1,497,743 research outputs found

    Simulation of a telecommunication system using simML

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    The cost of building a new system is usually quite high and without a proper design, a mismatch might occur between the proposed system and the actual system delivered. One aspect that is important to be investigated prior to the system implementation is its performance. A simulation program could be built to obtain the performance characteristics of the new system, but constructing such a program is not a trivial task. Therefore, it is useful to have a tool that can generate a simulation program automatically from a design notation. We have developed a generic syntax based on the UML design notation which is transformable into a simulation program. A tool that performs the transformation automatically has also been built, and in this paper, we present our experience in designing a new telecommunication system-using our syntax and tool

    Text-based LSTM networks for Automatic Music Composition

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    In this paper, we introduce new methods and discuss results of text-based LSTM (Long Short-Term Memory) networks for automatic music composition. The proposed network is designed to learn relationships within text documents that represent chord progressions and drum tracks in two case studies. In the experiments, word-RNNs (Recurrent Neural Networks) show good results for both cases, while character-based RNNs (char-RNNs) only succeed to learn chord progressions. The proposed system can be used for fully automatic composition or as semi-automatic systems that help humans to compose music by controlling a diversity parameter of the model

    Computer simulation of liquid crystals

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    A review is presented of molecular and mesoscopic computer simulations of liquid crystalline systems. Molecular simulation approaches applied to such systems are described and the key findings for bulk phase behaviour are reported. Following this, recently developed lattice Boltzmann (LB) approaches to the mesoscale modelling of nemato-dynamics are reviewed. The article concludes with a discussion of possible areas for future development in this field.</p

    Computer simulation of protein systems

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    Ligand binding to dihydrofolate reductase (DHFR) is discussed. This is an extremely important enzyme, as it is the target of several drugs (inhibitors) which are used clinically as antibacterials, antiprotozoals and in cancer chemotherapy. DHFR catalyzes the NADPH (reduced nicotinamide adenine dinucleotide phosphate) dependent reduction of dihydrofolate to tetrahydrofolate, which is used in several pathways of purine and pyrimidine iosynthesis, including that of thymidylate. Since DNA synthesis is dependent on a continuing supply of thymidylate, a blockade of DHFR resulting in a depletion of thymidylate can lead to the cessation of growth of a rapidly proliferating cell line. DHFR exhibits a significant species to species variability in its sensitivity to various inhibitors. For example, trimethoprim, an inhibitor of DHFR, binds to bacterial DHFR's 5 orders of magnitude greater than to vertebrate DHFR's. The structural mechanics, dynamics and energetics of a family of dihydrofolate reductases are studied to rationalize the basis for the inhibitor of these enyzmes and to understand the molecular basis of the difference in the binding constants between the species. This involves investigating the conformational changes induced in the protein on binding the ligand, the internal strain imposed by the enzyme on the ligand, the restriction of fluctuations in atom positions due to binding and the consequent change in entropy

    Computer Simulation of Particle Suspensions

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    Particle suspensions are ubiquitous in our daily life, but are not well understood due to their complexity. During the last twenty years, various simulation methods have been developed in order to model these systems. Due to varying properties of the solved particles and the solvents, one has to choose the simulation method properly in order to use the available compute resources most effectively with resolving the system as well as needed. Various techniques for the simulation of particle suspensions have been implemented at the Institute for Computational Physics allowing us to study the properties of clay-like systems, where Brownian motion is important, more macroscopic particles like glass spheres or fibers solved in liquids, or even the pneumatic transport of powders in pipes. In this paper we will present the various methods we applied and developed and discuss their individual advantages.Comment: 31 pages, 11 figures, to appear in Lecture Notes in Applied and Computational Mechanics, Springer (2006

    Computer simulation of earthquakes

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    Two computer simulation models of earthquakes were studied for the dependence of the pattern of events on the model assumptions and input parameters. Both models represent the seismically active region by mechanical blocks which are connected to one another and to a driving plate. The blocks slide on a friction surface. In the first model elastic forces were employed and time independent friction to simulate main shock events. The size, length, and time and place of event occurrence were influenced strongly by the magnitude and degree of homogeniety in the elastic and friction parameters of the fault region. Periodically reoccurring similar events were frequently observed in simulations with near homogeneous parameters along the fault, whereas, seismic gaps were a common feature of simulations employing large variations in the fault parameters. The second model incorporated viscoelastic forces and time-dependent friction to account for aftershock sequences. The periods between aftershock events increased with time and the aftershock region was confined to that which moved in the main event

    Real-time simulation of the TF30-P-3 turbofan engine using a hybrid computer

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    A real-time, hybrid-computer simulation of the TF30-P-3 turbofan engine was developed. The simulation was primarily analog in nature but used the digital portion of the hybrid computer to perform bivariate function generation associated with the performance of the engine's rotating components. FORTRAN listings and analog patching diagrams are provided. The hybrid simulation was controlled by a digital computer programmed to simulate the engine's standard hydromechanical control. Both steady-state and dynamic data obtained from the digitally controlled engine simulation are presented. Hybrid simulation data are compared with data obtained from a digital simulation provided by the engine manufacturer. The comparisons indicate that the real-time hybrid simulation adequately matches the baseline digital simulation

    Development of dynamic simulation of TF34-GE-100 turbofan engine with post-stall capability

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    This paper describes the development of a hybrid computer simulation of a TF34-GE-100 turbofan engine with post-stall capability. The simulation operates in real-time and will be used to test and evaluate stall recovery control modes for this engine. The simulation calculations are performed by an analog computer with a peripheral multivariable function generation unit used for computing bivariate functions. Tabular listings of a simulation variables are obtained by interfacing to a digital computer and using a custom software package for data collection and display

    Concrete setting: computer simulation vs. reality

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