270,624 research outputs found

    A hierarchical evolutionary algorithmic design (HEAD) system for generating and evolving building design models

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    This thesis develops a detailed conceptual design method and a system software architecture defined with a parametric and generative evolutionary design system to support an integrated interdisciplinary building design approach. The research recognises the need to shift design efforts toward the earliest phases of the design process to support crucial design decisions that have a substantial cost implication on the overall project budget. The overall motivation of the research is to improve the quality of designs produced at the author's employer, the General Directorate of Major Works (GDMW) of the Saudi Arabian Armed Forces. GDMW produces many buildings that have standard requirements, across a wide range of environmental and social circumstances. A rapid means of customising designs for local circumstances would have significant benefits. The research considers the use of evolutionary genetic algorithms in the design process and the ability to generate and assess a wider range of potential design solutions than a human could manage. This wider ranging assessment, during the early stages of the design process, means that the generated solutions will be more appropriate for the defined design problem. The research work proposes a design method and system that promotes a collaborative relationship between human creativity and the computer capability. The tectonic design approach is adopted as a process oriented design that values the process of design as much as the product. The aim is to connect the evolutionary systems to performance assessment applications, which are used as prioritised fitness functions. This will produce design solutions that respond to their environmental and function requirements. This integrated, interdisciplinary approach to design will produce solutions through a design process that considers and balances the requirements of all aspects of the design. Since this thesis covers a wide area of research material, 'methodological pluralism' approach was used, incorporating both prescriptive and descriptive research methods. Multiple models of research were combined and the overall research was undertaken following three main stages, conceptualisation, developmental and evaluation. The first two stages lay the foundations for the specification of the proposed system where key aspects of the system that have not previously been proven in the literature, were implemented to test the feasibility of the system. As a result of combining the existing knowledge in the area with the newlyverified key aspects of the proposed system, this research can form the base for a future software development project. The evaluation stage, which includes building the prototype system to test and evaluate the system performance based on the criteria defined in the earlier stage, is not within the scope this thesis. The research results in a conceptual design method and a proposed system software architecture. The proposed system is called the 'Hierarchical Evolutionary Algorithmic Design (HEAD) System'. The HEAD system has shown to be feasible through the initial illustrative paper-based simulation. The HEAD system consists of the two main components - 'Design Schema' and the 'Synthesis Algorithms'. The HEAD system reflects the major research contribution in the way it is conceptualised, while secondary contributions are achieved within the system components. The design schema provides constraints on the generation of designs, thus enabling the designer to create a wide range of potential designs that can then be analysed for desirable characteristics. The design schema supports the digital representation of the human creativity of designers into a dynamic design framework that can be encoded and then executed through the use of evolutionary genetic algorithms. The design schema incorporates 2D and 3D geometry and graph theory for space layout planning and building formation using the Lowest Common Design Denominator (LCDD) of a parameterised 2D module and a 3D structural module. This provides a bridge between the standard adjacency requirements and the evolutionary system. The use of graphs as an input to the evolutionary algorithm supports the introduction of constraints in a way that is not supported by standard evolutionary techniques. The process of design synthesis is guided as a higher level description of the building that supports geometrical constraints. The Synthesis Algorithms component analyses designs at four levels, 'Room', 'Layout', 'Building' and 'Optimisation'. At each level multiple fitness functions are embedded into the genetic algorithm to target the specific requirements of the relevant decomposed part of the design problem. Decomposing the design problem to allow for the design requirements of each level to be dealt with separately and then reassembling them in a bottom up approach reduces the generation of non-viable solutions through constraining the options available at the next higher level. The iterative approach, in exploring the range of design solutions through modification of the design schema as the understanding of the design problem improves, assists in identifying conflicts in the design requirements. Additionally, the hierarchical set-up allows the embedding of multiple fitness functions into the genetic algorithm, each relevant to a specific level. This supports an integrated multi-level, multi-disciplinary approach. The HEAD system promotes a collaborative relationship between human creativity and the computer capability. The design schema component, as the input to the procedural algorithms, enables the encoding of certain aspects of the designer's subjective creativity. By focusing on finding solutions for the relevant sub-problems at the appropriate levels of detail, the hierarchical nature of the system assist in the design decision-making process

