incidentally, our
planarization algorithm also solves an open computational geometry problem of
Chazelle for triangulating a self-intersecting polygonal chain having n
segments and k crossings in linear time, for the case when k is sublinear in n
by an iterated logarithmic factor.Comment: Expanded version of a paper appearing at the 20th ACM-SIAM Symposium
on Discrete Algorithms (SODA09
Witness (Delaunay) Graphs
Proximity graphs are used in several areas in which a neighborliness
relationship for input data sets is a useful tool in their analysis, and have
also received substantial attention from the graph drawing community, as they
are a natural way of implicitly representing graphs. However, as a tool for
graph representation, proximity graphs have some limitations that may be
overcome with suitable generalizations. We introduce a generalization, witness
graphs, that encompasses both the goal of more power and flexibility for graph
drawing issues and a wider spectrum for neighborhood analysis. We study in
detail two concrete examples, both related to Delaunay graphs, and consider as
well some problems on stabbing geometric objects and point set discrimination,
that can be naturally described in terms of witness graphs.Comment: 27 pages. JCCGG 200
Bregman Voronoi Diagrams: Properties, Algorithms and Applications
The Voronoi diagram of a finite set of objects is a fundamental geometric
structure that subdivides the embedding space into regions, each region
consisting of the points that are closer to a given object than to the others.
We may define many variants of Voronoi diagrams depending on the class of
objects, the distance functions and the embedding space. In this paper, we
investigate a framework for defining and building Voronoi diagrams for a broad
class of distance functions called Bregman divergences. Bregman divergences
include not only the traditional (squared) Euclidean distance but also various
divergence measures based on entropic functions. Accordingly, Bregman Voronoi
diagrams allow to define information-theoretic Voronoi diagrams in statistical
parametric spaces based on the relative entropy of distributions. We define
several types of Bregman diagrams, establish correspondences between those
diagrams (using the Legendre transformation), and show how to compute them
efficiently. We also introduce extensions of these diagrams, e.g. k-order and
k-bag Bregman Voronoi diagrams, and introduce Bregman triangulations of a set
of points and their connexion with Bregman Voronoi diagrams. We show that these
triangulations capture many of the properties of the celebrated Delaunay
triangulation. Finally, we give some applications of Bregman Voronoi diagrams
which are of interest in the context of computational geometry and machine
learning.Comment: Extend the proceedings abstract of SODA 2007 (46 pages, 15 figures
Metric combinatorics of convex polyhedra: cut loci and nonoverlapping unfoldings
This paper is a study of the interaction between the combinatorics of
boundaries of convex polytopes in arbitrary dimension and their metric
geometry.
Let S be the boundary of a convex polytope of dimension d+1, or more
generally let S be a `convex polyhedral pseudomanifold'. We prove that S has a
polyhedral nonoverlapping unfolding into R^d, so the metric space S is obtained
from a closed (usually nonconvex) polyhedral ball in R^d by identifying pairs
of boundary faces isometrically. Our existence proof exploits geodesic flow
away from a source point v in S, which is the exponential map to S from the
tangent space at v. We characterize the `cut locus' (the closure of the set of
points in S with more than one shortest path to v) as a polyhedral complex in
terms of Voronoi diagrams on facets. Analyzing infinitesimal expansion of the
wavefront consisting of points at constant distance from v on S produces an
algorithmic method for constructing Voronoi diagrams in each facet, and hence
the unfolding of S. The algorithm, for which we provide pseudocode, solves the
discrete geodesic problem. Its main construction generalizes the source
unfolding for boundaries of 3-polytopes into R^2. We present conjectures
concerning the number of shortest paths on the boundaries of convex polyhedra,
and concerning continuous unfolding of convex polyhedra. We also comment on the
intrinsic non-polynomial complexity of nonconvex polyhedral manifolds.Comment: 47 pages; 21 PostScript (.eps) figures, most in colo
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