    Hierarchical clustered register file organization for VLIW processors

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    Technology projections indicate that wire delays will become one of the biggest constraints in future microprocessor designs. To avoid long wire delays and therefore long cycle times, processor cores must be partitioned into components so that most of the communication is done locally. In this paper, we propose a novel register file organization for VLIW cores that combines clustering with a hierarchical register file organization. Functional units are organized in clusters, each one with a local first level register file. The local register files are connected to a global second level register file, which provides access to memory. All intercluster communications are done through the second level register file. This paper also proposes MIRS-HC, a novel modulo scheduling technique that simultaneously performs instruction scheduling, cluster selection, inserts communication operations, performs register allocation and spill insertion for the proposed organization. The results show that although more cycles are required to execute applications, the execution time is reduced due to a shorter cycle time. In addition, the combination of clustering and hierarchy provides a larger design exploration space that trades-off performance and technology requirements.Peer ReviewedPostprint (published version

    STV-based Video Feature Processing for Action Recognition

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    In comparison to still image-based processes, video features can provide rich and intuitive information about dynamic events occurred over a period of time, such as human actions, crowd behaviours, and other subject pattern changes. Although substantial progresses have been made in the last decade on image processing and seen its successful applications in face matching and object recognition, video-based event detection still remains one of the most difficult challenges in computer vision research due to its complex continuous or discrete input signals, arbitrary dynamic feature definitions, and the often ambiguous analytical methods. In this paper, a Spatio-Temporal Volume (STV) and region intersection (RI) based 3D shape-matching method has been proposed to facilitate the definition and recognition of human actions recorded in videos. The distinctive characteristics and the performance gain of the devised approach stemmed from a coefficient factor-boosted 3D region intersection and matching mechanism developed in this research. This paper also reported the investigation into techniques for efficient STV data filtering to reduce the amount of voxels (volumetric-pixels) that need to be processed in each operational cycle in the implemented system. The encouraging features and improvements on the operational performance registered in the experiments have been discussed at the end

    Development of accident prediction model by using artificial neural network (ANN)

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    Statistical or crash prediction model have frequently been used in highway safety studies. They can be used in identify major contributing factors or establish relationship between crashes and explanatory accident variables. The measurements to prevent accident are from the speed reduction, widening the roads, speed enforcement, or construct the road divider, or other else. Therefore, the purpose of this study is to develop an accident prediction model at federal road FT 050 Batu Pahat to Kluang. The study process involves the identification of accident blackspot locations, establishment of general patterns of accident, analysis of the factors involved, site studies, and development of accident prediction model using Artificial Neural Network (ANN) applied software which named NeuroShell2. The significant of the variables that are selected from these accident factors are checked to ensure the developed model can give a good prediction results. The performance of neural network is evaluated by using the Mean Absolute Percentage Error (MAPE). The study result showed that the best neural network for accident prediction model at federal road FT 050 is 4-10-1 with 0.1 learning rate and 0.2 momentum rate. This network model contains the lowest value of MAPE and highest value of linear correlation, r which is 0.8986. This study has established the accident point weightage as the rank of the blackspot section by kilometer along the FT 050 road (km 1 – km 103). Several main accident factors also have been determined along this road, and after all the data gained, it has successfully analyzed by using artificial neural network

    Pembangunan dan penilaian modul berbantukan komputer bagi subjek pemasaran : Politeknik Port Dickson

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    Kajian ini bertujuan membangunkan Modul Berbantukan Komputer (MBK) bagi subjek Pemasaran. MBK ini dibangunkan dengan menggunakan pensian AutoPlay Media dan Flash MX. Sampel kajian ini terdiri daripada 30 orang pelajar Diploma Pemasaran di Politeknik Port Dickson. Data dikumpulkan melalui kaedah soal selidik dan dianalisis berdasarkan kekerpan, peratusan dan skor min dengan menggunakan perisian Statistical Package For Social Sciene (SPSS) versi 11.0. Dapatan kajian menunjukkan penilaian terhadap pembagunan MBK di dalam proses P&P adalah tinggi. Ini bermakna MBK ini sesuai digunakan di Politeknik Port Dickson di dalam proses P&P
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